Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Alexey_174
Hades
Level 65
God Stats
1W - 5L
1,396 SR
Queue Stats
31W - 50L
1,340 Elo+
Solo
Nemesis
Nemesis
Exiled-_-Pharaoh
Nemesis
Level 106
God Stats
2W - 1L
1,457 SR
Queue Stats
64W - 70L
1,336 Elo+
Party 1
Izanami
Izanami
SILENT-CUTTER-91
Izanami
Level 123
God Stats
8W - 1L
1,705 SR
Queue Stats
125W - 167L
1,272 Elo+
Party 1
Horus
Horus
SVIXN_16
Horus
Level 118
God Stats
4W - 3L
1,435 SR
Queue Stats
263W - 262L
1,441 Elo+
Party 1
Team Averages
Level 107
1,499 SR
1,378 Elo+

VS

Team Averages
Level 105
1,514 SR
1,224 Elo+
King Arthur
King Arthur
Censora
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
988 Elo+
Party 2
Olorun
Olorun
ElCapitan6969
Olorun
Level 6
God Stats
0W - 1L
1,761 SR
Queue Stats
4W - 8L
988 Elo+
Party 2
Geb
Geb
Liivan_96
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,408 Elo+
Solo
Set
Set
adamdlc
Set
Level 144
God Stats
1W - 4L
1,295 SR
Queue Stats
427W - 483L
1,340 Elo+
Solo
Skadi
Skadi
specldark
Skadi
Level 160
God Stats
335W - 349L
1,516 SR
Queue Stats
607W - 690L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 1 / 13
12,411
540
20,700
25,179
25,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
17
12 / 3 / 13
12,422
540
23,473
21,645
12,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 2 / 11
11,804
513
12,508
22,101
10,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 2 / 9
12,812
557
15,366
19,763
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
SVIXN_16
Horus
15
2 / 2 / 18
11,319
492
9,049
21,634
27,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Censora
King Arthur
16
2 / 5 / 1
10,324
449
17,858
21,285
26,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 11 / 3
9,808
426
15,194
23,761
11,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 2
7,956
346
7,236
27,070
16,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
14
1 / 7 / 4
9,434
410
10,767
21,031
9,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
specldark
Skadi
15
4 / 5 / 2
9,485
412
16,200
17,910
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
35
Kills
9
10
Deaths
35
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
13
16.5
W
Hades
12
3
13
6.17
L
King Arthur
Censora
King Arthur
2
5
1
0.5
L
1
11
3
0.23
W
4
2
11
4.75
L
1
7
2
0.29
W
7
2
9
5.75
W
Horus
SVIXN_16
Horus
2
2
18
5.5
L
Set
1
7
4
0.43
L
Skadi
specldark
Skadi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,096
Damage
67,255
110,322
Taken
111,057
85,985
Mitigated
71,092
49,879
Healing
23,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
20,700
6,074
0
13,062
25,179
25,133
296
5,204
19,975
0
72,987
W
Hades
23,473
1,493
3,938
11,020
21,645
12,696
2,887
7,861
13,784
84,706
0
L
King Arthur
Censora
King Arthur
17,858
2,889
0
1,168
21,285
26,796
117
4,045
17,240
0
78,060
L
15,194
6,825
229
4,998
23,761
11,674
349
6,210
17,551
68,596
6,193
W
12,508
5,365
0
2,103
22,101
10,523
867
3,173
18,928
26
112,375
L
7,236
169
829
6,282
27,070
16,251
0
5,543
21,527
27,166
0
W
15,366
9,576
0
10,044
19,763
9,677
9,180
4,274
15,489
0
128,585
W
Horus
SVIXN_16
Horus
9,049
2,973
2,180
7,532
21,634
27,956
0
2,047
19,137
247
26,943
L
Set
10,767
4,254
0
4,597
21,031
9,739
483
4,082
16,949
0
68,363
L
Skadi
specldark
Skadi
16,200
5,816
0
5,157
17,910
6,632
150
4,031
13,879
0
65,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,768
Gold Earned
47,007
565
Minions Killed
435
0
Camps Cleared
0
2,192,560
Distance Traveled
1,861,550
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,411
540
96
4
0
469,616
3
W
Hades
12,422
540
101
4
0
418,084
8
L
King Arthur
10,324
449
119
5
0
403,077
4
L
Olorun
9,808
426
102
4
0
346,918
5
W
Nemesis
11,804
513
128
6
0
513,336
3
L
Geb
7,956
346
25
1
0
342,537
6
W
Izanami
12,812
557
198
9
0
388,786
2
W
Horus
11,319
492
42
2
0
402,738
0
L
Set
9,434
410
105
5
0
412,736
4
L
Skadi
9,485
412
84
4
0
356,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role