Player Matchup

Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
MoneyBgDonny
Nemesis
Level 47
God Stats
0W - 2L
1,263 SR
Queue Stats
76W - 107L
1,441 Elo+
Solo
Ymir
Ymir
SingleDad15
Ymir
Level 47
God Stats
6W - 12L
1,417 SR
Queue Stats
106W - 139L
1,417 Elo+
Solo
Janus
Janus
Trípp
Janus
Level 106
God Stats
1W - 2L
1,516 SR
Queue Stats
274W - 243L
1,493 Elo+
Solo
Team Averages
Level 76
1,439 SR
1,470 Elo+

VS

Team Averages
Level 75
1,623 SR
1,544 Elo+
Agni
Agni
 
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CollinSexton806
Maui
Level 20
God Stats
14W - 8L
1,692 SR
Queue Stats
60W - 50L
1,580 Elo+
Party 1
Susano
Susano
EJ1200
Susano
Level 103
God Stats
2W - 1L
1,780 SR
Queue Stats
90W - 79L
1,540 Elo+
Party 1
Rama
Rama
ManZiLLa34
Rama
Level 68
God Stats
26W - 15L
1,642 SR
Queue Stats
249W - 212L
1,566 Elo+
Party 1
Horus
Horus
xR3M0TE
Horus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 81L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 2 / 0
5,850
488
4,992
9,814
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
10
0 / 7 / 1
5,659
472
4,488
11,695
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
MoneyBgDonny
Nemesis
11
2 / 2 / 2
6,517
543
6,105
10,689
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,411
534
5,437
12,080
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
Trípp
Janus
10
0 / 0 / 1
6,158
513
1,769
6,191
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 0 / 0
7,002
584
3,860
4,438
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 8
7,071
589
5,623
9,399
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
EJ1200
Susano
11
2 / 3 / 5
6,477
540
9,587
10,099
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 1 / 1
7,878
657
10,732
11,073
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
xR3M0TE
Horus
12
4 / 1 / 3
7,339
612
6,741
8,407
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
L
Charybdis
 
Charybdis
0
7
1
0.07
W
Agni
 
Agni
0
0
0
0
W
2
0
8
6
W
Susano
EJ1200
Susano
2
3
5
1.5
W
7
1
1
7.5
L
Nemesis
MoneyBgDonny
Nemesis
2
2
2
1.5
L
1
4
1
0.38
L
Janus
Trípp
Janus
0
0
1
0.5
W
Horus
xR3M0TE
Horus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
36,543
50,469
Taken
43,416
21,605
Mitigated
23,642
11,202
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,992
1,977
304
2,085
9,814
6,639
0
2,674
7,052
18,418
1,477
L
Charybdis
 
Charybdis
4,488
2,519
0
3,075
11,695
3,000
0
1,480
10,215
0
37,872
W
Agni
 
Agni
3,860
139
0
1,861
4,438
1,704
0
696
3,742
57,500
0
W
5,623
1,862
585
2,890
9,399
8,396
14
2,774
6,625
24,781
1,638
W
Susano
EJ1200
Susano
9,587
2,596
0
4,378
10,099
3,921
0
1,747
8,269
0
39,725
W
10,732
8,865
0
7,324
11,073
4,132
825
1,893
9,180
0
68,563
L
Nemesis
MoneyBgDonny
Nemesis
6,105
2,767
0
1,388
10,689
3,389
0
795
9,849
0
46,345
L
5,437
1,041
0
2,514
12,080
5,988
0
208
11,283
37,516
0
L
Janus
Trípp
Janus
1,769
93
0
1,836
6,191
2,589
0
4,033
2,158
46,194
0
W
Horus
xR3M0TE
Horus
6,741
3,576
358
2,596
8,407
5,489
63
4,359
3,720
0
40,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
35,767
334
Minions Killed
417
0
Camps Cleared
0
1,241,718
Distance Traveled
1,196,250
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,850
488
21
2
0
248,418
0
L
Charybdis
5,659
472
61
5
0
213,863
3
W
Agni
7,002
584
123
10
0
243,520
3
W
Maui
7,071
589
33
3
0
236,244
0
W
Susano
6,477
540
66
6
0
271,344
4
W
Rama
7,878
657
118
10
0
222,188
4
L
Nemesis
6,517
543
86
7
0
283,386
1
L
Ymir
6,411
534
70
6
0
219,002
2
L
Janus
6,158
513
96
8
0
277,049
3
W
Horus
7,339
612
77
6
0
222,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role