Player Matchup

Rama
Rama
CharlieSAFC
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,452 Elo+
Solo
Horus
Horus
Okami555
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 92L
1,378 Elo+
Party 3
Sol
Sol
PasqualeIT
Sol
Level 78
God Stats
18W - 18L
1,344 SR
Queue Stats
77W - 95L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
PrivateHevy
Tsukuyomi
Level 83
God Stats
11W - 14L
1,401 SR
Queue Stats
69W - 77L
1,410 Elo+
Party 3
King Arthur
King Arthur
mccmio
King Arthur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,267 Elo+
Solo
Team Averages
Level 79
1,449 SR
1,377 Elo+

VS

Team Averages
Level 88
1,586 SR
1,367 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
IALLEGRO
Anubis
Level 147
God Stats
23W - 27L
1,427 SR
Queue Stats
233W - 272L
1,313 Elo+
Party 2
Sol
Sol
Kr1stalliks
Sol
Level 101
God Stats
4W - 1L
1,929 SR
Queue Stats
190W - 191L
1,460 Elo+
Party 1
Ravana
Ravana
xXUmBaLumBaXx
Ravana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,075 Elo+
Solo
Horus
Horus
ННКакойто
Horus
Level 41
God Stats
3W - 6L
1,576 SR
Queue Stats
113W - 117L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,484
463
5,073
7,812
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Okami555
Horus
10
0 / 2 / 4
6,784
485
4,043
11,221
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
12 / 0 / 2
9,559
683
12,867
8,562
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
PrivateHevy
Tsukuyomi
13
7 / 0 / 4
8,187
585
7,729
9,263
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
mccmio
King Arthur
13
3 / 0 / 6
7,902
564
5,153
12,334
10,490
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 5 / 0
6,755
483
4,676
12,060
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
IALLEGRO
Anubis
9
1 / 7 / 0
5,972
427
2,975
9,637
4,512
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,484
463
6,749
5,359
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 7 / 0
5,367
383
4,158
10,363
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
6,417
458
4,971
14,192
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
23
Kills
2
2
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
0
0
W
1
0
3
2.5
L
Anubis
IALLEGRO
Anubis
1
7
0
0.14
L
1
1
1
1.5
W
Horus
Okami555
Horus
0
2
4
1
W
12
0
2
13
W
Tsukuyomi
PrivateHevy
Tsukuyomi
7
0
4
9
W
King Arthur
mccmio
King Arthur
3
0
6
6
L
0
7
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,865
Damage
23,529
49,192
Taken
51,611
27,543
Mitigated
27,868
22,436
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,676
388
588
5,012
12,060
5,386
0
3,244
8,816
48,732
0
W
5,073
3,950
0
3,886
7,812
2,596
990
2,817
4,995
0
45,557
L
Anubis
IALLEGRO
Anubis
2,975
79
0
2,247
9,637
4,512
515
3,335
6,302
35,974
0
L
6,749
2,543
0
1,996
5,359
2,127
0
1,151
4,208
45,345
7,353
W
Horus
Okami555
Horus
4,043
2,322
987
4,021
11,221
7,314
200
4,213
7,008
0
23,265
W
12,867
6,512
0
6,780
8,562
3,433
2,905
1,537
7,025
79,564
7,971
W
Tsukuyomi
PrivateHevy
Tsukuyomi
7,729
2,245
0
5,642
9,263
3,710
0
204
9,059
0
55,259
W
King Arthur
mccmio
King Arthur
5,153
627
0
1,120
12,334
10,490
0
5,214
7,120
92
38,887
L
4,158
966
0
724
10,363
4,041
0
2,586
7,777
0
29,198
L
4,971
1,855
590
3,471
14,192
11,802
0
1,892
12,300
0
23,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
30,995
378
Minions Killed
301
0
Camps Cleared
0
1,306,890
Distance Traveled
1,138,132
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,755
483
84
6
0
213,711
6
W
Rama
6,484
463
66
5
0
248,595
0
L
Anubis
5,972
427
56
4
0
233,380
5
L
Sol
6,484
463
81
6
0
235,850
0
W
Horus
6,784
485
37
3
0
271,739
2
W
Sol
9,559
683
117
8
0
255,803
3
W
Tsukuyomi
8,187
585
92
7
0
282,177
1
W
King Arthur
7,902
564
66
5
0
248,576
0
L
Ravana
5,367
383
49
4
0
245,165
1
L
Horus
6,417
458
31
2
0
210,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role