Player Matchup

Baron Samedi
Baron Samedi
Diesalot128
Baron Samedi
Level 84
God Stats
17W - 19L
1,498 SR
Queue Stats
269W - 281L
1,573 Elo+
Solo
Bacchus
Bacchus
Jewse
Bacchus
Level 85
God Stats
24W - 13L
1,730 SR
Queue Stats
112W - 139L
1,492 Elo+
Solo
Awilix
Awilix
TheMadHatter37
Awilix
Level 129
God Stats
3W - 1L
1,672 SR
Queue Stats
54W - 37L
1,511 Elo+
Solo
Chaac
Chaac
jrgrtr100
Chaac
Level 126
God Stats
2W - 2L
1,411 SR
Queue Stats
199W - 208L
1,468 Elo+
Solo
Ullr
Ullr
sanakot
Ullr
Level 141
God Stats
4W - 0L
1,617 SR
Queue Stats
15W - 18L
1,463 Elo+
Solo
Team Averages
Level 113
1,586 SR
1,502 Elo+

VS

Team Averages
Level 104
1,491 SR
1,501 Elo+
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Illidyar
Neith
Level 93
God Stats
1W - 2L
1,491 SR
Queue Stats
72W - 67L
1,517 Elo+
Solo
Awilix
Awilix
Nicooas093
Awilix
Level 98
God Stats
31W - 28L
1,523 SR
Queue Stats
401W - 389L
1,483 Elo+
Solo
The Morrigan
The Morrigan
unfunballs969696
The Morrigan
Level 82
God Stats
0W - 3L
1,265 SR
Queue Stats
303W - 340L
1,494 Elo+
Solo
Maui
Maui
我今年七岁
Maui
Level 127
God Stats
8W - 6L
1,677 SR
Queue Stats
778W - 851L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diesalot128
Baron Samedi
16
7 / 1 / 3
9,946
553
12,746
8,637
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Jewse
Bacchus
15
5 / 0 / 8
9,769
543
7,320
11,231
15,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 11
9,792
544
11,841
13,292
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
jrgrtr100
Chaac
17
3 / 1 / 1
10,729
596
12,356
17,171
19,712
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
sanakot
Ullr
15
1 / 2 / 9
9,286
516
9,995
15,887
6,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 2 / 1
9,651
536
9,150
15,332
19,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Illidyar
Neith
14
1 / 4 / 1
8,750
486
9,105
11,150
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Nicooas093
Awilix
14
0 / 5 / 3
8,419
468
10,182
16,557
7,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
unfunballs969696
The Morrigan
15
3 / 4 / 0
8,963
498
6,484
9,101
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 1
7,348
408
2,659
19,808
22,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
W
Baron Samedi
Diesalot128
Baron Samedi
7
1
3
8.5
L
Neith
Illidyar
Neith
1
4
1
0.38
W
Bacchus
Jewse
Bacchus
5
0
8
9
L
Awilix
Nicooas093
Awilix
0
5
3
0.3
W
3
1
11
8.5
W
Chaac
jrgrtr100
Chaac
3
1
1
3.5
W
Ullr
sanakot
Ullr
1
2
9
2.75
L
The Morrigan
unfunballs969696
The Morrigan
3
4
0
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,258
Damage
37,580
66,218
Taken
71,948
52,608
Mitigated
60,274
21,586
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,150
1,569
58
6,856
15,332
19,861
0
792
14,540
0
87,346
W
Baron Samedi
Diesalot128
Baron Samedi
12,746
806
3,866
3,239
8,637
4,743
318
1,337
7,300
83,145
0
L
Neith
Illidyar
Neith
9,105
3,562
0
2,602
11,150
5,723
0
2,386
8,764
0
78,906
W
Bacchus
Jewse
Bacchus
7,320
1,494
875
2,889
11,231
15,292
228
2,879
8,059
33,433
0
L
Awilix
Nicooas093
Awilix
10,182
3,288
0
250
16,557
7,250
204
2,629
13,928
0
79,111
W
11,841
4,597
0
1,285
13,292
5,940
966
2,108
11,184
0
84,195
W
Chaac
jrgrtr100
Chaac
12,356
3,547
0
5,859
17,171
19,712
123
1,278
15,893
0
92,234
W
Ullr
sanakot
Ullr
9,995
3,194
0
3,573
15,887
6,921
233
2,155
13,732
0
80,848
L
The Morrigan
unfunballs969696
The Morrigan
6,484
1,473
0
401
9,101
4,473
0
4,649
4,412
65,521
1,535
L
2,659
1,057
267
4,115
19,808
22,967
0
9,570
10,238
14,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,522
Gold Earned
43,131
573
Minions Killed
543
0
Camps Cleared
0
1,852,623
Distance Traveled
1,735,530
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,651
536
139
8
0
381,722
7
W
Baron Samedi
9,946
553
132
7
0
360,889
4
L
Neith
8,750
486
141
8
0
334,788
5
W
Bacchus
9,769
543
48
3
0
381,115
2
L
Awilix
8,419
468
123
7
0
374,867
2
W
Awilix
9,792
544
108
6
0
424,804
2
W
Chaac
10,729
596
172
10
0
348,593
0
W
Ullr
9,286
516
113
6
0
337,222
3
L
The Morrigan
8,963
498
122
7
0
312,075
5
L
Maui
7,348
408
18
1
0
332,078
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role