Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CALBOSS_Tdot
Sobek
Level 107
God Stats
2W - 4L
1,390 SR
Queue Stats
655W - 655L
1,409 Elo+
Solo
Bastet
Bastet
MrSmuckle
Bastet
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 43L
1,453 Elo+
Solo
Apollo
Apollo
ZailKnight
Apollo
Level 93
God Stats
4W - 2L
1,904 SR
Queue Stats
161W - 196L
1,486 Elo+
Solo
Olorun
Olorun
smokedavinci80
Olorun
Level 160
God Stats
0W - 2L
1,277 SR
Queue Stats
73W - 74L
1,453 Elo+
Solo
Team Averages
Level 127
1,514 SR
1,460 Elo+

VS

Team Averages
Level 131
1,463 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BLiND2FEAR
Ah Muzen Cab
Level 160
God Stats
3W - 3L
1,850 SR
Queue Stats
142W - 120L
1,490 Elo+
Party 1
Scylla
Scylla
BatGirl333
Scylla
Level 86
God Stats
4W - 3L
1,215 SR
Queue Stats
139W - 133L
1,447 Elo+
Party 1
Maui
Maui
CC F0X
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Formidable_MrNip
Baron Samedi
Level 120
God Stats
1W - 1L
1,251 SR
Queue Stats
55W - 61L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
0 / 2 / 5
9,051
566
8,716
14,443
14,866
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 5 / 3
10,328
646
8,935
22,469
32,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
MrSmuckle
Bastet
15
2 / 5 / 2
8,888
556
8,976
15,528
6,674
Apollo
ZailKnight
Apollo
17
3 / 10 / 3
10,205
638
16,882
21,975
9,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 5
9,786
612
14,622
20,427
9,784
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
8 / 3 / 15
11,545
722
17,907
17,305
10,183
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
BLiND2FEAR
Ah Muzen Cab
18
8 / 3 / 13
11,424
714
23,673
20,418
12,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
BatGirl333
Scylla
18
1 / 2 / 20
10,622
664
10,090
10,432
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
CC F0X
Maui
17
2 / 2 / 22
11,524
720
7,205
23,766
27,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Formidable_MrNip
Baron Samedi
20
8 / 1 / 17
11,837
740
22,924
15,810
11,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
9
Kills
27
28
Deaths
11
18
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
5
1.25
W
Loki
 
Loki
8
3
15
5.17
W
Ah Muzen Cab
BLiND2FEAR
Ah Muzen Cab
8
3
13
4.83
W
Scylla
BatGirl333
Scylla
1
2
20
5.5
L
2
5
3
0.7
W
Maui
CC F0X
Maui
2
2
22
6.5
W
Baron Samedi
Formidable_MrNip
Baron Samedi
8
1
17
16.5
L
Bastet
MrSmuckle
Bastet
2
5
2
0.6
L
Apollo
ZailKnight
Apollo
3
10
3
0.45
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,131
Damage
81,799
94,842
Taken
87,731
73,530
Mitigated
66,988
31,367
Healing
40,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,716
788
1,873
6,404
14,443
14,866
0
4,566
9,877
160
16,414
W
Loki
 
Loki
17,907
2,095
3,024
2,424
17,305
10,183
996
3,632
13,673
0
37,716
W
Ah Muzen Cab
BLiND2FEAR
Ah Muzen Cab
23,673
9,800
838
7,724
20,418
12,128
3,555
5,972
14,446
0
48,652
W
Scylla
BatGirl333
Scylla
10,090
2,663
779
266
10,432
5,592
1,402
2,208
8,224
24,577
0
L
8,935
498
1,420
4,494
22,469
32,366
0
8,960
13,509
18,601
0
W
Maui
CC F0X
Maui
7,205
1,112
1,549
3,546
23,766
27,408
150
6,256
17,510
12,146
0
W
Baron Samedi
Formidable_MrNip
Baron Samedi
22,924
1,507
12,580
7,539
15,810
11,677
1,532
5,670
10,140
43,619
0
L
Bastet
MrSmuckle
Bastet
8,976
1,489
433
2,778
15,528
6,674
0
6,664
8,864
21
18,002
L
Apollo
ZailKnight
Apollo
16,882
7,888
293
3,484
21,975
9,840
0
12,706
9,269
0
36,457
L
14,622
8,050
2,765
7,423
20,427
9,784
0
7,323
13,104
27,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,258
Gold Earned
56,952
155
Minions Killed
152
0
Camps Cleared
0
1,273,210
Distance Traveled
1,558,058
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,051
566
25
2
0
245,858
0
W
Loki
11,545
722
34
2
0
336,990
2
W
Ah Muzen Cab
11,424
714
26
2
0
298,917
0
W
Scylla
10,622
664
45
3
0
286,339
1
L
Sobek
10,328
646
24
2
0
280,399
0
W
Maui
11,524
720
8
1
0
309,689
2
W
Baron Samedi
11,837
740
39
2
0
326,123
1
L
Bastet
8,888
556
32
2
0
272,507
0
L
Apollo
10,205
638
40
3
0
233,717
2
L
Olorun
9,786
612
34
2
0
240,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role