Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Капеллан
Cthulhu
Level 109
God Stats
2W - 5L
1,417 SR
Queue Stats
24W - 33L
1,430 Elo+
Party 2
Team Averages
Level 103
1,472 SR
1,477 Elo+

VS

Team Averages
Level 64
1,449 SR
1,486 Elo+
Nox
Nox
AirPriest
Nox
Level 99
God Stats
13W - 13L
1,512 SR
Queue Stats
96W - 115L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
KingBunnyYT
Gilgamesh
Level 63
God Stats
9W - 9L
1,460 SR
Queue Stats
42W - 63L
1,397 Elo+
Party 1
Ravana
Ravana
RandiCap
Ravana
Level 29
God Stats
1W - 6L
1,375 SR
Queue Stats
106W - 64L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 2 / 4
7,302
730
6,065
5,249
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
11
2 / 2 / 3
7,093
709
7,647
6,585
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 2 / 2
7,098
710
4,946
8,464
5,421
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
7,797
780
6,036
7,393
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KingBunnyYT
Gilgamesh
10
1 / 3 / 3
7,152
715
4,455
9,896
6,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
RandiCap
Ravana
12
1 / 0 / 4
6,907
691
3,421
5,784
2,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
6
6
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
2
4
1
W
Neith
 
Neith
2
2
3
1.75
L
4
2
1
2.25
L
Gilgamesh
KingBunnyYT
Gilgamesh
1
3
3
0.83
L
Ravana
RandiCap
Ravana
1
0
4
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,658
Damage
13,912
20,298
Taken
23,073
10,761
Mitigated
13,232
2,487
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,065
459
0
250
5,249
2,196
75
1,038
4,211
34,795
0
W
Neith
 
Neith
7,647
2,428
0
652
6,585
3,144
299
1,900
4,685
0
22,178
L
6,036
614
0
1,149
7,393
3,315
0
3,952
3,441
27,579
0
L
Gilgamesh
KingBunnyYT
Gilgamesh
4,455
1,088
1,033
1,168
9,896
6,976
0
4,671
5,225
0
15,525
L
Ravana
RandiCap
Ravana
3,421
684
0
1,888
5,784
2,941
0
2,449
3,335
0
19,564
W
4,946
1,126
163
1,422
8,464
5,421
340
3,187
5,277
20,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,493
Gold Earned
21,856
133
Minions Killed
106
0
Camps Cleared
0
518,668
Distance Traveled
554,150
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,302
730
75
8
0
176,829
0
W
Neith
7,093
709
40
4
0
159,121
2
L
Nox
7,797
780
48
5
0
173,383
1
L
Gilgamesh
7,152
715
16
2
0
194,106
2
L
Ravana
6,907
691
42
4
0
186,661
1
W
Cthulhu
7,098
710
18
2
0
182,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role