Player Matchup

Arachne
Arachne
Ashley Wood 07
Arachne
Level 49
God Stats
52W - 65L
1,398 SR
Queue Stats
106W - 132L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
LAWilson8
Kukulkan
Level 104
God Stats
16W - 10L
1,539 SR
Queue Stats
557W - 679L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
Tempaaaah x
Danzaburou
Level 82
God Stats
39W - 39L
1,429 SR
Queue Stats
233W - 334L
1,288 Elo+
Party 1
Skadi
Skadi
bySylexX
Skadi
Level 105
God Stats
7W - 2L
1,710 SR
Queue Stats
207W - 226L
1,356 Elo+
Solo
Nu Wa
Nu Wa
wNEOw17
Nu Wa
Level 36
God Stats
1W - 0L
1,244 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 75
1,464 SR
1,359 Elo+

VS

Team Averages
Level 52
1,395 SR
1,550 Elo+
Cthulhu
Cthulhu
Biped3577
Cthulhu
Level 14
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 2
Yemoja
Yemoja
Estufu
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,721 Elo+
Party 2
Ne Zha
Ne Zha
Laurette-_-78
Ne Zha
Level 111
God Stats
34W - 45L
1,409 SR
Queue Stats
458W - 519L
1,361 Elo+
Solo
Anubis
Anubis
Noctis927
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,187 Elo+
Solo
Ishtar
Ishtar
Xatugames3
Ishtar
Level 33
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 4L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
11,508
523
9,621
15,591
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
LAWilson8
Kukulkan
20
7 / 0 / 4
13,034
592
15,159
7,713
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Tempaaaah x
Danzaburou
16
2 / 1 / 8
10,823
492
18,270
15,912
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
bySylexX
Skadi
18
1 / 5 / 6
11,852
539
18,013
15,960
6,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
wNEOw17
Nu Wa
16
3 / 0 / 7
10,007
455
11,837
7,851
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biped3577
Cthulhu
16
2 / 3 / 3
10,055
457
6,884
19,892
18,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Estufu
Yemoja
14
1 / 3 / 1
9,267
421
7,092
22,749
24,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 1
9,966
453
10,374
24,825
13,652
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Noctis927
Anubis
16
1 / 4 / 3
9,708
441
4,526
16,331
9,179
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Xatugames3
Ishtar
14
1 / 5 / 2
8,514
387
9,315
22,724
9,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
8
8
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Cthulhu
Biped3577
Cthulhu
2
3
3
1.17
L
Yemoja
Estufu
Yemoja
1
3
1
0.5
W
Kukulkan
LAWilson8
Kukulkan
7
0
4
9
L
3
4
1
0.88
L
Anubis
Noctis927
Anubis
1
4
3
0.63
W
Danzaburou
Tempaaaah x
Danzaburou
2
1
8
6
L
Ishtar
Xatugames3
Ishtar
1
5
2
0.4
W
Skadi
bySylexX
Skadi
1
5
6
0.8
W
Nu Wa
wNEOw17
Nu Wa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,900
Damage
38,191
63,027
Taken
106,521
26,555
Mitigated
76,115
14,527
Healing
37,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,621
6,156
0
2,180
15,591
6,877
385
3,007
12,584
0
91,438
L
Cthulhu
Biped3577
Cthulhu
6,884
611
1,597
4,934
19,892
18,996
0
2,326
17,566
61,027
0
L
Yemoja
Estufu
Yemoja
7,092
1,173
5,610
3,565
22,749
24,350
105
6,467
16,282
38,978
0
W
Kukulkan
LAWilson8
Kukulkan
15,159
990
0
2,886
7,713
3,959
720
2,540
5,173
123,298
0
L
10,374
1,574
0
7,771
24,825
13,652
0
5,959
18,866
0
95,849
L
Anubis
Noctis927
Anubis
4,526
122
0
6,131
16,331
9,179
0
7,940
8,391
74,778
0
W
Danzaburou
Tempaaaah x
Danzaburou
18,270
7,472
0
6,637
15,912
6,114
1,737
4,631
11,281
0
89,590
L
Ishtar
Xatugames3
Ishtar
9,315
4,532
0
7,405
22,724
9,938
184
4,304
18,420
0
74,960
W
Skadi
bySylexX
Skadi
18,013
9,485
0
2,284
15,960
6,730
1,074
6,079
9,881
0
93,663
W
Nu Wa
wNEOw17
Nu Wa
11,837
3,063
0
540
7,851
2,875
189
2,784
5,067
44,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,224
Gold Earned
47,510
627
Minions Killed
531
0
Camps Cleared
0
2,208,113
Distance Traveled
1,907,562
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,508
523
123
6
0
531,651
0
L
Cthulhu
10,055
457
122
6
0
399,958
2
L
Yemoja
9,267
421
41
2
0
397,571
2
W
Kukulkan
13,034
592
187
9
0
456,341
3
L
Ne Zha
9,966
453
131
6
0
422,247
5
L
Anubis
9,708
441
126
6
0
347,530
4
W
Danzaburou
10,823
492
117
5
0
412,230
2
L
Ishtar
8,514
387
111
5
0
340,256
4
W
Skadi
11,852
539
145
7
0
355,523
4
W
Nu Wa
10,007
455
55
3
0
452,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role