Player Matchup

Rama
Rama
Diamond II
Bipo9
Rama
Diamond II
Level 115
God Stats
1W - 3L
1,354 SR
Queue Stats
85W - 66L
2,385 MMR
Solo
Khepri
Khepri
Diamond I
GodDααn
Khepri
Diamond I
Level 142
God Stats
8W - 9L
1,636 SR
Queue Stats
108W - 86L
2,476 MMR
Solo
Guan Yu
Guan Yu
Diamond II
OrchidSunset
Guan Yu
Diamond II
Level 160
God Stats
1W - 0L
1,358 SR
Queue Stats
84W - 60L
2,523 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Sayonarа
Ne Zha
Diamond II
Level 157
God Stats
1W - 1L
1,728 SR
Queue Stats
53W - 37L
2,436 MMR
Solo
Agni
Agni
Masters
ShadyWolfsbane
Agni
Masters
Level 160
God Stats
5W - 5L
1,614 SR
Queue Stats
144W - 126L
2,561 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,538 SR
2,476 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,604 SR
2,268 MMR
Zeus
Zeus
Masters
 
Zeus
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
IGNKK
Fenrir
Diamond II
Level 59
God Stats
0W - 1L
1,720 SR
Queue Stats
94W - 75L
2,505 MMR
Solo
Anhur
Anhur
Masters
PonDeDuck
Anhur
Masters
Level 160
God Stats
9W - 8L
1,552 SR
Queue Stats
169W - 153L
2,651 MMR
Solo
Ganesha
Ganesha
Diamond III
Rígz
Ganesha
Diamond III
Level 157
God Stats
20W - 20L
1,562 SR
Queue Stats
150W - 125L
2,329 MMR
Solo
Mulan
Mulan
Diamond II
heriskeal
Mulan
Diamond II
Level 160
God Stats
15W - 14L
1,688 SR
Queue Stats
350W - 343L
2,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bipo9
Rama
20
3 / 2 / 10
13,731
597
16,002
16,602
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
GodDααn
Khepri
17
0 / 2 / 17
11,912
518
7,857
24,466
28,386
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
OrchidSunset
Guan Yu
20
7 / 2 / 13
13,578
590
21,046
21,953
28,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Sayonarа
Ne Zha
20
13 / 1 / 11
15,434
671
24,673
21,709
15,209
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 3 / 14
13,482
586
18,429
14,662
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasKaliIshtarDa Ji

VS

Bans
He BoHadesThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 9 / 1
10,910
474
14,171
20,475
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
IGNKK
Fenrir
17
4 / 3 / 1
10,895
474
10,186
20,664
9,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
PonDeDuck
Anhur
19
2 / 6 / 4
11,904
518
16,369
21,571
9,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Rígz
Ganesha
14
0 / 5 / 6
9,625
418
5,637
22,133
25,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
heriskeal
Mulan
16
1 / 6 / 0
10,926
475
16,250
27,887
23,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
29
Kills
9
10
Deaths
29
65
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
9
1
0.28
W
Rama
Bipo9
Rama
3
2
10
4
W
Khepri
GodDααn
Khepri
0
2
17
4.25
L
Fenrir
IGNKK
Fenrir
4
3
1
1.5
W
Guan Yu
OrchidSunset
Guan Yu
7
2
13
6.75
L
Anhur
PonDeDuck
Anhur
2
6
4
0.67
L
Ganesha
Rígz
Ganesha
0
5
6
0.6
W
Ne Zha
Sayonarа
Ne Zha
13
1
11
18.5
W
6
3
14
4.33
L
Mulan
heriskeal
Mulan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,007
Damage
62,613
99,392
Taken
112,730
86,917
Mitigated
75,525
46,585
Healing
26,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,171
2,293
0
3,788
20,475
6,535
0
6,219
13,947
107,852
0
W
Rama
Bipo9
Rama
16,002
13,418
0
8,744
16,602
6,582
5,627
2,200
14,402
0
141,733
W
Khepri
GodDααn
Khepri
7,857
1,503
3,337
4,950
24,466
28,386
141
5,940
18,526
28,785
2,012
L
Fenrir
IGNKK
Fenrir
10,186
2,728
0
3,109
20,664
9,885
0
5,745
14,741
0
86,818
W
Guan Yu
OrchidSunset
Guan Yu
21,046
5,435
4,817
11,930
21,953
28,941
1,271
2,329
19,624
0
91,052
L
Anhur
PonDeDuck
Anhur
16,369
8,622
0
7,308
21,571
9,671
1,290
5,267
16,187
0
119,041
L
Ganesha
Rígz
Ganesha
5,637
1,036
0
3,425
22,133
25,778
0
5,900
16,070
31,622
0
W
Ne Zha
Sayonarа
Ne Zha
24,673
12,528
0
7,906
21,709
15,209
7,491
3,833
17,726
0
159,195
W
18,429
1,536
385
4,516
14,662
7,799
1,520
6,411
8,251
117,791
0
L
Mulan
heriskeal
Mulan
16,250
2,813
0
9,190
27,887
23,656
1,338
2,599
23,969
0
93,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,137
Gold Earned
54,260
735
Minions Killed
727
0
Camps Cleared
0
2,332,037
Distance Traveled
1,996,655
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,910
474
209
9
0
347,101
3
W
Rama
13,731
597
198
9
0
416,875
4
W
Khepri
11,912
518
43
2
0
474,082
9
L
Fenrir
10,895
474
124
5
0
484,665
1
W
Guan Yu
13,578
590
121
5
0
462,495
7
L
Anhur
11,904
518
218
9
0
352,854
9
L
Ganesha
9,625
418
4
0
0
457,411
12
W
Ne Zha
15,434
671
199
9
0
537,155
5
W
Agni
13,482
586
174
8
0
441,430
7
L
Mulan
10,926
475
172
7
0
354,624
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role