Player Matchup

Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DAPPER ASSASSIN
Loki
Level 125
God Stats
0W - 1L
1,453 SR
Queue Stats
14W - 27L
1,342 Elo+
Solo
Artio
Artio
Ichi_Kiwami
Artio
Level 106
God Stats
1W - 3L
1,375 SR
Queue Stats
117W - 163L
1,369 Elo+
Solo
Artemis
Artemis
Joebestt
Artemis
Level 124
God Stats
0W - 4L
1,052 SR
Queue Stats
169W - 159L
1,347 Elo+
Solo
Khepri
Khepri
SgtGravy18
Khepri
Level 47
God Stats
1W - 6L
1,229 SR
Queue Stats
154W - 178L
1,327 Elo+
Solo
Team Averages
Level 107
1,322 SR
1,377 Elo+

VS

Team Averages
Level 124
1,538 SR
1,456 Elo+
Charybdis
Charybdis
MoMz MeDz
Charybdis
Level 149
God Stats
5W - 3L
1,593 SR
Queue Stats
198W - 209L
1,514 Elo+
Solo
Hachiman
Hachiman
OneGhostBlade
Hachiman
Level 118
God Stats
11W - 4L
1,695 SR
Queue Stats
278W - 284L
1,452 Elo+
Solo
Artemis
Artemis
RGrum
Artemis
Level 118
God Stats
1W - 1L
1,438 SR
Queue Stats
232W - 228L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
TattedBunni
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 214L
1,453 Elo+
Solo
Zeus
Zeus
sourdkarma
Zeus
Level 89
God Stats
5W - 0L
1,464 SR
Queue Stats
101W - 114L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 4 / 5
9,643
689
13,435
13,255
8,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 5 / 5
9,048
646
11,990
12,077
6,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
1 / 4 / 9
9,675
691
6,931
25,405
30,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Joebestt
Artemis
15
4 / 8 / 5
9,843
703
21,823
20,767
10,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
SgtGravy18
Khepri
16
1 / 5 / 9
10,165
726
5,400
23,125
18,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MoMz MeDz
Charybdis
17
3 / 4 / 14
10,398
743
17,463
15,103
5,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
OneGhostBlade
Hachiman
20
10 / 0 / 15
11,682
834
19,360
11,542
4,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
RGrum
Artemis
18
5 / 3 / 14
10,657
761
16,844
12,569
5,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
TattedBunni
Guan Yu
18
5 / 4 / 14
10,601
757
13,970
20,078
17,215
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 2 / 10
9,986
713
16,520
12,858
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
13
Kills
26
26
Deaths
13
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
5
1.38
L
4
5
5
1.3
L
1
4
9
1.38
L
Artemis
Joebestt
Artemis
4
8
5
0.81
W
Charybdis
MoMz MeDz
Charybdis
3
4
14
2.5
W
Hachiman
OneGhostBlade
Hachiman
10
0
15
17.5
W
Artemis
RGrum
Artemis
5
3
14
4
L
Khepri
SgtGravy18
Khepri
1
5
9
1.1
W
Guan Yu
TattedBunni
Guan Yu
5
4
14
3
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,579
Damage
84,157
94,629
Taken
72,150
74,626
Mitigated
37,802
37,900
Healing
36,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,435
685
10,130
3,901
13,255
8,701
40
2,485
10,770
32,577
0
L
11,990
1,869
837
0
12,077
6,326
400
3,103
8,974
0
22,764
L
6,931
387
5,377
8,401
25,405
30,631
0
4,750
20,655
11,040
0
L
Artemis
Joebestt
Artemis
21,823
7,307
2,189
3,154
20,767
10,876
316
4,061
16,706
0
35,171
W
Charybdis
MoMz MeDz
Charybdis
17,463
5,745
4,511
3,222
15,103
5,922
1,478
4,890
10,213
0
38,874
W
Hachiman
OneGhostBlade
Hachiman
19,360
6,626
1,086
4,407
11,542
4,941
1,943
4,586
6,956
0
31,813
W
Artemis
RGrum
Artemis
16,844
7,419
1,711
3,356
12,569
5,279
3,436
6,084
6,485
0
29,428
L
Khepri
SgtGravy18
Khepri
5,400
542
1,509
2,402
23,125
18,092
39
2,201
20,924
17,652
0
W
Guan Yu
TattedBunni
Guan Yu
13,970
1,098
6,938
5,725
20,078
17,215
677
6,181
13,897
84
21,953
W
16,520
1,602
1,902
3,667
12,858
4,445
555
4,025
8,833
34,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,374
Gold Earned
53,324
128
Minions Killed
155
0
Camps Cleared
0
1,159,126
Distance Traveled
1,248,701
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,643
689
47
3
0
242,218
6
L
Loki
9,048
646
13
1
0
203,769
0
L
Artio
9,675
691
6
0
0
268,170
0
L
Artemis
9,843
703
47
3
0
200,505
2
W
Charybdis
10,398
743
43
3
0
243,460
1
W
Hachiman
11,682
834
20
1
0
254,417
1
W
Artemis
10,657
761
25
2
0
226,063
0
L
Khepri
10,165
726
15
1
0
244,464
1
W
Guan Yu
10,601
757
8
1
0
274,623
1
W
Zeus
9,986
713
59
4
0
250,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role