Player Matchup

Kukulkan
Kukulkan
PaPaAlkAn
Kukulkan
Level 65
God Stats
1W - 1L
1,526 SR
Queue Stats
37W - 24L
1,635 Elo+
Party 1
Ishtar
Ishtar
RandoK
Ishtar
Level 107
God Stats
0W - 1L
1,592 SR
Queue Stats
189W - 91L
1,693 Elo+
Party 1
Ganesha
Ganesha
Spuhb
Ganesha
Level 159
God Stats
3W - 2L
1,528 SR
Queue Stats
470W - 257L
1,741 Elo+
Party 1
Achilles
Achilles
Visceral
Achilles
Level 160
God Stats
6W - 3L
1,930 SR
Queue Stats
318W - 143L
1,757 Elo+
Party 1
Hun Batz
Hun Batz
Vitukarvane
Hun Batz
Level 122
God Stats
1W - 1L
1,738 SR
Queue Stats
224W - 131L
1,739 Elo+
Party 1
Team Averages
Level 123
1,663 SR
1,713 Elo+

VS

Team Averages
Level 136
1,742 SR
1,552 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bjornvdb
Ao Kuang
Level 102
God Stats
2W - 0L
1,750 SR
Queue Stats
63W - 55L
1,539 Elo+
Solo
Chernobog
Chernobog
Ghostz
Chernobog
Level 149
God Stats
2W - 1L
1,732 SR
Queue Stats
173W - 165L
1,583 Elo+
Solo
Zeus
Zeus
teppich99
Zeus
Level 116
God Stats
12W - 0L
2,048 SR
Queue Stats
373W - 337L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
theSomay
Ratatoskr
Level 154
God Stats
5W - 0L
1,679 SR
Queue Stats
204W - 202L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PaPaAlkAn
Kukulkan
20
5 / 5 / 17
12,529
737
20,260
13,393
10,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
RandoK
Ishtar
20
7 / 5 / 14
12,851
756
21,621
17,116
11,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Spuhb
Ganesha
19
0 / 6 / 19
11,775
693
10,038
26,458
41,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Visceral
Achilles
19
8 / 5 / 15
12,057
709
20,607
29,036
50,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Hun Batz
Vitukarvane
Hun Batz
18
6 / 10 / 6
11,634
684
19,399
20,205
12,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 7 / 12
11,031
649
9,158
27,469
30,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Bjornvdb
Ao Kuang
19
6 / 6 / 14
12,093
711
11,699
26,275
19,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Ghostz
Chernobog
20
13 / 6 / 9
14,054
827
26,411
19,751
10,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
20
6 / 5 / 17
13,370
786
29,009
13,812
6,377
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
theSomay
Ratatoskr
20
2 / 3 / 19
12,992
764
15,771
24,654
33,212
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
101
26
Kills
30
31
Deaths
27
71
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
7
12
1.29
W
Ao Kuang
Bjornvdb
Ao Kuang
6
6
14
2.17
W
Chernobog
Ghostz
Chernobog
13
6
9
2.92
L
Kukulkan
PaPaAlkAn
Kukulkan
5
5
17
2.7
L
Ishtar
RandoK
Ishtar
7
5
14
2.8
L
Ganesha
Spuhb
Ganesha
0
6
19
1.58
L
Achilles
Visceral
Achilles
8
5
15
3.1
L
Hun Batz
Vitukarvane
Hun Batz
6
10
6
0.9
W
Zeus
6
5
17
2.9
W
Ratatoskr
theSomay
Ratatoskr
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,925
Damage
92,048
106,208
Taken
111,961
126,139
Mitigated
99,651
21,037
Healing
36,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,158
739
743
1,740
27,469
30,670
284
7,879
19,077
24,707
0
W
Ao Kuang
Bjornvdb
Ao Kuang
11,699
2,458
934
10,017
26,275
19,370
1,360
6,427
19,501
21,046
0
W
Chernobog
Ghostz
Chernobog
26,411
17,293
543
5,020
19,751
10,022
3,570
6,114
13,414
0
45,649
L
Kukulkan
PaPaAlkAn
Kukulkan
20,260
3,421
1,003
1,517
13,393
10,125
1,080
6,086
7,249
55,015
0
L
Ishtar
RandoK
Ishtar
21,621
11,038
596
3,342
17,116
11,669
1,919
7,498
9,518
0
39,772
L
Ganesha
Spuhb
Ganesha
10,038
1,012
3,301
4,570
26,458
41,740
230
12,211
13,852
22,646
0
L
Achilles
Visceral
Achilles
20,607
4,522
0
5,828
29,036
50,384
449
12,302
16,362
0
22,935
L
Hun Batz
Vitukarvane
Hun Batz
19,399
2,948
705
175
20,205
12,221
1,144
11,433
8,481
0
24,896
W
Zeus
29,009
3,657
2,130
1,993
13,812
6,377
1,970
2,952
10,751
58,637
0
W
Ratatoskr
theSomay
Ratatoskr
15,771
2,638
4,423
8,718
24,654
33,212
1,156
6,926
17,113
2,522
28,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,846
Gold Earned
63,540
167
Minions Killed
187
0
Camps Cleared
0
1,316,116
Distance Traveled
1,436,586
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,031
649
15
1
0
302,793
1
W
Ao Kuang
12,093
711
16
1
0
275,289
1
W
Chernobog
14,054
827
56
3
0
252,529
2
L
Kukulkan
12,529
737
81
5
0
281,195
1
L
Ishtar
12,851
756
44
3
0
263,594
2
L
Ganesha
11,775
693
0
0
0
250,045
3
L
Achilles
12,057
709
15
1
0
280,952
0
L
Hun Batz
11,634
684
27
2
0
240,330
0
W
Zeus
13,370
786
77
5
0
261,088
0
W
Ratatoskr
12,992
764
23
1
0
344,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role