Player Matchup

Ra
Ra
CharlieSAFC
Ra
Level 89
God Stats
3W - 2L
1,671 SR
Queue Stats
9W - 7L
1,450 Elo+
Solo
Da Ji
Da Ji
Draclor
Da Ji
Level 119
God Stats
11W - 14L
1,502 SR
Queue Stats
321W - 351L
1,504 Elo+
Solo
Ymir
Ymir
LvLatvianTrollLv
Ymir
Level 160
God Stats
9W - 9L
1,371 SR
Queue Stats
172W - 192L
1,435 Elo+
Solo
Artemis
Artemis
NagaKs
Artemis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,439 Elo+
Solo
Mulan
Mulan
christianvh
Mulan
Level 63
God Stats
2W - 1L
1,309 SR
Queue Stats
28W - 41L
1,390 Elo+
Solo
Team Averages
Level 115
1,471 SR
1,444 Elo+

VS

Team Averages
Level 113
1,435 SR
1,456 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Atlahua
Poseidon
Level 126
God Stats
0W - 1L
1,290 SR
Queue Stats
51W - 53L
1,471 Elo+
Solo
Izanami
Izanami
DrSativaX
Izanami
Level 109
God Stats
17W - 18L
1,386 SR
Queue Stats
46W - 51L
1,339 Elo+
Party 1
Ares
Ares
MarcoPelufo
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,830
569
2,582
4,655
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Draclor
Da Ji
11
7 / 4 / 1
6,930
578
7,430
10,432
4,377
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 6
6,022
502
3,000
7,643
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
NagaKs
Artemis
11
1 / 1 / 0
6,108
509
6,083
5,577
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 3
7,071
589
5,379
8,640
7,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 3 / 0
6,396
533
4,876
9,087
7,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
 
Ymir
9
1 / 1 / 2
5,891
491
3,065
8,902
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Atlahua
Poseidon
10
2 / 2 / 3
6,490
541
5,529
5,178
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
DrSativaX
Izanami
10
1 / 1 / 1
5,988
499
2,232
6,235
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 3 / 0
5,741
478
2,481
10,396
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
7
7
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
L
Ymir
 
Ymir
1
1
2
2
L
Poseidon
Atlahua
Poseidon
2
2
3
1.75
W
2
1
2
3
L
Izanami
DrSativaX
Izanami
1
1
1
1.5
W
Da Ji
Draclor
Da Ji
7
4
1
1.88
W
0
1
6
3
L
2
3
0
0.67
W
Artemis
NagaKs
Artemis
1
1
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
18,183
36,947
Taken
39,798
22,259
Mitigated
23,459
11,429
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,876
1,638
0
1,769
9,087
7,624
0
0
9,087
0
47,963
L
Ymir
 
Ymir
3,065
385
0
2,522
8,902
6,305
0
1,936
6,966
17,205
2,204
L
Poseidon
Atlahua
Poseidon
5,529
1,148
0
1,170
5,178
1,844
344
1,805
3,373
41,930
0
W
2,582
359
496
995
4,655
2,112
0
1,688
2,877
53,095
0
L
Izanami
DrSativaX
Izanami
2,232
993
212
2,043
6,235
1,818
0
379
5,856
0
38,895
W
Da Ji
Draclor
Da Ji
7,430
2,523
0
1,445
10,432
4,377
0
3,349
6,954
0
41,879
W
3,000
361
0
870
7,643
6,423
0
3,457
4,075
17,194
0
L
2,481
233
112
2,297
10,396
5,868
0
1,462
8,934
21,655
0
W
Artemis
NagaKs
Artemis
6,083
3,010
0
3,408
5,577
2,322
0
1,827
3,662
0
41,997
W
5,379
1,238
0
4,215
8,640
7,025
0
453
8,187
0
52,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
30,506
364
Minions Killed
310
0
Camps Cleared
0
1,087,660
Distance Traveled
1,101,613
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,396
533
92
8
0
207,865
1
L
Ymir
5,891
491
19
2
0
222,987
3
L
Poseidon
6,490
541
97
8
0
228,406
0
W
Ra
6,830
569
95
8
0
220,348
5
L
Izanami
5,988
499
67
6
0
198,751
1
W
Da Ji
6,930
578
71
6
0
222,895
4
W
Ymir
6,022
502
21
2
0
207,125
4
L
Ares
5,741
478
35
3
0
243,604
0
W
Artemis
6,108
509
75
6
0
186,338
1
W
Mulan
7,071
589
102
9
0
250,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role