Player Matchup

Sun Wukong
Sun Wukong
Diamond V
ERZWxlf
Sun Wukong
Diamond V
Level 119
God Stats
5W - 0L
2,023 SR
Queue Stats
127W - 162L
2,212 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond III
Fimior
Baba Yaga
Diamond III
Level 157
God Stats
20W - 16L
1,614 SR
Queue Stats
208W - 165L
2,370 MMR
Solo
Bellona
Bellona
Platinum V
Serqeŧ
Bellona
Platinum V
Level 125
God Stats
11W - 15L
1,422 SR
Queue Stats
165W - 211L
1,830 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,687 SR
2,137 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,671 SR
1,704 MMR
Hercules
Hercules
Gold I
DeaThNocture
Hercules
Gold I
Level 145
God Stats
0W - 1L
1,701 SR
Queue Stats
11W - 5L
1,825 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
Quafe
Gilgamesh
Bronze III
Level 160
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Vulcan
Vulcan
Platinum II
cabani
Vulcan
Platinum II
Level 81
God Stats
7W - 7L
1,705 SR
Queue Stats
26W - 27L
1,787 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ERZWxlf
Sun Wukong
20
1 / 2 / 5
15,649
602
19,915
35,726
46,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Fimior
Baba Yaga
20
3 / 1 / 4
18,209
700
38,110
19,819
12,090
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
Serqeŧ
Bellona
20
3 / 3 / 2
17,109
658
28,294
32,440
38,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AchillesAo KuangBaron SamediChang'eAh Muzen Cab

VS

Bans
HorusShivaAresGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeaThNocture
Hercules
20
3 / 2 / 2
15,734
605
21,489
39,969
52,434
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Quafe
Gilgamesh
20
1 / 1 / 4
16,936
651
23,301
37,000
50,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
cabani
Vulcan
20
2 / 4 / 3
16,564
637
30,756
20,810
10,105
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
6
6
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
DeaThNocture
Hercules
3
2
2
2
W
Sun Wukong
ERZWxlf
Sun Wukong
1
2
5
1.75
W
Baba Yaga
Fimior
Baba Yaga
3
1
4
5
L
Gilgamesh
Quafe
Gilgamesh
1
1
4
3
W
Bellona
Serqeŧ
Bellona
3
3
2
1.33
L
Vulcan
cabani
Vulcan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,319
Damage
75,546
87,985
Taken
97,779
97,588
Mitigated
113,064
19,945
Healing
29,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DeaThNocture
Hercules
21,489
4,160
0
19,503
39,969
52,434
433
14,730
25,239
287
39,003
W
Sun Wukong
ERZWxlf
Sun Wukong
19,915
3,078
0
8,860
35,726
46,633
651
13,572
20,252
404
64,632
W
Baba Yaga
Fimior
Baba Yaga
38,110
967
0
3,944
19,819
12,090
1,492
6,775
12,625
177,051
0
L
Gilgamesh
Quafe
Gilgamesh
23,301
4,274
2,993
3,569
37,000
50,525
0
17,918
19,082
5,945
62,442
W
Bellona
Serqeŧ
Bellona
28,294
7,152
2,900
4,241
32,440
38,865
1,487
12,514
19,283
11,371
66,476
L
Vulcan
cabani
Vulcan
30,756
7,141
0
3,104
20,810
10,105
1,008
9,895
10,915
159,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
49,234
373
Minions Killed
320
0
Camps Cleared
0
1,649,570
Distance Traveled
1,631,376
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,734
605
40
2
0
584,629
7
W
Sun Wukong
15,649
602
59
2
0
573,207
6
W
Baba Yaga
18,209
700
238
9
0
543,914
2
L
Gilgamesh
16,936
651
58
2
0
543,731
6
W
Bellona
17,109
658
76
3
0
532,449
2
L
Vulcan
16,564
637
222
9
0
503,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role