Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HyperGrowBR
Fenrir
Level 12
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 8L
1,147 Elo+
Party 4
Ishtar
Ishtar
SixxFivee
Ishtar
Level 60
God Stats
1W - 2L
1,342 SR
Queue Stats
3W - 15L
1,192 Elo+
Party 4
King Arthur
King Arthur
plomo768perplejo
King Arthur
Level 66
God Stats
2W - 2L
1,537 SR
Queue Stats
34W - 55L
1,319 Elo+
Party 2
Team Averages
Level 56
1,426 SR
1,331 Elo+

VS

Team Averages
Level 70
1,539 SR
1,361 Elo+
Sun Wukong
Sun Wukong
CraN4uY
Sun Wukong
Level 128
God Stats
5W - 2L
1,478 SR
Queue Stats
104W - 106L
1,440 Elo+
Solo
Geb
Geb
Mauuv
Geb
Level 39
God Stats
1W - 3L
1,668 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 3
Medusa
Medusa
Vtverona
Medusa
Level 48
God Stats
9W - 4L
1,633 SR
Queue Stats
52W - 63L
1,452 Elo+
Party 3
Poseidon
Poseidon
WinezFN
Poseidon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 161L
1,320 Elo+
Party 1
Thanatos
Thanatos
kommaah
Thanatos
Level 73
God Stats
4W - 4L
1,415 SR
Queue Stats
135W - 177L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 1
4,948
495
1,733
7,225
3,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
 
Sol
8
1 / 1 / 1
4,940
494
4,549
6,076
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 1 / 0
4,708
471
561
6,398
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
SixxFivee
Ishtar
2
0 / 2 / 0
3,573
357
234
2,282
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
plomo768perplejo
King Arthur
6
0 / 6 / 0
4,422
442
1,882
8,671
3,455
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CraN4uY
Sun Wukong
11
5 / 0 / 1
7,132
713
7,527
7,125
5,247
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
Mauuv
Geb
8
1 / 0 / 4
5,812
581
2,276
5,065
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Vtverona
Medusa
9
1 / 0 / 2
5,378
538
4,469
5,010
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
WinezFN
Poseidon
10
2 / 0 / 2
6,044
604
2,695
4,228
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
kommaah
Thanatos
9
2 / 2 / 2
5,799
580
1,715
8,218
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
L
Sol
 
Sol
1
1
1
1.5
W
Sun Wukong
CraN4uY
Sun Wukong
5
0
1
5.5
L
Fenrir
0
1
0
0
W
Geb
Mauuv
Geb
1
0
4
3
L
Ishtar
SixxFivee
Ishtar
0
2
0
0
W
Medusa
Vtverona
Medusa
1
0
2
2
W
Poseidon
WinezFN
Poseidon
2
0
2
3
W
Thanatos
kommaah
Thanatos
2
2
2
1.5
L
King Arthur
plomo768perplejo
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,959
Damage
18,682
30,652
Taken
29,646
11,986
Mitigated
14,019
6,829
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,733
1,255
341
2,338
7,225
3,956
0
1,450
5,775
0
18,654
L
Sol
 
Sol
4,549
1,054
0
2,103
6,076
1,801
0
1,676
4,400
24,914
0
W
Sun Wukong
CraN4uY
Sun Wukong
7,527
2,676
0
1,968
7,125
5,247
61
1,164
5,961
0
42,796
L
Fenrir
561
100
0
1,667
6,398
2,246
0
306
6,092
0
25,457
W
Geb
Mauuv
Geb
2,276
213
1,430
1,936
5,065
2,183
458
521
4,544
16,476
0
L
Ishtar
SixxFivee
Ishtar
234
150
0
205
2,282
528
0
510
1,772
0
4,050
W
Medusa
Vtverona
Medusa
4,469
1,734
0
2,106
5,010
1,690
748
187
4,823
0
35,837
W
Poseidon
WinezFN
Poseidon
2,695
86
0
1,465
4,228
1,338
202
1,333
2,895
38,562
0
W
Thanatos
kommaah
Thanatos
1,715
279
0
6,858
8,218
3,561
0
1,344
6,874
0
34,614
L
King Arthur
plomo768perplejo
King Arthur
1,882
372
0
175
8,671
3,455
0
1,029
7,642
0
15,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,591
Gold Earned
30,165
150
Minions Killed
301
0
Camps Cleared
0
782,853
Distance Traveled
975,898
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,948
495
32
3
0
211,332
0
L
Sol
4,940
494
40
4
0
193,549
0
W
Sun Wukong
7,132
713
89
9
0
213,837
0
L
Fenrir
4,708
471
50
5
0
129,721
2
W
Geb
5,812
581
21
2
0
196,531
3
L
Ishtar
3,573
357
7
1
0
52,635
1
W
Medusa
5,378
538
56
6
0
166,812
3
W
Poseidon
6,044
604
64
6
0
194,672
2
W
Thanatos
5,799
580
71
7
0
204,046
0
L
King Arthur
4,422
442
21
2
0
195,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role