Player Matchup

Chang'e
Chang'e
EatBrìcks
Chang'e
Level 105
God Stats
46W - 54L
1,513 SR
Queue Stats
234W - 345L
1,380 Elo+
Party 2
Loki
Loki
Shadow-Hound04
Loki
Level 66
God Stats
0W - 4L
1,132 SR
Queue Stats
46W - 62L
1,364 Elo+
Solo
Anhur
Anhur
TTV_Ur_Bad_teddy
Anhur
Level 107
God Stats
0W - 1L
1,439 SR
Queue Stats
9W - 6L
1,477 Elo+
Solo
Bellona
Bellona
Tpotdan
Bellona
Level 8
God Stats
7W - 11L
1,411 SR
Queue Stats
10W - 21L
1,305 Elo+
Party 2
Neith
Neith
mommymanager91
Neith
Level 127
God Stats
8W - 14L
1,127 SR
Queue Stats
445W - 752L
1,263 Elo+
Solo
Team Averages
Level 83
1,324 SR
1,358 Elo+

VS

Team Averages
Level 111
1,681 SR
1,594 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Darkgarza
Horus
Level 154
God Stats
9W - 4L
1,660 SR
Queue Stats
1,019W - 901L
1,454 Elo+
Party 1
Geb
Geb
Doncho101
Geb
Level 109
God Stats
4W - 0L
1,668 SR
Queue Stats
405W - 403L
1,474 Elo+
Party 1
Mercury
Mercury
GALAPIN
Mercury
Level 28
God Stats
22W - 0L
2,087 SR
Queue Stats
329W - 28L
2,048 Elo+
Party 1
Shiva
Shiva
UKPaul
Shiva
Level 140
God Stats
19W - 20L
1,488 SR
Queue Stats
1,205W - 1,325L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EatBrìcks
Chang'e
11
0 / 4 / 2
6,124
1,021
7,224
11,236
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
6,028
1,005
1,805
5,294
1,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,091
1,015
6,574
6,926
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Tpotdan
Bellona
11
0 / 4 / 2
5,981
997
4,014
12,073
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 0
6,361
1,060
4,379
4,375
2,104
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 11
7,310
1,218
7,477
1,619
781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Darkgarza
Horus
12
2 / 0 / 11
6,768
1,128
5,330
4,239
5,202
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
0 / 1 / 14
7,292
1,215
4,481
8,724
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
GALAPIN
Mercury
13
10 / 0 / 3
9,269
1,545
12,105
7,583
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
UKPaul
Shiva
12
2 / 1 / 10
6,937
1,156
7,601
5,243
3,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
16
16
Deaths
2
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
11
7.5
W
Horus
Darkgarza
Horus
2
0
11
7.5
W
0
1
14
7
L
Chang'e
EatBrìcks
Chang'e
0
4
2
0.25
W
Mercury
GALAPIN
Mercury
10
0
3
11.5
L
1
4
0
0.25
L
0
2
1
0.25
L
Bellona
Tpotdan
Bellona
0
4
2
0.25
W
Shiva
UKPaul
Shiva
2
1
10
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,996
Damage
36,994
39,904
Taken
27,408
19,867
Mitigated
21,008
3,744
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,477
459
0
0
1,619
781
0
137
1,480
29,800
0
W
Horus
Darkgarza
Horus
5,330
2,233
1,360
1,220
4,239
5,202
0
1,203
2,850
0
7,523
W
4,481
584
0
1,672
8,724
8,068
0
2,150
6,330
10,628
0
L
Chang'e
EatBrìcks
Chang'e
7,224
719
1,118
1,324
11,236
4,312
0
3,720
7,516
19,700
0
W
Mercury
GALAPIN
Mercury
12,105
8,618
0
1,936
7,583
3,437
0
1,877
5,572
0
25,648
L
1,805
113
0
0
5,294
1,538
0
1,313
3,981
0
6,381
L
6,574
2,092
0
303
6,926
3,197
0
2,017
4,909
0
22,372
L
Bellona
Tpotdan
Bellona
4,014
1,158
0
560
12,073
8,716
0
3,304
8,769
0
7,421
W
Shiva
UKPaul
Shiva
7,601
913
179
1,097
5,243
3,520
0
1,140
3,952
0
19,035
L
4,379
2,486
157
282
4,375
2,104
0
1,604
2,771
0
14,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
37,576
107
Minions Killed
124
3
Camps Cleared
9
483,966
Distance Traveled
633,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,310
1,218
68
11
1
122,866
0
W
Horus
6,768
1,128
10
2
1
136,241
0
W
Geb
7,292
1,215
7
1
0
127,137
0
L
Chang'e
6,124
1,021
26
4
0
105,793
0
W
Mercury
9,269
1,545
21
4
7
131,997
0
L
Loki
6,028
1,005
7
1
0
69,417
0
L
Anhur
6,091
1,015
37
6
2
102,165
0
L
Bellona
5,981
997
10
2
1
108,996
0
W
Shiva
6,937
1,156
18
3
0
115,159
0
L
Neith
6,361
1,060
27
5
0
97,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role