Player Matchup

Hera
Hera
MasterosHere
Hera
Level 38
God Stats
1W - 1L
1,452 SR
Queue Stats
1W - 7L
1,021 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_Lucky_37
Sun Wukong
Level 28
God Stats
3W - 4L
1,345 SR
Queue Stats
38W - 71L
1,294 Elo+
Party 1
Neith
Neith
Piet91
Neith
Level 51
God Stats
67W - 60L
1,472 SR
Queue Stats
117W - 128L
1,349 Elo+
Solo
Kukulkan
Kukulkan
gangstakiller
Kukulkan
Level 89
God Stats
12W - 13L
1,252 SR
Queue Stats
62W - 80L
1,303 Elo+
Party 1
Nemesis
Nemesis
taskmaster17778
Nemesis
Level 62
God Stats
1W - 1L
1,837 SR
Queue Stats
46W - 34L
1,621 Elo+
Solo
Team Averages
Level 54
1,472 SR
1,318 Elo+

VS

Team Averages
Level 59
1,357 SR
1,372 Elo+
Kumbhakarna
Kumbhakarna
Guitas69
Kumbhakarna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,344 Elo+
Solo
Izanami
Izanami
Kapserii
Izanami
Level 36
God Stats
9W - 13L
1,127 SR
Queue Stats
44W - 45L
1,309 Elo+
Solo
Vulcan
Vulcan
SmerfPOL
Vulcan
Level 47
God Stats
5W - 2L
1,432 SR
Queue Stats
14W - 17L
1,336 Elo+
Solo
Mulan
Mulan
WkolHik
Mulan
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,492 Elo+
Solo
Susano
Susano
lSancakBeyl
Susano
Level 101
God Stats
4W - 11L
1,226 SR
Queue Stats
563W - 668L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
11,682
487
15,559
14,735
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mr_Lucky_37
Sun Wukong
17
2 / 6 / 3
11,501
479
11,683
27,349
23,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Piet91
Neith
14
4 / 5 / 2
10,467
436
16,030
19,823
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
gangstakiller
Kukulkan
17
4 / 10 / 2
11,431
476
16,926
19,747
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 4
10,835
451
13,680
24,354
9,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Guitas69
Kumbhakarna
18
6 / 4 / 18
12,697
529
9,775
25,338
35,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Kapserii
Izanami
20
11 / 3 / 8
13,679
570
22,241
22,585
10,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
SmerfPOL
Vulcan
18
9 / 3 / 5
12,171
507
20,844
15,937
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
WkolHik
Mulan
18
6 / 1 / 8
11,513
480
12,396
15,738
14,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
16
0 / 5 / 11
10,640
443
8,734
23,328
10,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
16
Kills
32
33
Deaths
16
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Guitas69
Kumbhakarna
6
4
18
3.75
W
Izanami
Kapserii
Izanami
11
3
8
5
L
3
6
6
1
L
Sun Wukong
Mr_Lucky_37
Sun Wukong
2
6
3
0.58
L
Neith
Piet91
Neith
4
5
2
1
W
Vulcan
SmerfPOL
Vulcan
9
3
5
3.83
W
Mulan
WkolHik
Mulan
6
1
8
10
L
Kukulkan
gangstakiller
Kukulkan
4
10
2
0.5
W
Susano
0
5
11
1.1
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,878
Damage
73,990
106,008
Taken
102,926
56,020
Mitigated
78,097
16,766
Healing
27,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Guitas69
Kumbhakarna
9,775
2,171
874
3,982
25,338
35,197
170
10,750
14,588
30,571
0
W
Izanami
Kapserii
Izanami
22,241
15,094
0
6,852
22,585
10,961
1,487
6,836
15,749
0
148,375
L
15,559
6,887
0
1,174
14,735
6,084
2,423
5,848
8,785
87,891
0
L
Sun Wukong
Mr_Lucky_37
Sun Wukong
11,683
2,123
0
5,415
27,349
23,160
1,565
4,274
22,344
0
75,110
L
Neith
Piet91
Neith
16,030
8,015
0
7,029
19,823
7,333
0
5,657
14,070
0
61,842
W
Vulcan
SmerfPOL
Vulcan
20,844
4,830
0
3,395
15,937
7,235
156
7,539
8,094
99,745
0
W
Mulan
WkolHik
Mulan
12,396
1,347
0
3,421
15,738
14,412
380
2,877
12,861
89
51,281
L
Kukulkan
gangstakiller
Kukulkan
16,926
1,260
0
1,404
19,747
9,492
820
9,782
9,858
98,301
0
W
Susano
8,734
2,050
0
8,724
23,328
10,292
0
5,046
18,282
21
83,405
L
13,680
6,360
0
1,744
24,354
9,951
0
5,777
18,428
0
103,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,916
Gold Earned
60,700
616
Minions Killed
554
0
Camps Cleared
0
2,135,034
Distance Traveled
2,272,444
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,697
529
35
1
0
445,580
0
W
Izanami
13,679
570
183
8
0
435,702
1
L
Hera
11,682
487
152
6
0
433,183
0
L
Sun Wukong
11,501
479
125
5
0
453,015
2
L
Neith
10,467
436
61
3
0
352,409
2
W
Vulcan
12,171
507
142
6
0
470,649
3
W
Mulan
11,513
480
84
4
0
439,963
5
L
Kukulkan
11,431
476
155
6
0
429,125
1
W
Susano
10,640
443
110
5
0
480,550
0
L
Nemesis
10,835
451
123
5
0
467,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role