Player Matchup

Shiva
Shiva
KratosPain
Shiva
Level 107
God Stats
2W - 2L
1,837 SR
Queue Stats
345W - 323L
1,389 Elo+
Solo
Jormungandr
Jormungandr
Neeyll
Jormungandr
Level 156
God Stats
0W - 1L
1,169 SR
Queue Stats
31W - 42L
1,422 Elo+
Party 1
Vamana
Vamana
RatedRVall
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,404 Elo+
Party 1
Hades
Hades
XNuRvoNHiNtEnX
Hades
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 69L
1,475 Elo+
Solo
Maui
Maui
bastek182
Maui
Level 100
God Stats
2W - 2L
1,453 SR
Queue Stats
448W - 446L
1,426 Elo+
Solo
Team Averages
Level 110
1,492 SR
1,423 Elo+

VS

Team Averages
Level 87
1,560 SR
1,462 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KinChris
Baron Samedi
Level 75
God Stats
1W - 1L
1,258 SR
Queue Stats
41W - 62L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Osyxian
Cthulhu
Level 63
God Stats
3W - 2L
1,586 SR
Queue Stats
81W - 94L
1,419 Elo+
Party 2
Artemis
Artemis
Viktorbb
Artemis
Level 58
God Stats
2W - 1L
1,745 SR
Queue Stats
39W - 21L
1,486 Elo+
Solo
Cernunnos
Cernunnos
phoenix du 55
Cernunnos
Level 77
God Stats
3W - 0L
1,709 SR
Queue Stats
82W - 76L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
2 / 7 / 4
7,252
725
8,255
14,060
8,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Neeyll
Jormungandr
12
2 / 7 / 5
7,486
749
7,459
13,687
12,160
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
RatedRVall
Vamana
16
4 / 3 / 1
7,714
771
11,744
25,077
22,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 8 / 4
6,527
653
8,648
16,197
16,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
14
1 / 7 / 5
7,290
729
7,888
18,575
20,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
8 / 4 / 17
9,390
939
15,210
9,172
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
KinChris
Baron Samedi
17
5 / 0 / 25
9,596
960
14,883
9,652
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Osyxian
Cthulhu
14
1 / 2 / 20
8,618
862
9,360
13,531
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Viktorbb
Artemis
16
10 / 2 / 15
9,621
962
23,350
11,343
6,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
phoenix du 55
Cernunnos
17
8 / 1 / 20
9,749
975
19,604
12,835
7,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
129
9
Kills
32
32
Deaths
9
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
4
17
4.13
W
Baron Samedi
KinChris
Baron Samedi
5
0
25
17.5
L
Shiva
2
7
4
0.57
L
Jormungandr
Neeyll
Jormungandr
2
7
5
0.64
W
Cthulhu
Osyxian
Cthulhu
1
2
20
5.5
L
Vamana
RatedRVall
Vamana
4
3
1
1.5
W
Artemis
Viktorbb
Artemis
10
2
15
8.75
L
0
8
4
0.25
L
Maui
1
7
5
0.5
W
Cernunnos
phoenix du 55
Cernunnos
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
82,407
87,596
Taken
56,533
80,133
Mitigated
36,929
21,272
Healing
32,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,210
1,830
1,008
436
9,172
4,660
47
4,505
4,667
20,863
0
W
Baron Samedi
KinChris
Baron Samedi
14,883
1,358
9,826
5,002
9,652
5,875
424
5,106
4,546
27,688
0
L
Shiva
8,255
1,293
1,781
1,540
14,060
8,343
0
5,791
8,269
0
12,827
L
Jormungandr
Neeyll
Jormungandr
7,459
929
444
651
13,687
12,160
0
6,211
7,476
15,137
0
W
Cthulhu
Osyxian
Cthulhu
9,360
611
3,872
2,847
13,531
13,062
0
3,983
9,548
14,252
0
L
Vamana
RatedRVall
Vamana
11,744
2,830
244
10,680
25,077
22,622
0
12,344
12,733
0
19,883
W
Artemis
Viktorbb
Artemis
23,350
14,640
1,132
3,155
11,343
6,228
1,789
5,344
5,999
0
30,441
L
8,648
129
582
2,198
16,197
16,530
0
6,418
9,779
16,735
0
L
Maui
7,888
748
1,155
1,997
18,575
20,478
0
8,689
9,886
14,241
0
W
Cernunnos
phoenix du 55
Cernunnos
19,604
8,380
1,012
4,090
12,835
7,104
2,771
5,057
7,778
0
36,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,269
Gold Earned
46,974
67
Minions Killed
108
0
Camps Cleared
0
848,878
Distance Traveled
995,487
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,390
939
16
2
0
184,725
1
W
Baron Samedi
9,596
960
26
3
0
221,372
3
L
Shiva
7,252
725
6
1
0
185,124
1
L
Jormungandr
7,486
749
10
1
0
132,670
1
W
Cthulhu
8,618
862
11
1
0
220,714
0
L
Vamana
7,714
771
14
1
0
193,448
0
W
Artemis
9,621
962
22
2
0
177,044
0
L
Hades
6,527
653
22
2
0
161,642
1
L
Maui
7,290
729
15
2
0
175,994
4
W
Cernunnos
9,749
975
33
3
0
191,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role