Player Matchup

Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold I
CoconuTree
Ne Zha
Gold I
Level 160
God Stats
0W - 1L
1,596 SR
Queue Stats
43W - 43L
1,656 MMR
Party 1
Ishtar
Ishtar
Gold IV
DrewBarrymore
Ishtar
Gold IV
Level 150
God Stats
4W - 6L
1,456 SR
Queue Stats
139W - 140L
1,455 MMR
Party 2
Ares
Ares
Gold II
ELIT3xWCHx30997
Ares
Gold II
Level 141
God Stats
15W - 24L
1,476 SR
Queue Stats
457W - 447L
1,570 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
jradisawesim
Baba Yaga
Platinum IV
Level 159
God Stats
4W - 3L
1,711 SR
Queue Stats
197W - 190L
1,692 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,548 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,548 SR
1,607 MMR
Shiva
Shiva
Gold IV
B4K3R 99
Shiva
Gold IV
Level 124
God Stats
1W - 0L
1,396 SR
Queue Stats
33W - 27L
1,731 MMR
Party 3
Eset
Eset
Gold II
Pablo_MP5K_QNK
Eset
Gold II
Level 124
God Stats
4W - 1L
1,717 SR
Queue Stats
122W - 120L
1,563 MMR
Solo
Cupid
Cupid
Gold I
Sebasteush
Cupid
Gold I
Level 62
God Stats
2W - 1L
1,474 SR
Queue Stats
139W - 132L
1,647 MMR
Solo
Arachne
Arachne
Gold III
Toxict1t13
Arachne
Gold III
Level 98
God Stats
28W - 17L
1,612 SR
Queue Stats
90W - 95L
1,600 MMR
Solo
Bacchus
Bacchus
Gold III
Zizanie
Bacchus
Gold III
Level 159
God Stats
7W - 5L
1,540 SR
Queue Stats
56W - 57L
1,492 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 2 / 0
3,269
654
2,219
5,517
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
CoconuTree
Ne Zha
5
0 / 1 / 0
3,249
650
1,166
3,642
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,393
679
1,135
3,191
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 1 / 0
2,747
549
299
1,553
558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
jradisawesim
Baba Yaga
6
0 / 0 / 0
3,468
694
558
1,003
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GebAthenaHadesKhepri

VS

Bans
SusanoThorTsukuyomiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
B4K3R 99
Shiva
7
2 / 0 / 1
4,342
868
3,390
4,203
1,705
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,572
714
620
1,540
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
6
2 / 0 / 0
3,500
700
1,209
958
209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Toxict1t13
Arachne
6
1 / 0 / 2
3,688
738
1,659
3,675
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Zizanie
Bacchus
6
0 / 0 / 2
3,753
751
1,346
3,734
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Shiva
B4K3R 99
Shiva
2
0
1
2.5
L
Ne Zha
CoconuTree
Ne Zha
0
1
0
0
L
0
1
0
0
L
0
1
0
0
W
0
0
0
0
W
Cupid
2
0
0
2
W
Arachne
Toxict1t13
Arachne
1
0
2
2
W
Bacchus
Zizanie
Bacchus
0
0
2
1
L
Baba Yaga
jradisawesim
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,377
Damage
8,224
14,906
Taken
14,110
4,165
Mitigated
5,449
6,363
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,219
134
0
3,216
5,517
1,317
0
0
5,517
16,993
0
W
Shiva
B4K3R 99
Shiva
3,390
898
0
1,990
4,203
1,705
0
2,136
2,067
0
22,652
L
Ne Zha
CoconuTree
Ne Zha
1,166
528
0
831
3,642
1,137
0
457
3,185
0
14,823
L
1,135
690
0
1,637
3,191
821
0
894
2,297
0
14,802
L
299
92
0
180
1,553
558
0
273
1,280
785
0
W
620
0
94
637
1,540
454
102
300
1,240
22,593
0
W
Cupid
1,209
708
87
700
958
209
0
99
859
0
14,702
W
Arachne
Toxict1t13
Arachne
1,659
1,321
0
1,155
3,675
1,021
0
433
3,242
0
11,946
W
Bacchus
Zizanie
Bacchus
1,346
270
0
1,512
3,734
2,060
0
108
3,626
8,583
2,662
L
Baba Yaga
jradisawesim
Baba Yaga
558
42
0
499
1,003
332
0
163
840
19,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,126
Gold Earned
18,855
130
Minions Killed
151
0
Camps Cleared
0
464,605
Distance Traveled
538,722
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,269
654
23
5
0
113,137
1
W
Shiva
4,342
868
40
8
0
109,163
1
L
Ne Zha
3,249
650
40
8
0
115,825
2
L
Ishtar
3,393
679
32
6
0
96,603
1
L
Ares
2,747
549
3
1
0
33,496
0
W
Eset
3,572
714
44
9
0
102,540
2
W
Cupid
3,500
700
27
5
0
92,368
0
W
Arachne
3,688
738
25
5
0
131,228
1
W
Bacchus
3,753
751
15
3
0
103,423
1
L
Baba Yaga
3,468
694
32
6
0
105,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role