Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Leuț
Terra
Level 160
God Stats
6W - 3L
1,695 SR
Queue Stats
247W - 270L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
SaiiyaNized
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,536 Elo+
Solo
Charybdis
Charybdis
SisaSuarez
Charybdis
Level 160
God Stats
23W - 23L
1,428 SR
Queue Stats
737W - 717L
1,507 Elo+
Solo
Team Averages
Level 126
1,525 SR
1,514 Elo+

VS

Team Averages
Level 100
1,556 SR
1,530 Elo+
Cernunnos
Cernunnos
Asire94
Cernunnos
Level 156
God Stats
8W - 1L
1,881 SR
Queue Stats
708W - 702L
1,566 Elo+
Solo
Ganesha
Ganesha
LordNickboum
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,594 Elo+
Solo
Horus
Horus
UNINST
Horus
Level 48
God Stats
2W - 1L
1,166 SR
Queue Stats
92W - 96L
1,526 Elo+
Solo
Bellona
Bellona
ajm2103
Bellona
Level 128
God Stats
4W - 3L
1,611 SR
Queue Stats
307W - 332L
1,472 Elo+
Solo
Vulcan
Vulcan
zGreeenyy
Vulcan
Level 145
God Stats
3W - 1L
1,623 SR
Queue Stats
371W - 358L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 5 / 8
12,588
699
35,423
16,291
7,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
18
5 / 6 / 6
10,787
599
14,453
23,850
11,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Leuț
Terra
18
1 / 5 / 12
10,645
591
9,571
25,323
27,638
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
SaiiyaNized
Kumbhakarna
16
1 / 6 / 10
10,417
579
4,066
22,684
30,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SisaSuarez
Charybdis
18
5 / 9 / 8
12,102
672
21,931
22,683
10,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asire94
Cernunnos
18
2 / 9 / 17
11,777
654
22,507
19,486
9,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
LordNickboum
Ganesha
20
0 / 3 / 26
12,892
716
11,651
30,645
52,199
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
UNINST
Horus
20
14 / 4 / 9
14,302
795
19,437
21,176
16,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ajm2103
Bellona
19
6 / 4 / 18
12,947
719
16,969
29,137
37,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
zGreeenyy
Vulcan
20
9 / 2 / 14
14,223
790
31,192
9,749
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
21
Kills
31
31
Deaths
22
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
9
5
8
2.6
L
Pele
 
Pele
5
6
6
1.33
W
Cernunnos
Asire94
Cernunnos
2
9
17
1.17
L
Terra
Leuț
Terra
1
5
12
1.4
W
Ganesha
LordNickboum
Ganesha
0
3
26
4.33
L
Kumbhakarna
SaiiyaNized
Kumbhakarna
1
6
10
1
L
Charybdis
SisaSuarez
Charybdis
5
9
8
1
W
Horus
UNINST
Horus
14
4
9
4.63
W
Bellona
ajm2103
Bellona
6
4
18
3.75
W
Vulcan
zGreeenyy
Vulcan
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,444
Damage
101,756
110,831
Taken
110,193
88,123
Mitigated
121,432
40,767
Healing
47,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
35,423
795
1,096
1,046
16,291
7,412
0
7,905
8,386
69,594
0
L
Pele
 
Pele
14,453
3,110
53
5,765
23,850
11,971
0
8,989
14,861
0
34,119
W
Cernunnos
Asire94
Cernunnos
22,507
9,066
1,521
1,193
19,486
9,787
3,042
13,143
6,343
0
40,818
L
Terra
Leuț
Terra
9,571
1,057
15,400
10,862
25,323
27,638
0
9,827
15,496
19,016
0
W
Ganesha
LordNickboum
Ganesha
11,651
743
4,086
10,296
30,645
52,199
358
9,460
21,185
33,576
0
L
Kumbhakarna
SaiiyaNized
Kumbhakarna
4,066
152
762
2,302
22,684
30,590
0
8,465
14,219
8,777
0
L
Charybdis
SisaSuarez
Charybdis
21,931
9,777
1,005
2,476
22,683
10,512
28
9,781
12,902
0
42,810
W
Horus
UNINST
Horus
19,437
9,007
8,921
8,425
21,176
16,575
1,116
9,159
12,017
0
28,149
W
Bellona
ajm2103
Bellona
16,969
4,359
4,527
6,342
29,137
37,388
679
11,785
17,352
5,471
28,888
W
Vulcan
zGreeenyy
Vulcan
31,192
12,722
1,410
1,268
9,749
5,483
1,995
5,513
4,236
62,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,539
Gold Earned
66,141
184
Minions Killed
185
0
Camps Cleared
0
1,393,875
Distance Traveled
1,620,617
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,588
699
66
4
0
284,557
0
L
Pele
10,787
599
37
2
0
307,992
0
W
Cernunnos
11,777
654
43
2
0
266,492
2
L
Terra
10,645
591
14
1
0
317,723
0
W
Ganesha
12,892
716
1
0
0
334,349
0
L
Kumbhakarna
10,417
579
11
1
0
221,452
0
L
Charybdis
12,102
672
56
3
0
262,151
1
W
Horus
14,302
795
28
2
0
340,899
2
W
Bellona
12,947
719
33
2
0
307,581
1
W
Vulcan
14,223
790
80
4
0
371,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role