Player Matchup

Achilles
Achilles
Feasure
Achilles
Level 133
God Stats
3W - 5L
1,512 SR
Queue Stats
293W - 297L
1,461 Elo+
Solo
Shiva
Shiva
HektikHarbinger
Shiva
Level 109
God Stats
2W - 1L
1,825 SR
Queue Stats
243W - 231L
1,525 Elo+
Solo
Atlas
Atlas
Ragnar_-502-_
Atlas
Level 129
God Stats
1W - 1L
1,497 SR
Queue Stats
14W - 14L
1,542 Elo+
Solo
Hades
Hades
WarlikeMrCrick
Hades
Level 137
God Stats
11W - 3L
1,855 SR
Queue Stats
145W - 178L
1,440 Elo+
Solo
Nike
Nike
princesa_k_b
Nike
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,521 Elo+
Solo
Team Averages
Level 113
1,638 SR
1,498 Elo+

VS

Team Averages
Level 126
1,420 SR
1,466 Elo+
Baron Samedi
Baron Samedi
DiscipleOfGainz
Baron Samedi
Level 77
God Stats
1W - 1L
1,191 SR
Queue Stats
34W - 30L
1,488 Elo+
Solo
Cliodhna
Cliodhna
Gen-Smaca
Cliodhna
Level 160
God Stats
2W - 3L
1,331 SR
Queue Stats
699W - 736L
1,455 Elo+
Solo
Odin
Odin
MarshmallowMatty
Odin
Level 108
God Stats
11W - 9L
1,578 SR
Queue Stats
273W - 281L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Orrhyx
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,495 Elo+
Solo
Osiris
Osiris
PoPoCheers
Osiris
Level 159
God Stats
5W - 5L
1,501 SR
Queue Stats
706W - 794L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Feasure
Achilles
13
3 / 3 / 6
8,196
745
9,744
14,849
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 8
8,881
807
9,749
17,504
14,495
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 4 / 5
7,528
684
7,773
13,357
9,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 7
9,748
886
18,122
16,696
13,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 4 / 7
8,721
793
9,048
12,135
7,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiscipleOfGainz
Baron Samedi
17
5 / 2 / 12
9,753
887
14,286
13,538
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Gen-Smaca
Cliodhna
15
5 / 5 / 12
9,363
851
16,387
12,315
6,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 16
9,180
835
12,148
13,534
15,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Orrhyx
Cthulhu
15
4 / 3 / 15
9,904
900
11,944
17,922
23,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
PoPoCheers
Osiris
15
4 / 3 / 15
9,915
901
8,425
13,854
15,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
14
Kills
22
22
Deaths
15
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DiscipleOfGainz
Baron Samedi
5
2
12
5.5
L
Achilles
Feasure
Achilles
3
3
6
2
W
Cliodhna
Gen-Smaca
Cliodhna
5
5
12
2.2
L
3
6
8
1.17
W
4
2
16
6
W
Cthulhu
Orrhyx
Cthulhu
4
3
15
3.83
W
Osiris
PoPoCheers
Osiris
4
3
15
3.83
L
0
4
5
0.63
L
5
5
7
1.7
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,436
Damage
63,190
74,541
Taken
71,163
59,813
Mitigated
69,137
25,301
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DiscipleOfGainz
Baron Samedi
14,286
1,704
6,913
5,044
13,538
8,284
1,656
7,188
6,224
28,956
0
L
Achilles
Feasure
Achilles
9,744
2,490
1,209
4,512
14,849
14,817
376
4,574
10,275
235
15,795
W
Cliodhna
Gen-Smaca
Cliodhna
16,387
2,293
788
1,166
12,315
6,201
2,877
5,593
6,425
0
30,245
L
9,749
684
3,510
2,122
17,504
14,495
219
6,880
10,624
204
20,559
W
12,148
2,358
0
0
13,534
15,610
1,019
4,357
9,046
67
18,732
W
Cthulhu
Orrhyx
Cthulhu
11,944
917
2,504
3,247
17,922
23,507
496
4,420
13,188
26,572
0
W
Osiris
PoPoCheers
Osiris
8,425
2,811
2,881
1,775
13,854
15,535
1,808
4,776
8,954
0
14,824
L
7,773
3,621
814
1,895
13,357
9,357
429
4,634
8,723
12,257
0
L
18,122
588
2,978
4,578
16,696
13,753
466
6,047
10,649
32,404
0
L
9,048
1,665
2,021
1,662
12,135
7,391
582
4,162
7,973
0
15,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
48,115
100
Minions Killed
102
0
Camps Cleared
0
977,976
Distance Traveled
1,047,547
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,753
887
37
3
0
185,314
2
L
Achilles
8,196
745
10
1
0
201,483
2
W
Cliodhna
9,363
851
20
2
0
208,374
0
L
Shiva
8,881
807
27
2
0
196,295
4
W
Odin
9,180
835
16
1
0
219,025
3
W
Cthulhu
9,904
900
24
2
0
216,401
2
W
Osiris
9,915
901
5
0
0
218,433
0
L
Atlas
7,528
684
8
1
0
198,534
0
L
Hades
9,748
886
42
4
0
177,648
3
L
Nike
8,721
793
13
1
0
204,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role