Player Matchup

Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BoofCak
Neith
Level 146
God Stats
1W - 6L
1,143 SR
Queue Stats
88W - 101L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
Caversacho
Sylvanus
Level 38
God Stats
3W - 1L
1,739 SR
Queue Stats
23W - 38L
1,286 Elo+
Solo
He Bo
He Bo
Ezotiix
He Bo
Level 29
God Stats
2W - 0L
1,318 SR
Queue Stats
31W - 51L
1,390 Elo+
Party 1
Nemesis
Nemesis
RhysH69
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,360 Elo+
Party 1
Team Averages
Level 94
1,440 SR
1,397 Elo+

VS

Team Averages
Level 48
1,540 SR
1,535 Elo+
Thanatos
Thanatos
Goniczzzc
Thanatos
Level 48
God Stats
1W - 3L
1,502 SR
Queue Stats
38W - 53L
1,442 Elo+
Party 2
Artemis
Artemis
IgotThemJukes
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 3
Cthulhu
Cthulhu
QdeC
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 3
Zeus
Zeus
komikodaka
Zeus
Level 64
God Stats
1W - 1L
1,751 SR
Queue Stats
148W - 190L
1,442 Elo+
Solo
Osiris
Osiris
slaper729
Osiris
Level 35
God Stats
3W - 5L
1,447 SR
Queue Stats
29W - 36L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 0 / 1
9,026
645
12,073
12,681
9,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
BoofCak
Neith
12
3 / 1 / 3
7,548
539
9,175
9,879
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Caversacho
Sylvanus
11
0 / 0 / 8
7,140
510
4,970
13,151
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
Ezotiix
He Bo
12
7 / 4 / 3
8,165
583
7,051
8,813
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
RhysH69
Nemesis
12
3 / 2 / 6
7,642
546
4,975
10,272
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Goniczzzc
Thanatos
10
4 / 5 / 1
6,952
497
8,168
12,590
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
10
1 / 2 / 1
6,146
439
6,746
8,878
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
QdeC
Cthulhu
8
0 / 3 / 1
5,668
405
4,401
11,670
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 7 / 1
7,274
520
5,999
9,310
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
slaper729
Osiris
12
0 / 2 / 0
6,286
449
5,810
12,704
11,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
7
7
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
1
6.5
W
Neith
BoofCak
Neith
3
1
3
4.5
W
Sylvanus
Caversacho
Sylvanus
0
0
8
4
W
He Bo
Ezotiix
He Bo
7
4
3
2.13
L
Thanatos
Goniczzzc
Thanatos
4
5
1
0.9
L
Artemis
1
2
1
0.75
L
Cthulhu
QdeC
Cthulhu
0
3
1
0.17
W
Nemesis
RhysH69
Nemesis
3
2
6
3
L
2
7
1
0.36
L
Osiris
slaper729
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
31,124
54,796
Taken
55,152
29,602
Mitigated
31,506
15,741
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,073
5,866
0
3,919
12,681
9,097
162
535
12,146
0
71,094
W
Neith
BoofCak
Neith
9,175
4,459
0
4,318
9,879
3,682
165
2,758
7,121
0
55,420
W
Sylvanus
Caversacho
Sylvanus
4,970
1,563
1,170
5,123
13,151
10,254
0
2,966
10,185
19,471
3,890
W
He Bo
Ezotiix
He Bo
7,051
763
0
660
8,813
2,966
791
2,884
5,929
41,068
0
L
Thanatos
Goniczzzc
Thanatos
8,168
2,540
0
7,583
12,590
5,951
0
1,679
10,911
0
37,394
L
Artemis
6,746
2,653
0
2,929
8,878
3,164
116
4,223
4,655
0
36,344
L
Cthulhu
QdeC
Cthulhu
4,401
601
0
2,450
11,670
7,519
27
1,414
10,256
17,577
0
W
Nemesis
RhysH69
Nemesis
4,975
2,358
0
551
10,272
3,603
625
1,238
9,034
0
59,214
L
5,999
1,052
0
1,125
9,310
3,399
0
3,551
5,759
43,494
1,117
L
Osiris
slaper729
Osiris
5,810
1,930
0
4,470
12,704
11,473
0
549
12,155
0
39,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
32,326
390
Minions Killed
307
0
Camps Cleared
0
1,364,938
Distance Traveled
1,239,359
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,026
645
118
8
0
303,156
2
W
Neith
7,548
539
82
6
0
251,933
4
W
Sylvanus
7,140
510
35
3
0
241,592
1
W
He Bo
8,165
583
74
5
0
254,932
1
L
Thanatos
6,952
497
63
5
0
267,548
2
L
Artemis
6,146
439
57
4
0
242,439
1
L
Cthulhu
5,668
405
15
1
0
254,662
4
W
Nemesis
7,642
546
81
6
0
313,325
1
L
Zeus
7,274
520
90
6
0
229,716
1
L
Osiris
6,286
449
82
6
0
244,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role