Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
EL TIIMBA
Lancelot
Level 117
God Stats
7W - 11L
1,353 SR
Queue Stats
205W - 222L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
El Don Snack
Baron Samedi
Level 17
God Stats
2W - 2L
1,510 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1
Skadi
Skadi
LocaPrincess331
Skadi
Level 129
God Stats
23W - 32L
1,455 SR
Queue Stats
320W - 356L
1,492 Elo+
Party 1
Chang'e
Chang'e
bUbEz4BrAiNs
Chang'e
Level 8
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 1
Team Averages
Level 79
1,430 SR
1,420 Elo+

VS

Team Averages
Level 88
1,593 SR
1,517 Elo+
Kali
Kali
Kage to Hai
Kali
Level 114
God Stats
2W - 0L
1,630 SR
Queue Stats
55W - 35L
1,583 Elo+
Party 2
Terra
Terra
Nier No ID
Terra
Level 18
God Stats
3W - 0L
1,699 SR
Queue Stats
76W - 26L
1,574 Elo+
Party 2
Nox
Nox
Noot Noot4038
Nox
Level 68
God Stats
8W - 12L
1,417 SR
Queue Stats
105W - 112L
1,491 Elo+
Party 2
Neith
Neith
SteelMajesty
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,417 Elo+
Solo
Jormungandr
Jormungandr
reaper952619
Jormungandr
Level 153
God Stats
17W - 3L
1,717 SR
Queue Stats
567W - 565L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 3 / 2
5,132
513
3,051
9,605
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
EL TIIMBA
Lancelot
9
2 / 4 / 0
5,606
561
5,458
9,843
4,137
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
El Don Snack
Baron Samedi
9
0 / 1 / 0
4,931
493
1,981
8,660
3,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 0
5,019
502
5,353
5,789
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
bUbEz4BrAiNs
Chang'e
8
0 / 4 / 0
4,360
436
2,389
6,603
2,840
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 1
6,191
619
5,714
9,591
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
8
2 / 0 / 5
5,852
585
4,431
8,485
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 2 / 4
6,542
654
7,389
5,723
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 2
5,255
526
4,985
5,047
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
reaper952619
Jormungandr
10
1 / 0 / 0
6,173
617
7,139
5,251
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
2
0.33
L
Lancelot
EL TIIMBA
Lancelot
2
4
0
0.5
L
Baron Samedi
El Don Snack
Baron Samedi
0
1
0
0
W
5
0
1
5.5
L
0
1
0
0
W
Terra
2
0
5
4.5
W
4
2
4
3
W
1
0
2
2
L
Chang'e
bUbEz4BrAiNs
Chang'e
0
4
0
0
W
Jormungandr
reaper952619
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
29,658
40,500
Taken
34,097
19,160
Mitigated
17,177
8,930
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,051
97
0
1,785
9,605
6,392
0
2,697
6,908
17,269
1,047
L
Lancelot
EL TIIMBA
Lancelot
5,458
863
0
1,601
9,843
4,137
0
2,979
6,864
0
30,477
L
Baron Samedi
El Don Snack
Baron Samedi
1,981
43
0
3,290
8,660
3,981
0
7,077
1,583
27,573
0
W
5,714
3,398
0
4,724
9,591
3,752
0
1,359
8,232
0
28,892
L
5,353
1,512
0
1,805
5,789
1,810
31
1,063
4,726
0
38,279
W
Terra
4,431
903
385
2,540
8,485
5,756
0
1,794
6,691
14,128
0
W
7,389
1,489
0
625
5,723
2,507
0
1,629
4,094
40,276
0
W
4,985
2,440
0
2,292
5,047
2,150
451
399
4,648
0
35,861
L
Chang'e
bUbEz4BrAiNs
Chang'e
2,389
647
68
381
6,603
2,840
0
5,143
1,460
14,913
0
W
Jormungandr
reaper952619
Jormungandr
7,139
2,703
0
375
5,251
3,012
744
1,981
3,270
43,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
30,013
201
Minions Killed
270
0
Camps Cleared
0
962,758
Distance Traveled
986,591
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,132
513
28
3
0
201,807
0
L
Lancelot
5,606
561
56
6
0
215,318
0
L
Baron Samedi
4,931
493
37
4
0
187,210
0
W
Kali
6,191
619
50
5
0
243,070
2
L
Skadi
5,019
502
63
6
0
195,210
1
W
Terra
5,852
585
19
2
0
210,585
0
W
Nox
6,542
654
71
7
0
175,866
2
W
Neith
5,255
526
60
6
0
179,378
0
L
Chang'e
4,360
436
17
2
0
163,213
3
W
Jormungandr
6,173
617
70
7
0
177,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role