Player Matchup

Janus
Janus
LillLillFrank
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,533 Elo+
Party 2
Izanami
Izanami
SweetRedEyes
Izanami
Level 114
God Stats
24W - 16L
1,572 SR
Queue Stats
55W - 52L
1,479 Elo+
Party 2
Odin
Odin
WhyNotOak
Odin
Level 124
God Stats
2W - 0L
1,726 SR
Queue Stats
12W - 2L
1,825 Elo+
Party 2
Team Averages
Level 89
1,599 SR
1,612 Elo+

VS

Team Averages
Level 66
1,476 SR
1,490 Elo+
Tyr
Tyr
AkezzX
Tyr
Level 59
God Stats
4W - 6L
1,713 SR
Queue Stats
78W - 98L
1,465 Elo+
Party 1
Neith
Neith
Gost145742
Neith
Level 56
God Stats
21W - 28L
1,498 SR
Queue Stats
58W - 76L
1,471 Elo+
Party 1
Sol
Sol
Jangooooo
Sol
Level 83
God Stats
3W - 3L
1,217 SR
Queue Stats
9W - 9L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
8,895
741
6,974
11,834
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SweetRedEyes
Izanami
14
8 / 2 / 4
9,990
833
10,063
13,093
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
4 / 1 / 9
9,939
828
12,250
15,239
15,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AkezzX
Tyr
12
4 / 7 / 4
8,778
732
12,318
16,061
18,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
13
2 / 6 / 4
8,275
690
10,076
11,400
5,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 5
8,463
705
8,346
9,454
3,963
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
8
9
Deaths
16
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
AkezzX
Tyr
4
7
4
0.86
L
Neith
2
6
4
0.67
L
2
3
5
1.5
W
4
6
5
1.08
W
Izanami
SweetRedEyes
Izanami
8
2
4
5
W
Odin
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
30,740
40,166
Taken
36,915
26,141
Mitigated
27,743
7,036
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AkezzX
Tyr
12,318
2,278
0
891
16,061
18,335
36
2,274
13,787
92
21,766
L
Neith
10,076
4,829
0
2,780
11,400
5,445
208
2,386
9,014
0
31,931
L
8,346
3,092
0
3,060
9,454
3,963
612
2,359
7,095
30,315
0
W
6,974
1,222
0
1,492
11,834
4,968
322
2,659
9,175
28,417
0
W
Izanami
SweetRedEyes
Izanami
10,063
6,541
0
3,478
13,093
5,938
773
2,116
10,977
0
43,201
W
Odin
12,250
3,824
0
2,066
15,239
15,235
0
4,028
11,211
0
28,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
25,516
134
Minions Killed
118
0
Camps Cleared
0
680,471
Distance Traveled
627,662
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,778
732
19
2
0
232,957
2
L
Neith
8,275
690
47
4
0
198,581
3
L
Sol
8,463
705
52
4
0
196,124
0
W
Janus
8,895
741
48
4
0
206,305
0
W
Izanami
9,990
833
58
5
0
225,723
3
W
Odin
9,939
828
28
2
0
248,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role