Player Matchup

Ishtar
Ishtar
JaimyVanHetK44R
Ishtar
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Josiro
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,641 SR
Queue Stats
49W - 26L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingVisnet
Morgan Le Fay
Level 94
God Stats
1W - 0L
1,310 SR
Queue Stats
17W - 3L
1,862 Elo+
Party 1
Zhong Kui
Zhong Kui
thelivingm3me
Zhong Kui
Level 68
God Stats
2W - 1L
1,203 SR
Queue Stats
48W - 19L
1,662 Elo+
Party 1
Bakasura
Bakasura
wenhao77
Bakasura
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,500 Elo+
Party 1
Team Averages
Level 91
1,431 SR
1,598 Elo+

VS

Team Averages
Level 90
1,430 SR
1,475 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Geb7
Yu Huang
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 54L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grifly
Morgan Le Fay
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 45L
1,459 Elo+
Party 2
Osiris
Osiris
Vonrohr
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,488 Elo+
Party 2
Lancelot
Lancelot
cpt hammergeil
Lancelot
Level 109
God Stats
0W - 3L
1,148 SR
Queue Stats
333W - 344L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 12
12,297
647
9,814
14,005
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Josiro
Ah Muzen Cab
20
6 / 4 / 15
13,232
696
26,913
25,082
12,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
KingVisnet
Morgan Le Fay
20
5 / 5 / 17
12,751
671
30,950
17,403
8,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
thelivingm3me
Zhong Kui
20
5 / 8 / 14
13,602
716
19,478
26,314
18,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
wenhao77
Bakasura
20
9 / 5 / 10
14,610
769
19,337
26,783
29,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
4 / 6 / 7
11,976
630
10,287
23,504
15,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Geb7
Yu Huang
20
8 / 6 / 9
13,757
724
27,365
23,117
12,125
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Grifly
Morgan Le Fay
20
7 / 4 / 12
12,861
677
30,443
21,707
12,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Vonrohr
Osiris
19
3 / 5 / 15
13,049
687
13,712
26,598
44,328
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
17
2 / 6 / 10
10,819
569
14,907
27,578
28,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
77
27
Kills
24
25
Deaths
27
68
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
7
1.25
L
Yu Huang
Geb7
Yu Huang
8
6
9
2.08
L
Morgan Le Fay
Grifly
Morgan Le Fay
7
4
12
3.25
W
2
3
12
2.67
W
Ah Muzen Cab
Josiro
Ah Muzen Cab
6
4
15
3.38
W
Morgan Le Fay
KingVisnet
Morgan Le Fay
5
5
17
2.7
L
Osiris
Vonrohr
Osiris
3
5
15
2.1
L
Lancelot
2
6
10
1.17
W
Zhong Kui
thelivingm3me
Zhong Kui
5
8
14
1.5
W
Bakasura
wenhao77
Bakasura
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,492
Damage
96,714
109,587
Taken
122,504
76,484
Mitigated
113,260
44,641
Healing
41,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,287
2,508
2,952
7,367
23,504
15,685
0
7,962
13,933
26,068
0
L
Yu Huang
Geb7
Yu Huang
27,365
921
2,233
6,842
23,117
12,125
341
10,988
11,685
57,823
0
L
Morgan Le Fay
Grifly
Morgan Le Fay
30,443
1,161
2,685
5,441
21,707
12,645
1,502
10,956
9,454
56,693
0
W
9,814
3,329
194
1,862
14,005
6,919
1,141
9,501
4,504
0
27,429
W
Ah Muzen Cab
Josiro
Ah Muzen Cab
26,913
7,442
4,708
10,398
25,082
12,992
3,741
14,190
10,892
0
59,152
W
Morgan Le Fay
KingVisnet
Morgan Le Fay
30,950
487
1,575
5,693
17,403
8,479
829
11,363
6,040
49,776
0
L
Osiris
Vonrohr
Osiris
13,712
2,006
2,324
4,012
26,598
44,328
190
10,416
15,036
495
27,451
L
Lancelot
14,907
694
3,552
3,640
27,578
28,477
109
12,170
13,749
0
21,640
W
Zhong Kui
thelivingm3me
Zhong Kui
19,478
1,287
1,864
7,823
26,314
18,122
1,723
15,519
10,795
40,106
0
W
Bakasura
wenhao77
Bakasura
19,337
9,868
3,604
6,920
26,783
29,972
685
17,893
8,890
2,768
17,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,492
Gold Earned
62,462
211
Minions Killed
225
0
Camps Cleared
0
1,905,095
Distance Traveled
1,785,842
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,976
630
49
3
0
324,217
1
L
Yu Huang
13,757
724
72
4
0
326,060
3
L
Morgan Le Fay
12,861
677
59
3
0
369,958
2
W
Ishtar
12,297
647
44
2
0
389,369
2
W
Ah Muzen Cab
13,232
696
38
2
0
389,130
1
W
Morgan Le Fay
12,751
671
33
2
0
371,072
0
L
Osiris
13,049
687
27
1
0
375,078
0
L
Lancelot
10,819
569
18
1
0
390,529
2
W
Zhong Kui
13,602
716
55
3
0
354,344
2
W
Bakasura
14,610
769
41
2
0
401,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role