Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ItMorbinTime331
Cthulhu
Level 147
God Stats
3W - 2L
1,365 SR
Queue Stats
192W - 176L
1,517 Elo+
Party 3
Scylla
Scylla
MockTiger
Scylla
Level 89
God Stats
3W - 2L
1,619 SR
Queue Stats
31W - 30L
1,496 Elo+
Party 3
Heimdallr
Heimdallr
Spooky979
Heimdallr
Level 135
God Stats
4W - 0L
1,752 SR
Queue Stats
156W - 111L
1,602 Elo+
Party 3
Fenrir
Fenrir
Yokai Muzaka
Fenrir
Level 159
God Stats
259W - 227L
1,525 SR
Queue Stats
398W - 379L
1,518 Elo+
Party 2
Team Averages
Level 137
1,552 SR
1,527 Elo+

VS

Team Averages
Level 134
1,607 SR
1,528 Elo+
Ishtar
Ishtar
DinoDaddyDIO
Ishtar
Level 153
God Stats
16W - 8L
1,688 SR
Queue Stats
122W - 71L
1,659 Elo+
Party 4
Atlas
Atlas
HeY Zankz
Atlas
Level 126
God Stats
14W - 9L
1,631 SR
Queue Stats
24W - 30L
1,469 Elo+
Party 1
Camazotz
Camazotz
ML Player1
Camazotz
Level 147
God Stats
0W - 2L
1,473 SR
Queue Stats
22W - 28L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
PatriotPower
Guan Yu
Level 124
God Stats
1W - 2L
1,379 SR
Queue Stats
13W - 24L
1,408 Elo+
Solo
Discordia
Discordia
QwnkyQrow
Discordia
Level 121
God Stats
3W - 3L
1,863 SR
Queue Stats
230W - 135L
1,651 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 1 / 6
10,544
703
3,940
8,274
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 2 / 5
11,426
762
12,186
11,821
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
MockTiger
Scylla
17
1 / 2 / 5
10,347
690
7,833
8,243
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Spooky979
Heimdallr
19
1 / 2 / 5
11,542
769
13,666
13,525
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
19
5 / 0 / 7
11,557
770
12,341
13,241
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
1 / 3 / 3
10,521
701
7,473
14,420
7,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
HeY Zankz
Atlas
15
0 / 1 / 5
9,892
659
6,310
8,232
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
ML Player1
Camazotz
14
1 / 3 / 2
9,233
616
4,983
14,405
6,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
PatriotPower
Guan Yu
18
3 / 1 / 0
10,661
711
5,527
15,458
19,051
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
QwnkyQrow
Discordia
17
2 / 6 / 4
10,225
682
14,603
12,850
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
14
Kills
7
7
Deaths
14
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
6
6
L
Ishtar
1
3
3
0.83
L
Atlas
HeY Zankz
Atlas
0
1
5
2.5
W
4
2
5
3.25
L
Camazotz
ML Player1
Camazotz
1
3
2
0.67
W
Scylla
MockTiger
Scylla
1
2
5
1.75
L
Guan Yu
PatriotPower
Guan Yu
3
1
0
3
L
Discordia
QwnkyQrow
Discordia
2
6
4
0.67
W
Heimdallr
Spooky979
Heimdallr
1
2
5
1.75
W
Fenrir
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,966
Damage
38,896
55,104
Taken
65,365
34,299
Mitigated
44,542
13,858
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,940
532
0
451
8,274
4,015
84
3,160
5,114
0
13,829
L
Ishtar
7,473
4,109
0
4,755
14,420
7,025
343
3,369
10,558
0
57,479
L
Atlas
HeY Zankz
Atlas
6,310
2,218
323
1,633
8,232
7,224
114
2,891
5,038
18,085
0
W
12,186
489
463
1,940
11,821
13,404
0
4,087
7,734
42,384
0
L
Camazotz
ML Player1
Camazotz
4,983
1,283
0
2,488
14,405
6,017
0
4,551
9,171
0
18,738
W
Scylla
MockTiger
Scylla
7,833
711
0
980
8,243
2,905
1,225
2,976
5,267
30,374
0
L
Guan Yu
PatriotPower
Guan Yu
5,527
612
2,382
5,484
15,458
19,051
202
4,059
10,795
0
34,121
L
Discordia
QwnkyQrow
Discordia
14,603
388
157
1,383
12,850
5,225
415
3,714
8,206
45,481
0
W
Heimdallr
Spooky979
Heimdallr
13,666
7,038
0
5,143
13,525
6,083
4,724
6,061
7,464
0
68,076
W
Fenrir
12,341
3,832
0
4,881
13,241
7,892
2,047
4,629
8,612
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,416
Gold Earned
50,532
311
Minions Killed
271
0
Camps Cleared
0
1,571,891
Distance Traveled
1,515,017
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,544
703
15
1
0
266,498
0
L
Ishtar
10,521
701
110
7
0
303,001
2
L
Atlas
9,892
659
14
1
0
265,406
0
W
Cthulhu
11,426
762
60
4
0
338,312
2
L
Camazotz
9,233
616
27
2
0
267,602
2
W
Scylla
10,347
690
60
4
0
303,599
6
L
Guan Yu
10,661
711
58
4
0
352,040
2
L
Discordia
10,225
682
62
4
0
326,968
0
W
Heimdallr
11,542
769
122
8
0
330,758
2
W
Fenrir
11,557
770
54
4
0
332,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role