Player Matchup

Ra
Ra
SharkoSR
Ra
Level 86
God Stats
1W - 1L
1,157 SR
Queue Stats
30W - 44L
1,362 Elo+
Solo
Ganesha
Ganesha
Xynas
Ganesha
Level 87
God Stats
28W - 22L
1,581 SR
Queue Stats
136W - 138L
1,450 Elo+
Party 1
Nox
Nox
letmein4godsake
Nox
Level 112
God Stats
7W - 2L
1,804 SR
Queue Stats
106W - 110L
1,422 Elo+
Party 1
Charybdis
Charybdis
shabütie
Charybdis
Level 146
God Stats
2W - 3L
1,323 SR
Queue Stats
12W - 6L
1,588 Elo+
Party 1
Loki
Loki
ÇarpıBalankue
Loki
Level 129
God Stats
4W - 2L
1,679 SR
Queue Stats
69W - 32L
1,628 Elo+
Party 1
Team Averages
Level 112
1,509 SR
1,490 Elo+

VS

Team Averages
Level 78
1,497 SR
1,533 Elo+
Ra
Ra
CharlieSAFC
Ra
Level 89
God Stats
0W - 1L
1,607 SR
Queue Stats
6W - 7L
1,716 Elo+
Solo
Medusa
Medusa
Daiver77
Medusa
Level 86
God Stats
1W - 2L
1,292 SR
Queue Stats
43W - 44L
1,471 Elo+
Party 2
Nox
Nox
JSlayer4
Nox
Level 59
God Stats
45W - 25L
1,632 SR
Queue Stats
58W - 35L
1,576 Elo+
Solo
Artio
Artio
Kanyulya
Artio
Level 68
God Stats
7W - 8L
1,462 SR
Queue Stats
26W - 32L
1,447 Elo+
Party 2
Chaac
Chaac
Sartosian
Chaac
Level 89
God Stats
4W - 5L
1,490 SR
Queue Stats
43W - 46L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,273
1,027
9,158
6,037
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Xynas
Ganesha
17
0 / 1 / 21
11,475
1,148
11,025
14,942
20,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 14
10,272
1,027
7,724
8,891
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
shabütie
Charybdis
16
6 / 0 / 12
10,503
1,050
25,729
9,642
5,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 12
11,436
1,144
14,497
12,497
10,029
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

285

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,249
925
11,215
8,494
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Daiver77
Medusa
15
1 / 7 / 1
9,566
957
13,716
17,617
9,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 1
8,950
895
7,966
6,658
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Kanyulya
Artio
15
0 / 5 / 2
9,917
992
3,178
18,726
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
Sartosian
Chaac
15
1 / 7 / 1
9,201
920
10,527
20,333
26,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
9
21
Kills
2
2
Deaths
21
69
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Medusa
Daiver77
Medusa
1
7
1
0.21
L
0
0
1
0.5
L
Artio
Kanyulya
Artio
0
5
2
0.2
L
Chaac
Sartosian
Chaac
1
7
1
0.21
W
3
0
10
8
W
Ganesha
Xynas
Ganesha
0
1
21
10.5
W
4
0
14
11
W
Charybdis
shabütie
Charybdis
6
0
12
12
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,133
Damage
46,602
52,009
Taken
71,828
43,970
Mitigated
61,188
10,178
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,215
414
946
537
8,494
3,691
0
1,153
7,341
41,038
0
L
Medusa
Daiver77
Medusa
13,716
6,494
0
0
17,617
9,004
0
5,319
12,298
0
41,173
L
7,966
604
0
290
6,658
3,012
0
2,758
3,900
20,919
0
L
Artio
Kanyulya
Artio
3,178
180
1,144
2,311
18,726
18,772
0
9,185
9,310
7,887
0
L
Chaac
Sartosian
Chaac
10,527
1,376
0
2,912
20,333
26,709
0
9,261
11,072
0
18,609
W
9,158
1,024
1,397
1,013
6,037
3,149
0
1,790
4,247
40,381
0
W
Ganesha
Xynas
Ganesha
11,025
923
0
1,857
14,942
20,868
0
7,203
7,739
20,172
0
W
7,724
1,327
0
1,714
8,891
4,845
0
5,325
3,566
20,286
0
W
Charybdis
shabütie
Charybdis
25,729
12,110
0
1,161
9,642
5,079
0
3,231
6,411
0
42,751
W
14,497
2,626
0
3,036
12,497
10,029
0
4,810
7,687
0
30,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,959
Gold Earned
46,883
211
Minions Killed
201
6
Camps Cleared
5
1,050,453
Distance Traveled
980,984
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,249
925
88
9
1
212,799
0
L
Medusa
9,566
957
48
5
3
182,609
0
L
Nox
8,950
895
35
4
0
198,013
3
L
Artio
9,917
992
8
1
0
189,009
0
L
Chaac
9,201
920
22
2
1
198,554
0
W
Ra
10,273
1,027
95
10
1
197,336
1
W
Ganesha
11,475
1,148
0
0
0
203,553
0
W
Nox
10,272
1,027
37
4
1
209,652
0
W
Charybdis
10,503
1,050
45
5
1
207,075
0
W
Loki
11,436
1,144
34
3
3
232,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role