Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FreakenLime
Baron Samedi
Level 121
God Stats
8W - 7L
1,580 SR
Queue Stats
109W - 103L
1,540 Elo+
Party 3
Anhur
Anhur
GeekyRelic44
Anhur
Level 68
God Stats
9W - 16L
1,398 SR
Queue Stats
257W - 318L
1,353 Elo+
Solo
Bakasura
Bakasura
SiR0 4scoopS
Bakasura
Level 68
God Stats
6W - 6L
1,424 SR
Queue Stats
68W - 79L
1,271 Elo+
Party 3
Fafnir
Fafnir
valengamerne3421
Fafnir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 129L
1,422 Elo+
Party 2
Team Averages
Level 85
1,480 SR
1,417 Elo+

VS

Team Averages
Level 75
1,368 SR
1,367 Elo+
Persephone
Persephone
ASSASSIN BUNNYz
Persephone
Level 48
God Stats
7W - 12L
1,411 SR
Queue Stats
134W - 152L
1,351 Elo+
Party 1
Ravana
Ravana
Aren6000
Ravana
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 147L
1,327 Elo+
Party 1
Geb
Geb
Nelly_EXE
Geb
Level 103
God Stats
9W - 12L
1,394 SR
Queue Stats
140W - 163L
1,294 Elo+
Party 1
Anhur
Anhur
Not_beastmodeftw
Anhur
Level 67
God Stats
0W - 5L
1,046 SR
Queue Stats
194W - 209L
1,415 Elo+
Solo
Bellona
Bellona
heldopsneakerz
Bellona
Level 67
God Stats
5W - 8L
1,488 SR
Queue Stats
223W - 260L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 2 / 6
8,788
517
7,046
11,917
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
FreakenLime
Baron Samedi
15
8 / 0 / 3
9,210
542
12,940
9,214
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 2
7,181
422
5,568
9,684
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
SiR0 4scoopS
Bakasura
14
3 / 0 / 3
8,836
520
5,394
12,848
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 6
8,222
484
4,436
10,793
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ASSASSIN BUNNYz
Persephone
12
1 / 5 / 1
8,050
474
7,974
10,721
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Aren6000
Ravana
13
1 / 4 / 1
7,515
442
7,452
11,237
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
7,419
436
4,785
12,517
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 2 / 2
7,697
453
5,815
12,746
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 0
7,735
455
5,178
9,971
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
3
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
6
3
L
Persephone
ASSASSIN BUNNYz
Persephone
1
5
1
0.3
L
Ravana
Aren6000
Ravana
1
4
1
0.38
W
Baron Samedi
FreakenLime
Baron Samedi
8
0
3
9.5
W
0
1
2
1
L
1
1
0
1
L
0
2
2
0.5
W
Bakasura
SiR0 4scoopS
Bakasura
3
0
3
4.5
L
0
2
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
31,204
54,456
Taken
57,192
30,295
Mitigated
30,363
14,695
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,046
2,031
0
500
11,917
5,063
135
1,377
10,540
0
64,186
L
Persephone
ASSASSIN BUNNYz
Persephone
7,974
333
0
882
10,721
4,266
540
5,514
5,202
54,575
0
L
Ravana
Aren6000
Ravana
7,452
2,127
0
981
11,237
4,736
0
4,262
6,001
0
49,766
W
Baron Samedi
FreakenLime
Baron Samedi
12,940
1,574
1,096
3,631
9,214
4,887
450
4,274
4,940
62,934
0
W
5,568
3,472
0
3,897
9,684
3,147
573
2,441
7,243
0
42,140
L
4,785
508
130
3,539
12,517
7,662
196
2,146
10,371
28,512
0
L
5,815
3,247
0
6,284
12,746
4,615
0
3,539
9,207
0
60,201
W
Bakasura
SiR0 4scoopS
Bakasura
5,394
4,053
0
2,557
12,848
5,633
887
1,914
10,934
0
47,799
L
5,178
1,834
0
4,046
9,971
9,084
1,158
1,361
8,610
0
50,857
W
4,436
1,457
0
3,014
10,793
11,565
151
2,753
8,040
33,096
7,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
38,416
448
Minions Killed
425
0
Camps Cleared
0
1,624,961
Distance Traveled
1,498,376
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,788
517
97
6
0
319,614
0
L
Persephone
8,050
474
101
6
0
281,093
2
L
Ravana
7,515
442
82
5
0
316,720
0
W
Baron Samedi
9,210
542
104
6
0
316,462
5
W
Anhur
7,181
422
86
5
0
295,028
4
L
Geb
7,419
436
37
2
0
310,307
0
L
Anhur
7,697
453
101
6
0
292,514
3
W
Bakasura
8,836
520
109
6
0
374,104
0
L
Bellona
7,735
455
104
6
0
297,742
3
W
Fafnir
8,222
484
52
3
0
319,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role