Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
 
Susano
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum I
Einheit227
Bacchus
Platinum I
Level 148
God Stats
13W - 19L
1,603 SR
Queue Stats
91W - 76L
2,015 MMR
Solo
Kukulkan
Kukulkan
Gold II
MarvBern93
Kukulkan
Gold II
Level 44
God Stats
1W - 2L
1,252 SR
Queue Stats
28W - 20L
1,779 MMR
Party 1
Chiron
Chiron
Diamond IV
TCPginger
Chiron
Diamond IV
Level 122
God Stats
18W - 9L
1,699 SR
Queue Stats
151W - 137L
2,025 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,511 SR
1,764 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,571 SR
2,222 MMR
Hel
Hel
Masters
BlueEyesWIDragon
Hel
Masters
Level 157
God Stats
25W - 22L
1,600 SR
Queue Stats
477W - 477L
2,525 MMR
Solo
Bakasura
Bakasura
Platinum V
Gamer200012001
Bakasura
Platinum V
Level 129
God Stats
9W - 8L
1,683 SR
Queue Stats
218W - 208L
1,670 MMR
Solo
Janus
Janus
Diamond II
ReTaqs
Janus
Diamond II
Level 160
God Stats
18W - 27L
1,530 SR
Queue Stats
445W - 457L
2,319 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Tru3Kakku
Danzaburou
Diamond IV
Level 149
God Stats
3W - 2L
1,625 SR
Queue Stats
131W - 127L
2,304 MMR
Solo
Horus
Horus
Diamond III
zSetsunai
Horus
Diamond III
Level 156
God Stats
0W - 2L
1,415 SR
Queue Stats
128W - 110L
2,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 1 / 7
9,805
654
17,308
17,228
10,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
 
Susano
16
10 / 1 / 3
9,740
649
9,701
11,858
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Einheit227
Bacchus
11
2 / 2 / 10
8,090
539
7,528
14,342
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MarvBern93
Kukulkan
15
2 / 3 / 8
9,242
616
8,170
8,020
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
TCPginger
Chiron
13
1 / 0 / 3
8,256
550
8,668
12,237
4,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresHadesDa JiChronos

VS

Bans
ArachneIshtarKhepriAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
7,015
468
7,673
12,351
12,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
11
1 / 5 / 2
6,640
443
6,605
14,243
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ReTaqs
Janus
12
2 / 4 / 1
7,381
492
7,495
10,209
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Tru3Kakku
Danzaburou
12
2 / 4 / 3
7,401
493
4,163
12,199
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
zSetsunai
Horus
12
1 / 6 / 2
7,118
475
8,410
17,341
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
7
7
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
7
9.5
W
Susano
 
Susano
10
1
3
11.5
L
1
3
5
1.17
W
Bacchus
Einheit227
Bacchus
2
2
10
3.5
L
Bakasura
1
5
2
0.4
W
Kukulkan
MarvBern93
Kukulkan
2
3
8
2
L
Janus
ReTaqs
Janus
2
4
1
0.63
W
Chiron
TCPginger
Chiron
1
0
3
2.5
L
Danzaburou
Tru3Kakku
Danzaburou
2
4
3
0.88
L
Horus
zSetsunai
Horus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,375
Damage
34,346
63,685
Taken
66,343
38,266
Mitigated
38,800
26,602
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,308
5,578
0
9,927
17,228
10,920
375
1,547
14,690
0
66,483
W
Susano
 
Susano
9,701
3,416
0
5,704
11,858
5,028
716
2,008
9,370
0
62,623
L
7,673
975
1,278
4,448
12,351
12,033
0
3,948
8,403
23,246
0
W
Bacchus
Einheit227
Bacchus
7,528
1,198
619
5,087
14,342
14,458
87
6,967
6,458
19,439
2,116
L
Bakasura
6,605
4,080
0
2,181
14,243
5,775
0
3,293
10,950
0
35,359
W
Kukulkan
MarvBern93
Kukulkan
8,170
1,220
0
914
8,020
3,221
0
2,226
5,478
84,015
0
L
Janus
ReTaqs
Janus
7,495
218
0
703
10,209
3,992
0
2,345
7,864
64,845
0
W
Chiron
TCPginger
Chiron
8,668
2,476
464
3,887
12,237
4,639
1,023
3,155
8,912
0
89,181
L
Danzaburou
Tru3Kakku
Danzaburou
4,163
1,477
0
2,348
12,199
5,732
930
3,299
8,900
0
46,313
L
Horus
zSetsunai
Horus
8,410
3,413
322
4,636
17,341
11,268
0
2,310
15,031
0
48,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,133
Gold Earned
35,555
491
Minions Killed
350
0
Camps Cleared
0
1,591,395
Distance Traveled
1,498,453
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,805
654
100
7
0
319,549
0
W
Susano
9,740
649
102
7
0
357,886
2
L
Hel
7,015
468
21
1
0
303,905
5
W
Bacchus
8,090
539
36
2
0
318,811
9
L
Bakasura
6,640
443
69
5
0
338,536
4
W
Kukulkan
9,242
616
147
10
0
292,034
4
L
Janus
7,381
492
111
7
0
310,403
2
W
Chiron
8,256
550
106
7
0
303,115
7
L
Danzaburou
7,401
493
72
5
0
269,200
5
L
Horus
7,118
475
77
5
0
276,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role