Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AlterarionBlue
Ah Puch
Level 159
God Stats
4W - 1L
1,882 SR
Queue Stats
169W - 108L
1,767 Elo+
Party 2
Lancelot
Lancelot
Stannane
Lancelot
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,920 Elo+
Party 2
Artio
Artio
lFISPEAK
Artio
Level 26
God Stats
1W - 1L
1,722 SR
Queue Stats
65W - 19L
1,786 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
veryFors
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 17L
1,861 Elo+
Party 2
Team Averages
Level 59
1,621 SR
1,767 Elo+

VS

Team Averages
Level 90
1,434 SR
1,561 Elo+
Ne Zha
Ne Zha
SeidLord
Ne Zha
Level 84
God Stats
1W - 3L
1,106 SR
Queue Stats
173W - 155L
1,599 Elo+
Party 1
Hercules
Hercules
chorizuelo123
Hercules
Level 123
God Stats
3W - 1L
1,536 SR
Queue Stats
43W - 29L
1,661 Elo+
Party 1
Yemoja
Yemoja
kmatoma
Yemoja
Level 38
God Stats
1W - 3L
1,296 SR
Queue Stats
20W - 27L
1,368 Elo+
Solo
Cupid
Cupid
luiismazo
Cupid
Level 44
God Stats
9W - 3L
1,586 SR
Queue Stats
54W - 29L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
maximsan
Kukulkan
Level 160
God Stats
3W - 5L
1,645 SR
Queue Stats
557W - 541L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 0
8,471
652
7,894
10,459
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 1 / 1
7,495
577
5,999
10,930
4,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
Stannane
Lancelot
12
0 / 2 / 0
7,510
578
3,660
10,661
5,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Artio
lFISPEAK
Artio
11
2 / 3 / 1
6,914
532
6,300
13,839
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
veryFors
Morgan Le Fay
9
0 / 3 / 0
6,024
463
2,404
11,053
7,918
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SeidLord
Ne Zha
12
3 / 3 / 5
7,428
571
8,890
13,428
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
chorizuelo123
Hercules
12
3 / 0 / 3
7,816
601
7,381
8,647
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
kmatoma
Yemoja
1
0 / 0 / 0
2,436
187
0
0
0
Cupid
luiismazo
Cupid
12
1 / 3 / 0
6,625
510
3,362
9,505
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
maximsan
Kukulkan
12
2 / 2 / 3
6,359
489
6,987
7,501
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
8
Kills
9
10
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
1
0
5
L
1
1
1
1.5
W
Ne Zha
SeidLord
Ne Zha
3
3
5
1.83
L
Lancelot
Stannane
Lancelot
0
2
0
0
W
Hercules
chorizuelo123
Hercules
3
0
3
4.5
W
Yemoja
kmatoma
Yemoja
0
0
0
0
L
Artio
lFISPEAK
Artio
2
3
1
0.83
W
Cupid
luiismazo
Cupid
1
3
0
0.33
W
Kukulkan
maximsan
Kukulkan
2
2
3
1.75
L
Morgan Le Fay
veryFors
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
26,620
56,942
Taken
39,081
28,436
Mitigated
18,835
28,000
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,894
2,751
0
6,911
10,459
3,537
918
111
10,321
68,754
4,581
L
5,999
256
0
7,153
10,930
4,376
683
2,450
8,480
69,084
0
W
Ne Zha
SeidLord
Ne Zha
8,890
3,910
0
6,622
13,428
5,771
0
7,683
5,745
0
47,134
L
Lancelot
Stannane
Lancelot
3,660
823
0
4,102
10,661
5,992
0
0
10,310
0
59,048
W
Hercules
chorizuelo123
Hercules
7,381
4,436
0
2,392
8,647
6,368
0
2,989
5,637
0
46,380
W
Yemoja
kmatoma
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Artio
lFISPEAK
Artio
6,300
1,046
482
6,133
13,839
6,613
0
1,775
11,846
47,420
0
W
Cupid
luiismazo
Cupid
3,362
1,762
0
4,569
9,505
3,523
0
5,853
3,652
0
49,318
W
Kukulkan
maximsan
Kukulkan
6,987
1,910
0
1,024
7,501
3,173
0
5,612
1,757
41,556
0
L
Morgan Le Fay
veryFors
Morgan Le Fay
2,404
377
0
3,219
11,053
7,918
1
2,651
8,402
16,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
30,664
465
Minions Killed
332
0
Camps Cleared
0
1,249,360
Distance Traveled
1,036,379
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,471
652
117
9
0
244,421
4
L
Ah Puch
7,495
577
123
9
0
250,311
2
W
Ne Zha
7,428
571
84
6
0
289,522
3
L
Lancelot
7,510
578
113
9
0
299,893
3
W
Hercules
7,816
601
85
7
0
268,175
4
W
Yemoja
2,436
187
0
0
0
0
0
L
Artio
6,914
532
94
7
0
249,094
1
W
Cupid
6,625
510
85
7
0
240,447
3
W
Kukulkan
6,359
489
78
6
0
238,235
6
L
Morgan Le Fay
6,024
463
18
1
0
205,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role