Player Matchup

Tyr
Tyr
Kitkatnip
Tyr
Level 148
God Stats
1W - 3L
1,565 SR
Queue Stats
113W - 93L
1,687 Elo+
Solo
Artemis
Artemis
TopazCONVICTION
Artemis
Level 107
God Stats
26W - 26L
1,472 SR
Queue Stats
32W - 36L
1,414 Elo+
Solo
Anubis
Anubis
modsuspect
Anubis
Level 129
God Stats
8W - 15L
1,422 SR
Queue Stats
439W - 592L
1,399 Elo+
Solo
Team Averages
Level 128
1,486 SR
1,500 Elo+

VS

Team Averages
Level 105
1,509 SR
1,546 Elo+
Sun Wukong
Sun Wukong
AreoSteel
Sun Wukong
Level 141
God Stats
2W - 1L
1,474 SR
Queue Stats
46W - 33L
1,633 Elo+
Solo
Cthulhu
Cthulhu
MikeSchneider18
Cthulhu
Level 49
God Stats
4W - 5L
1,448 SR
Queue Stats
144W - 241L
1,349 Elo+
Solo
Hachiman
Hachiman
yerMator81
Hachiman
Level 124
God Stats
2W - 1L
1,605 SR
Queue Stats
119W - 76L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
10,061
592
16,762
23,719
17,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 2
11,015
648
14,735
14,320
7,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
modsuspect
Anubis
17
0 / 2 / 3
10,626
625
10,455
16,691
9,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AreoSteel
Sun Wukong
18
0 / 2 / 12
11,894
700
11,875
21,747
25,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
3 / 2 / 4
12,525
737
8,624
17,555
13,860
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
yerMator81
Hachiman
19
9 / 1 / 1
12,895
759
26,313
16,680
7,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
12
12
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AreoSteel
Sun Wukong
0
2
12
3
L
2
7
3
0.5
W
3
2
4
2.5
L
3
3
2
1.33
L
Anubis
modsuspect
Anubis
0
2
3
0.75
W
Hachiman
yerMator81
Hachiman
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,952
Damage
46,812
54,730
Taken
55,982
33,854
Mitigated
46,082
18,230
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AreoSteel
Sun Wukong
11,875
2,059
0
7,540
21,747
25,157
304
3,618
18,129
82
47,650
L
16,762
4,180
0
3,939
23,719
17,493
0
3,627
20,092
0
36,314
W
8,624
1,266
3,215
3,737
17,555
13,860
70
2,690
14,865
41,436
0
L
14,735
8,065
0
5,479
14,320
7,150
1,677
2,310
12,010
0
43,146
L
Anubis
modsuspect
Anubis
10,455
282
821
7,991
16,691
9,211
0
2,793
13,898
47,936
0
W
Hachiman
yerMator81
Hachiman
26,313
13,586
0
7,914
16,680
7,065
1,317
4,775
11,905
0
100,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
37,314
171
Minions Killed
239
0
Camps Cleared
0
914,005
Distance Traveled
953,448
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,894
700
62
4
0
314,387
4
L
Tyr
10,061
592
32
2
0
336,613
4
W
Cthulhu
12,525
737
56
3
0
323,202
5
L
Artemis
11,015
648
65
4
0
275,576
0
L
Anubis
10,626
625
74
4
0
301,816
6
W
Hachiman
12,895
759
121
7
0
315,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role