Player Matchup

He Bo
He Bo
Adranmelech
He Bo
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 16L
1,250 Elo+
Party 1
Hou Yi
Hou Yi
AfroTuga
Hou Yi
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,589 Elo+
Solo
Atlas
Atlas
AkaOni
Atlas
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,250 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,363 Elo+

VS

Team Averages
Level 72
1,558 SR
1,499 Elo+
Baba Yaga
Baba Yaga
Belda013
Baba Yaga
Level 104
God Stats
8W - 1L
1,660 SR
Queue Stats
124W - 58L
1,695 Elo+
Solo
Neith
Neith
NakamaPato
Neith
Level 65
God Stats
13W - 12L
1,252 SR
Queue Stats
34W - 55L
1,315 Elo+
Solo
Nemesis
Nemesis
RYrds69
Nemesis
Level 46
God Stats
2W - 1L
1,760 SR
Queue Stats
140W - 164L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,888
657
7,783
9,835
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
AfroTuga
Hou Yi
13
1 / 2 / 1
7,798
650
5,076
8,819
3,783
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
AkaOni
Atlas
12
1 / 3 / 2
8,058
672
5,441
11,634
12,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Belda013
Baba Yaga
16
7 / 0 / 4
9,840
820
14,706
7,653
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
13
2 / 2 / 7
8,285
690
5,336
6,856
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
RYrds69
Nemesis
14
2 / 1 / 7
9,157
763
5,778
10,174
8,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Hou Yi
AfroTuga
Hou Yi
1
2
1
0.75
L
Atlas
AkaOni
Atlas
1
3
2
0.67
W
Baba Yaga
Belda013
Baba Yaga
7
0
4
9
W
Neith
2
2
7
2.75
W
Nemesis
RYrds69
Nemesis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,300
Damage
25,820
30,288
Taken
24,683
20,501
Mitigated
14,418
2,577
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,783
669
0
337
9,835
4,090
39
4,885
4,950
28,798
0
L
Hou Yi
AfroTuga
Hou Yi
5,076
1,859
0
730
8,819
3,783
504
4,558
4,261
0
29,299
L
Atlas
AkaOni
Atlas
5,441
2,103
668
842
11,634
12,628
0
5,293
6,341
18,404
0
W
Baba Yaga
Belda013
Baba Yaga
14,706
926
0
1,433
7,653
3,493
0
3,553
4,100
57,531
0
W
Neith
5,336
1,031
0
755
6,856
2,851
212
4,290
2,566
0
19,024
W
Nemesis
RYrds69
Nemesis
5,778
2,042
1,950
3,134
10,174
8,074
0
5,425
4,749
0
23,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
27,282
128
Minions Killed
160
0
Camps Cleared
0
575,252
Distance Traveled
696,013
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,888
657
52
4
0
188,925
3
L
Hou Yi
7,798
650
59
5
0
190,293
0
L
Atlas
8,058
672
17
1
0
196,034
0
W
Baba Yaga
9,840
820
102
9
0
228,189
2
W
Neith
8,285
690
30
3
0
219,644
1
W
Nemesis
9,157
763
28
2
0
248,180
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role