Player Matchup

Shiva
Shiva
Masters
 
Shiva
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
yrellexE
Ravana
Masters
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
2,290 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 155
1,500 SR
1,763 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,620 SR
1,842 MMR
Fenrir
Fenrir
Gold I
GodMelanie
Fenrir
Gold I
Level 157
God Stats
6W - 3L
1,672 SR
Queue Stats
81W - 96L
1,759 MMR
Party 1
Janus
Janus
Platinum I
Xroth
Janus
Platinum I
Level 154
God Stats
3W - 3L
1,605 SR
Queue Stats
70W - 59L
2,005 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
l4zer
Ne Zha
Platinum II
Level 158
God Stats
11W - 11L
1,584 SR
Queue Stats
92W - 82L
1,763 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 1 / 6
11,344
756
11,369
14,005
14,440
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
 
The Morrigan
18
2 / 0 / 6
11,063
738
6,085
3,807
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
yrellexE
Ravana
17
4 / 3 / 5
11,319
755
12,039
15,716
21,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AchillesAtlasAo KuangBaron SamediAres

VS

Bans
Guan YuScyllaHorusThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GodMelanie
Fenrir
13
0 / 4 / 2
9,115
608
7,455
12,821
7,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Xroth
Janus
17
1 / 3 / 2
10,472
698
7,182
7,198
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
l4zer
Ne Zha
14
3 / 2 / 1
10,586
706
6,242
13,248
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
6
6
W
The Morrigan
 
The Morrigan
2
0
6
5
L
Fenrir
GodMelanie
Fenrir
0
4
2
0.25
L
Janus
Xroth
Janus
1
3
2
0.67
L
Ne Zha
l4zer
Ne Zha
3
2
1
1.75
W
Ravana
yrellexE
Ravana
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
20,879
33,528
Taken
33,267
37,792
Mitigated
23,039
12,388
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,369
2,027
524
4,396
14,005
14,440
424
3,941
10,064
55
33,924
W
The Morrigan
 
The Morrigan
6,085
640
89
1,434
3,807
2,336
1,462
766
3,041
73,917
1,119
L
Fenrir
GodMelanie
Fenrir
7,455
3,140
599
2,559
12,821
7,283
0
2,366
10,247
0
33,342
L
Janus
Xroth
Janus
7,182
287
0
930
7,198
3,725
0
1,713
5,347
63,702
0
L
Ne Zha
l4zer
Ne Zha
6,242
1,143
0
3,322
13,248
12,031
0
2,016
10,891
0
26,720
W
Ravana
yrellexE
Ravana
12,039
2,895
1,985
3,960
15,716
21,016
0
2,508
13,018
2,065
28,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
30,173
216
Minions Killed
207
0
Camps Cleared
0
893,219
Distance Traveled
856,738
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,344
756
45
3
0
305,736
1
W
The Morrigan
11,063
738
133
9
0
288,926
1
L
Fenrir
9,115
608
32
2
0
266,342
3
L
Janus
10,472
698
140
9
0
292,477
3
L
Ne Zha
10,586
706
35
2
0
297,919
4
W
Ravana
11,319
755
38
3
0
298,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role