Player Matchup

Nemesis
Nemesis
Gingermikkel
Nemesis
Level 86
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 18L
1,522 Elo+
Solo
Yemoja
Yemoja
Soulst3r
Yemoja
Level 29
God Stats
6W - 4L
1,338 SR
Queue Stats
52W - 68L
1,346 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VombatViking
Morgan Le Fay
Level 48
God Stats
15W - 17L
1,404 SR
Queue Stats
85W - 89L
1,412 Elo+
Solo
Skadi
Skadi
lllTWINNYIII
Skadi
Level 77
God Stats
42W - 31L
1,616 SR
Queue Stats
192W - 249L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
rufomejias
Danzaburou
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,376 Elo+
Solo
Team Averages
Level 58
1,472 SR
1,398 Elo+

VS

Team Averages
Level 42
1,446 SR
1,397 Elo+
Ganesha
Ganesha
AlopeciaFuriosa
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
EyalWp
Bellona
Level 67
God Stats
12W - 16L
1,441 SR
Queue Stats
176W - 199L
1,272 Elo+
Solo
Fenrir
Fenrir
Guitas69
Fenrir
Level 66
God Stats
0W - 2L
1,291 SR
Queue Stats
24W - 28L
1,336 Elo+
Solo
Ishtar
Ishtar
Hanukey
Ishtar
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
yukki0tsosi
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 98L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gingermikkel
Nemesis
12
4 / 4 / 9
8,520
568
6,759
9,719
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Soulst3r
Yemoja
12
0 / 0 / 8
7,865
524
4,888
7,535
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
VombatViking
Morgan Le Fay
15
1 / 1 / 3
8,654
577
3,897
5,870
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 1 / 0
10,251
683
10,839
7,987
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
rufomejias
Danzaburou
12
3 / 0 / 6
7,902
527
8,382
8,865
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,446
430
2,315
9,113
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
EyalWp
Bellona
6
0 / 1 / 0
5,258
351
1,782
5,204
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Guitas69
Fenrir
12
3 / 6 / 2
7,651
510
9,103
13,577
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Hanukey
Ishtar
9
0 / 4 / 1
5,431
362
6,951
11,227
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 2
7,254
484
3,593
8,678
3,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
5
6
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Bellona
EyalWp
Bellona
0
1
0
0
W
Nemesis
Gingermikkel
Nemesis
4
4
9
2.13
L
Fenrir
Guitas69
Fenrir
3
6
2
0.67
L
Ishtar
Hanukey
Ishtar
0
4
1
0.13
W
Yemoja
Soulst3r
Yemoja
0
0
8
4
W
Morgan Le Fay
VombatViking
Morgan Le Fay
1
1
3
2.5
W
9
1
0
9
W
Danzaburou
rufomejias
Danzaburou
3
0
6
6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
23,744
39,976
Taken
47,799
19,403
Mitigated
26,154
12,297
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,315
149
0
2,194
9,113
9,534
0
2,126
6,987
9,001
0
L
Bellona
EyalWp
Bellona
1,782
635
0
2,678
5,204
3,413
0
0
5,204
0
17,112
W
Nemesis
Gingermikkel
Nemesis
6,759
3,325
0
464
9,719
3,850
977
1,769
7,950
0
43,537
L
Fenrir
Guitas69
Fenrir
9,103
2,807
134
2,041
13,577
6,149
0
814
12,763
0
50,235
L
Ishtar
Hanukey
Ishtar
6,951
4,188
0
2,683
11,227
3,895
0
1,986
9,241
0
29,117
W
Yemoja
Soulst3r
Yemoja
4,888
611
2,917
2,286
7,535
6,580
380
1,225
6,310
23,547
1,543
W
Morgan Le Fay
VombatViking
Morgan Le Fay
3,897
207
0
1,059
5,870
2,454
238
2,114
3,756
55,997
0
W
10,839
4,627
0
1,250
7,987
2,934
2,598
130
7,857
0
91,453
W
Danzaburou
rufomejias
Danzaburou
8,382
4,824
0
4,321
8,865
3,585
610
1,060
7,805
0
54,025
L
3,593
223
0
1,180
8,678
3,163
0
3,555
5,123
41,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
32,040
418
Minions Killed
258
0
Camps Cleared
0
1,422,331
Distance Traveled
1,236,727
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,446
430
7
0
0
269,638
1
L
Bellona
5,258
351
36
2
0
133,532
1
W
Nemesis
8,520
568
68
5
0
334,433
0
L
Fenrir
7,651
510
80
5
0
291,465
0
L
Ishtar
5,431
362
53
4
0
274,810
3
W
Yemoja
7,865
524
35
2
0
255,505
3
W
Morgan Le Fay
8,654
577
86
6
0
280,309
2
W
Skadi
10,251
683
149
10
0
277,612
2
W
Danzaburou
7,902
527
80
5
0
274,472
0
L
Zeus
7,254
484
82
5
0
267,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role