Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MarziaPie
Bakasura
Level 85
God Stats
1W - 2L
1,493 SR
Queue Stats
48W - 66L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
beechybeach
Sun Wukong
Level 103
God Stats
1W - 4L
1,176 SR
Queue Stats
66W - 88L
1,414 Elo+
Party 1
Team Averages
Level 77
1,390 SR
1,435 Elo+

VS

Team Averages
Level 93
1,492 SR
1,467 Elo+
Chaac
Chaac
BABYISTRIPLE
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,408 Elo+
Solo
Ullr
Ullr
TheRedFly
Ullr
Level 98
God Stats
4W - 1L
1,803 SR
Queue Stats
49W - 42L
1,513 Elo+
Solo
Zeus
Zeus
WarlorDGamErs
Zeus
Level 123
God Stats
3W - 4L
1,173 SR
Queue Stats
92W - 98L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 5 / 4
12,316
648
16,396
12,844
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MarziaPie
Bakasura
17
3 / 6 / 2
12,131
638
9,523
20,095
12,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
beechybeach
Sun Wukong
19
4 / 3 / 1
12,336
649
16,531
19,506
23,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
13,184
694
12,289
22,645
18,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
20
5 / 2 / 7
13,625
717
13,040
13,540
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 4
13,544
713
21,830
16,607
7,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
14
14
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
4
0.6
W
2
2
8
3
L
Bakasura
MarziaPie
Bakasura
3
6
2
0.67
W
Ullr
5
2
7
4.25
W
7
4
4
2.25
L
Sun Wukong
beechybeach
Sun Wukong
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,450
Damage
47,159
52,445
Taken
52,792
41,361
Mitigated
33,003
6,001
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,396
7,759
0
508
12,844
5,706
335
6,655
6,189
65,870
0
W
12,289
2,058
564
6,942
22,645
18,732
1,202
7,627
14,208
0
49,870
L
Bakasura
MarziaPie
Bakasura
9,523
5,442
0
1,611
20,095
12,506
0
8,144
11,951
0
34,031
W
Ullr
13,040
4,839
0
1,030
13,540
7,178
642
4,053
9,311
0
78,158
W
21,830
4,193
0
7,353
16,607
7,093
442
4,147
11,965
83,408
0
L
Sun Wukong
beechybeach
Sun Wukong
16,531
1,355
0
3,882
19,506
23,149
119
7,181
12,325
0
51,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
40,353
210
Minions Killed
285
0
Camps Cleared
0
991,815
Distance Traveled
973,742
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,316
648
100
5
0
302,962
0
W
Chaac
13,184
694
75
4
0
350,783
3
L
Bakasura
12,131
638
62
3
0
329,521
1
W
Ullr
13,625
717
108
6
0
333,977
1
W
Zeus
13,544
713
102
5
0
288,982
4
L
Sun Wukong
12,336
649
48
3
0
359,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role