Player Matchup

Ullr
Ullr
Dalovar
Ullr
Level 111
God Stats
4W - 4L
1,475 SR
Queue Stats
80W - 111L
1,441 Elo+
Solo
Poseidon
Poseidon
SwagySnorlax
Poseidon
Level 29
God Stats
4W - 1L
1,610 SR
Queue Stats
72W - 64L
1,459 Elo+
Party 2
Bacchus
Bacchus
TechnoVikingas
Bacchus
Level 123
God Stats
6W - 4L
1,571 SR
Queue Stats
118W - 118L
1,481 Elo+
Party 2
Team Averages
Level 88
1,552 SR
1,460 Elo+

VS

Team Averages
Level 34
1,587 SR
1,468 Elo+
Nox
Nox
Neiwly
Nox
Level 41
God Stats
2W - 5L
1,653 SR
Queue Stats
70W - 65L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
Sacriux
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,268 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lucruasan
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,608 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dalovar
Ullr
20
6 / 0 / 4
13,668
759
14,630
10,994
5,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
SwagySnorlax
Poseidon
18
4 / 5 / 5
12,882
716
14,079
17,093
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 8
12,111
673
15,133
23,783
29,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Neiwly
Nox
19
3 / 3 / 5
12,305
684
7,820
15,916
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Sacriux
Guan Yu
13
0 / 6 / 2
10,455
581
3,402
15,452
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
lucruasan
Ah Muzen Cab
20
6 / 2 / 3
13,593
755
30,611
18,988
9,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
9
9
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
Dalovar
Ullr
6
0
4
8
L
Nox
Neiwly
Nox
3
3
5
1.83
L
Guan Yu
Sacriux
Guan Yu
0
6
2
0.17
W
Poseidon
SwagySnorlax
Poseidon
4
5
5
1.3
W
1
4
8
1.25
L
Ah Muzen Cab
lucruasan
Ah Muzen Cab
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,842
Damage
41,833
51,870
Taken
50,356
40,173
Mitigated
32,703
11,959
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Dalovar
Ullr
14,630
6,244
0
1,602
10,994
5,247
2,454
684
10,310
0
73,798
L
Nox
Neiwly
Nox
7,820
560
0
2,266
15,916
7,612
0
10,326
5,590
30,695
0
L
Guan Yu
Sacriux
Guan Yu
3,402
783
171
2,297
15,452
15,790
0
8,115
7,337
0
35,611
W
Poseidon
SwagySnorlax
Poseidon
14,079
2,079
244
3,453
17,093
5,868
257
2,518
14,575
72,650
0
W
15,133
2,512
662
5,998
23,783
29,058
297
4,966
18,817
29,697
0
L
Ah Muzen Cab
lucruasan
Ah Muzen Cab
30,611
11,005
0
4,073
18,988
9,301
1,384
10,857
8,131
0
110,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
36,353
274
Minions Killed
253
0
Camps Cleared
0
992,402
Distance Traveled
968,038
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,668
759
124
7
0
361,054
4
L
Nox
12,305
684
49
3
0
329,426
1
L
Guan Yu
10,455
581
41
2
0
286,962
6
W
Poseidon
12,882
716
124
7
0
305,781
0
W
Bacchus
12,111
673
26
1
0
325,567
1
L
Ah Muzen Cab
13,593
755
163
9
0
351,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role