Player Matchup

Ravana
Ravana
RETr0_shainish
Ravana
Level 125
God Stats
1W - 2L
1,276 SR
Queue Stats
305W - 281L
1,545 Elo+
Party 2
Izanami
Izanami
SiameseDrip
Izanami
Level 103
God Stats
11W - 11L
1,508 SR
Queue Stats
107W - 92L
1,516 Elo+
Solo
Agni
Agni
YeeZyKarma
Agni
Level 85
God Stats
5W - 1L
1,617 SR
Queue Stats
278W - 248L
1,513 Elo+
Party 2
Hades
Hades
brianklk22
Hades
Level 21
God Stats
4W - 1L
1,792 SR
Queue Stats
17W - 19L
1,419 Elo+
Party 2
Cerberus
Cerberus
itbipolar
Cerberus
Level 68
God Stats
1W - 5L
1,077 SR
Queue Stats
275W - 268L
1,502 Elo+
Party 2
Team Averages
Level 80
1,454 SR
1,499 Elo+

VS

Team Averages
Level 48
1,410 SR
1,414 Elo+
Cerberus
Cerberus
SoIdier
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,479 Elo+
Solo
Artemis
Artemis
aManNowPerished
Artemis
Level 89
God Stats
7W - 7L
1,584 SR
Queue Stats
578W - 599L
1,515 Elo+
Party 1
Merlin
Merlin
broken-liberty0
Merlin
Level 27
God Stats
13W - 15L
1,574 SR
Queue Stats
115W - 98L
1,534 Elo+
Party 1
King Arthur
King Arthur
jradgg
King Arthur
Level 46
God Stats
0W - 4L
1,096 SR
Queue Stats
55W - 94L
1,328 Elo+
Solo
Arachne
Arachne
partyrocksam7
Arachne
Level 39
God Stats
0W - 3L
1,294 SR
Queue Stats
2W - 13L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,861
586
4,563
5,125
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SiameseDrip
Izanami
10
0 / 0 / 4
6,025
603
4,671
5,890
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 1 / 1
6,587
659
5,002
4,530
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
11
2 / 0 / 2
6,444
644
4,337
4,446
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
itbipolar
Cerberus
8
3 / 0 / 3
5,851
585
2,630
7,860
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SoIdier
Cerberus
7
1 / 3 / 0
5,025
503
1,755
9,052
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 1 / 0
4,528
453
3,613
6,789
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 1
5,777
578
1,342
5,803
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jradgg
King Arthur
8
0 / 1 / 0
4,264
426
1,042
5,945
2,837
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
6
0 / 4 / 0
4,262
426
1,438
6,582
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Izanami
SiameseDrip
Izanami
0
0
4
2
L
Cerberus
SoIdier
Cerberus
1
3
0
0.33
W
6
1
1
6.5
L
0
1
0
0
W
Hades
2
0
2
3
L
0
3
1
0.17
W
Cerberus
itbipolar
Cerberus
3
0
3
4.5
L
King Arthur
jradgg
King Arthur
0
1
0
0
L
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,203
Damage
9,190
27,851
Taken
34,171
11,989
Mitigated
13,117
10,762
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,563
1,946
0
799
5,125
1,901
0
429
4,696
0
44,711
W
Izanami
SiameseDrip
Izanami
4,671
3,597
0
3,324
5,890
1,871
912
284
5,606
0
47,958
L
Cerberus
SoIdier
Cerberus
1,755
244
0
1,258
9,052
4,099
0
2,744
6,308
14,940
0
W
5,002
525
0
1,010
4,530
1,423
54
922
3,608
37,332
0
L
3,613
2,041
0
2,410
6,789
1,653
0
641
6,148
0
30,587
W
Hades
4,337
676
359
2,855
4,446
1,909
436
270
4,176
37,462
0
L
1,342
43
0
1,178
5,803
2,562
0
3,807
1,996
43,845
0
W
Cerberus
itbipolar
Cerberus
2,630
219
0
2,415
7,860
4,885
0
1,192
6,668
17,383
1,749
L
King Arthur
jradgg
King Arthur
1,042
294
0
1,000
5,945
2,837
0
2,791
3,154
0
16,823
L
Arachne
1,438
1,032
0
453
6,582
1,966
0
1,811
4,771
0
19,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,768
Gold Earned
23,856
354
Minions Killed
238
0
Camps Cleared
0
942,476
Distance Traveled
882,356
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,861
586
84
8
0
189,335
1
W
Izanami
6,025
603
91
9
0
163,101
2
L
Cerberus
5,025
503
21
2
0
172,259
3
W
Agni
6,587
659
66
7
0
201,664
1
L
Artemis
4,528
453
51
5
0
164,830
0
W
Hades
6,444
644
82
8
0
179,359
1
L
Merlin
5,777
578
96
10
0
178,664
1
W
Cerberus
5,851
585
31
3
0
209,017
4
L
King Arthur
4,264
426
29
3
0
178,085
1
L
Arachne
4,262
426
41
4
0
188,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role