Player Matchup

Charybdis
Charybdis
BLOODY-KNIGHT_76
Charybdis
Level 46
God Stats
2W - 3L
1,652 SR
Queue Stats
178W - 164L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
Pinkme109
Ao Kuang
Level 127
God Stats
15W - 19L
1,432 SR
Queue Stats
727W - 813L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
ShadowPaladinXX
Cthulhu
Level 6
God Stats
2W - 7L
1,489 SR
Queue Stats
3W - 15L
1,216 Elo+
Party 1
Team Averages
Level 60
1,524 SR
1,354 Elo+

VS

Team Averages
Level 56
1,506 SR
1,459 Elo+
Xbalanque
Xbalanque
Adrianzenn
Xbalanque
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
120W - 137L
1,519 Elo+
Solo
Mulan
Mulan
JewishFusion
Mulan
Level 54
God Stats
3W - 4L
1,372 SR
Queue Stats
27W - 44L
1,321 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hrnghsoup
Morgan Le Fay
Level 7
God Stats
2W - 2L
1,644 SR
Queue Stats
13W - 19L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
3 / 4 / 1
6,864
763
7,525
12,280
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Pinkme109
Ao Kuang
10
1 / 5 / 1
6,246
694
5,491
10,867
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 2
5,772
641
2,399
10,381
7,143
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adrianzenn
Xbalanque
13
7 / 1 / 5
8,316
924
15,288
8,925
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 7
7,142
794
3,713
6,906
6,598
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
hrnghsoup
Morgan Le Fay
12
4 / 1 / 9
7,624
847
8,737
6,431
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Adrianzenn
Xbalanque
7
1
5
9.5
L
Charybdis
3
4
1
0.88
W
3
2
7
3.25
L
Ao Kuang
Pinkme109
Ao Kuang
1
5
1
0.3
L
0
5
2
0.2
W
Morgan Le Fay
hrnghsoup
Morgan Le Fay
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
27,738
33,528
Taken
22,262
17,931
Mitigated
13,224
6,811
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Adrianzenn
Xbalanque
15,288
9,298
300
3,217
8,925
3,776
2,138
3,450
5,475
0
36,760
L
Charybdis
7,525
2,561
0
3,846
12,280
5,074
76
3,365
8,915
0
27,241
W
3,713
578
319
530
6,906
6,598
194
1,859
5,047
0
8,976
L
Ao Kuang
Pinkme109
Ao Kuang
5,491
2,123
0
2,965
10,867
5,714
0
4,361
6,506
17,075
4,588
L
2,399
561
0
0
10,381
7,143
0
1,164
9,217
7,425
0
W
Morgan Le Fay
hrnghsoup
Morgan Le Fay
8,737
2,302
76
953
6,431
2,850
1,031
2,212
4,219
24,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,882
Gold Earned
23,082
88
Minions Killed
88
0
Camps Cleared
0
421,428
Distance Traveled
461,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,316
924
45
5
0
151,820
0
L
Charybdis
6,864
763
37
4
0
139,263
1
W
Mulan
7,142
794
11
1
0
150,386
0
L
Ao Kuang
6,246
694
40
4
0
147,947
1
L
Cthulhu
5,772
641
11
1
0
134,218
0
W
Morgan Le Fay
7,624
847
32
4
0
158,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role