Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cicropi
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,458 Elo+
Solo
Apollo
Apollo
Viktorbb
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 21L
1,512 Elo+
Solo
Geb
Geb
dilxdil
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,447 Elo+

VS

Team Averages
Level 93
1,434 SR
1,423 Elo+
Sol
Sol
KinChris
Sol
Level 75
God Stats
2W - 1L
1,537 SR
Queue Stats
41W - 62L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Osyxian
Ah Muzen Cab
Level 63
God Stats
4W - 3L
1,418 SR
Queue Stats
81W - 94L
1,430 Elo+
Party 2
Hercules
Hercules
bastek182
Hercules
Level 100
God Stats
7W - 11L
1,359 SR
Queue Stats
448W - 446L
1,416 Elo+
Solo
Danzaburou
Danzaburou
helheim23
Danzaburou
Level 129
God Stats
4W - 5L
1,335 SR
Queue Stats
194W - 219L
1,430 Elo+
Party 1
Hera
Hera
keeperskull
Hera
Level 100
God Stats
6W - 4L
1,524 SR
Queue Stats
240W - 277L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 6 / 8
9,226
710
11,161
16,699
14,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
 
Ganesha
15
0 / 5 / 12
9,067
697
9,122
19,496
29,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Cicropi
Sun Wukong
17
6 / 4 / 6
9,924
763
10,394
19,524
20,782
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Viktorbb
Apollo
16
3 / 6 / 5
9,058
697
14,521
16,359
8,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
16
4 / 7 / 7
9,032
695
9,668
22,404
21,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
10,181
783
16,268
13,426
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Osyxian
Ah Muzen Cab
16
6 / 3 / 9
10,351
796
15,407
10,245
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
bastek182
Hercules
18
4 / 3 / 17
11,293
869
15,587
20,219
25,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
helheim23
Danzaburou
18
6 / 2 / 14
11,641
895
19,566
11,360
6,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 5 / 10
10,593
815
18,425
12,673
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
17
Kills
28
28
Deaths
17
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
6
8
1.33
L
Ganesha
 
Ganesha
0
5
12
1.2
L
Sun Wukong
Cicropi
Sun Wukong
6
4
6
2.25
W
5
4
10
2.5
W
Ah Muzen Cab
Osyxian
Ah Muzen Cab
6
3
9
3.5
L
Apollo
Viktorbb
Apollo
3
6
5
0.92
W
Hercules
bastek182
Hercules
4
3
17
4.17
L
Geb
4
7
7
1.07
W
Danzaburou
helheim23
Danzaburou
6
2
14
6.5
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,866
Damage
85,253
94,482
Taken
67,923
95,284
Mitigated
48,952
20,543
Healing
32,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
11,161
607
496
1,179
16,699
14,757
64
6,919
9,780
16,011
0
L
Ganesha
 
Ganesha
9,122
794
1,593
2,974
19,496
29,165
0
8,664
10,832
16,347
0
L
Sun Wukong
Cicropi
Sun Wukong
10,394
1,159
1,295
3,074
19,524
20,782
0
7,159
12,365
860
24,964
W
16,268
5,062
1,237
4,280
13,426
6,278
4,356
6,355
7,071
28,515
0
W
Ah Muzen Cab
Osyxian
Ah Muzen Cab
15,407
5,135
1,947
3,988
10,245
4,975
427
4,517
5,728
0
29,915
L
Apollo
Viktorbb
Apollo
14,521
7,017
2,133
3,465
16,359
8,939
0
8,168
8,191
0
32,853
W
Hercules
bastek182
Hercules
15,587
3,370
875
9,431
20,219
25,904
957
8,813
11,406
9,207
22,890
L
Geb
9,668
793
1,703
2,631
22,404
21,641
0
8,442
13,962
14,688
0
W
Danzaburou
helheim23
Danzaburou
19,566
9,134
1,683
3,851
11,360
6,119
1,218
4,937
6,423
0
33,808
W
18,425
4,202
2,235
2,771
12,673
5,676
695
5,433
7,240
32,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
54,059
148
Minions Killed
138
0
Camps Cleared
0
1,126,859
Distance Traveled
1,152,010
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,226
710
15
1
0
238,382
3
L
Ganesha
9,067
697
4
0
0
234,232
4
L
Sun Wukong
9,924
763
40
3
0
234,329
1
W
Sol
10,181
783
33
3
0
231,991
2
W
Ah Muzen Cab
10,351
796
25
2
0
243,285
0
L
Apollo
9,058
697
73
6
0
206,668
1
W
Hercules
11,293
869
24
2
0
237,606
4
L
Geb
9,032
695
16
1
0
213,248
3
W
Danzaburou
11,641
895
30
2
0
217,218
0
W
Hera
10,593
815
26
2
0
221,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role