Player Matchup

Kukulkan
Kukulkan
GiLLa CuDDi
Kukulkan
Level 42
God Stats
6W - 11L
1,537 SR
Queue Stats
6W - 14L
1,440 Elo+
Solo
Bacchus
Bacchus
HeroKingClaude
Bacchus
Level 95
God Stats
2W - 2L
1,707 SR
Queue Stats
153W - 169L
1,411 Elo+
Solo
Fenrir
Fenrir
hihiholly
Fenrir
Level 153
God Stats
11W - 8L
1,527 SR
Queue Stats
140W - 151L
1,473 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,442 Elo+

VS

Team Averages
Level 77
1,440 SR
1,390 Elo+
Thoth
Thoth
LodgedZeus21910
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Bastet
Bastet
lvIasterlvIind
Bastet
Level 98
God Stats
15W - 21L
1,413 SR
Queue Stats
41W - 76L
1,398 Elo+
Party 1
Cerberus
Cerberus
sL1w0Lf
Cerberus
Level 108
God Stats
2W - 9L
1,408 SR
Queue Stats
25W - 61L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GiLLa CuDDi
Kukulkan
17
9 / 0 / 3
10,657
820
11,065
3,172
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 10
10,891
838
9,324
9,689
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
hihiholly
Fenrir
13
2 / 3 / 11
9,157
704
10,211
13,354
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
7,487
576
1,357
10,934
4,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 5 / 1
8,109
624
9,580
13,245
5,291
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
sL1w0Lf
Cerberus
12
1 / 3 / 2
7,720
594
8,132
13,531
14,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
3
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GiLLa CuDDi
Kukulkan
9
0
3
10.5
W
5
0
10
10
L
0
8
3
0.19
W
Fenrir
hihiholly
Fenrir
2
3
11
2.5
L
2
5
1
0.5
L
Cerberus
sL1w0Lf
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,600
Damage
19,069
26,215
Taken
37,710
23,975
Mitigated
24,179
6,981
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GiLLa CuDDi
Kukulkan
11,065
120
0
162
3,172
1,475
864
1,423
1,749
53,312
0
W
9,324
1,916
0
3,359
9,689
13,784
900
3,177
6,512
22,524
0
L
1,357
756
0
181
10,934
4,672
0
8,061
2,751
13,089
0
W
Fenrir
hihiholly
Fenrir
10,211
1,393
0
3,460
13,354
8,716
510
4,937
8,417
0
33,121
L
9,580
2,034
0
1,366
13,245
5,291
0
5,068
7,709
0
35,059
L
Cerberus
sL1w0Lf
Cerberus
8,132
998
0
2,021
13,531
14,216
0
7,290
6,023
24,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
23,316
165
Minions Killed
123
0
Camps Cleared
0
758,960
Distance Traveled
638,612
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,657
820
93
7
0
269,099
0
W
Bacchus
10,891
838
34
3
0
253,335
3
L
Thoth
7,487
576
26
2
0
171,327
0
W
Fenrir
9,157
704
38
3
0
236,526
2
L
Bastet
8,109
624
54
4
0
243,258
2
L
Cerberus
7,720
594
43
3
0
224,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role