Player Matchup

Hera
Hera
Kalthun
Hera
Level 124
God Stats
9W - 0L
2,052 SR
Queue Stats
176W - 131L
1,706 Elo+
Party 1
Ishtar
Ishtar
Lordvaderkush11
Ishtar
Level 104
God Stats
8W - 3L
1,479 SR
Queue Stats
153W - 120L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
Wammel
Erlang Shen
Level 115
God Stats
3W - 0L
1,851 SR
Queue Stats
129W - 89L
1,700 Elo+
Party 1
Team Averages
Level 114
1,794 SR
1,674 Elo+

VS

Team Averages
Level 84
1,548 SR
1,502 Elo+
Hades
Hades
GuardTF-_-Up
Hades
Level 70
God Stats
1W - 1L
1,436 SR
Queue Stats
8W - 8L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
Iamsolace
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 2
Anhur
Anhur
JC6596
Anhur
Level 160
God Stats
20W - 11L
1,708 SR
Queue Stats
546W - 325L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kalthun
Hera
15
8 / 2 / 6
9,650
877
16,303
6,154
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 8
8,738
794
9,712
10,152
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Wammel
Erlang Shen
14
2 / 0 / 10
8,605
782
9,663
11,495
12,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,453
678
4,088
13,544
6,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Iamsolace
Cthulhu
12
0 / 3 / 4
8,251
750
5,023
16,290
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
JC6596
Anhur
12
3 / 4 / 1
7,980
725
7,232
12,111
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Cthulhu
Iamsolace
Cthulhu
0
3
4
0.67
L
Anhur
JC6596
Anhur
3
4
1
0.88
W
Hera
Kalthun
Hera
8
2
6
5.5
W
4
2
8
4
W
Erlang Shen
Wammel
Erlang Shen
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,678
Damage
16,343
27,801
Taken
41,945
19,447
Mitigated
27,279
7,941
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,088
368
316
2,562
13,544
6,484
0
3,502
10,042
34,199
0
L
Cthulhu
Iamsolace
Cthulhu
5,023
649
0
1,108
16,290
16,044
0
7,601
8,689
18,903
0
L
Anhur
JC6596
Anhur
7,232
4,316
0
1,831
12,111
4,751
385
5,288
6,823
0
21,939
W
Hera
Kalthun
Hera
16,303
4,105
0
500
6,154
2,372
1,114
1,258
4,896
47,122
0
W
9,712
6,505
0
3,895
10,152
4,245
1,656
3,835
6,317
0
27,696
W
Erlang Shen
Wammel
Erlang Shen
9,663
6,041
0
3,546
11,495
12,830
413
4,063
7,432
0
23,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
23,684
132
Minions Killed
125
0
Camps Cleared
0
653,579
Distance Traveled
614,887
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,453
678
52
5
0
197,036
1
L
Cthulhu
8,251
750
38
3
0
213,036
1
L
Anhur
7,980
725
35
3
0
204,815
4
W
Hera
9,650
877
70
6
0
218,910
5
W
Ishtar
8,738
794
34
3
0
207,527
1
W
Erlang Shen
8,605
782
28
3
0
227,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role