Player Matchup

Zhong Kui
Zhong Kui
BLiND2FEAR
Zhong Kui
Level 160
God Stats
2W - 2L
1,421 SR
Queue Stats
142W - 120L
1,515 Elo+
Party 1
Ares
Ares
BatGirl333
Ares
Level 86
God Stats
10W - 5L
1,599 SR
Queue Stats
139W - 133L
1,467 Elo+
Party 1
Fenrir
Fenrir
CC F0X
Fenrir
Level 129
God Stats
0W - 1L
1,301 SR
Queue Stats
35W - 23L
1,495 Elo+
Party 1
Artio
Artio
XxTrollGuyX
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,725 Elo+
Solo
Pele
Pele
sahha
Pele
Level 160
God Stats
0W - 2L
1,342 SR
Queue Stats
183W - 186L
1,422 Elo+
Solo
Team Averages
Level 110
1,433 SR
1,525 Elo+

VS

Team Averages
Level 143
1,355 SR
1,452 Elo+
Thanatos
Thanatos
Hybrid5vas
Thanatos
Level 143
God Stats
1W - 6L
1,018 SR
Queue Stats
365W - 370L
1,471 Elo+
Solo
Xing Tian
Xing Tian
NoobSmoothie
Xing Tian
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 104L
1,363 Elo+
Solo
Hachiman
Hachiman
SexySuperMan101
Hachiman
Level 138
God Stats
1W - 3L
1,102 SR
Queue Stats
114W - 129L
1,448 Elo+
Solo
Jing Wei
Jing Wei
Soylent_Soup
Jing Wei
Level 153
God Stats
8W - 4L
1,716 SR
Queue Stats
434W - 461L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
phannywreks
Baba Yaga
Level 133
God Stats
4W - 3L
1,440 SR
Queue Stats
250W - 246L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLiND2FEAR
Zhong Kui
19
6 / 8 / 9
12,072
755
17,831
26,463
19,874
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 6 / 22
11,981
749
9,325
26,796
38,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
CC F0X
Fenrir
18
9 / 7 / 10
12,091
756
22,048
23,469
23,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 5 / 20
11,954
747
17,012
32,664
48,627
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
sahha
Pele
18
6 / 8 / 11
11,366
710
17,228
24,974
13,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hybrid5vas
Thanatos
17
8 / 7 / 14
11,261
704
17,822
18,402
9,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
NoobSmoothie
Xing Tian
19
4 / 7 / 22
12,861
804
10,981
32,325
43,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
20
7 / 7 / 23
12,896
806
19,069
17,968
9,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
Soylent_Soup
Jing Wei
20
8 / 3 / 21
12,861
804
29,588
14,372
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
phannywreks
Baba Yaga
20
7 / 4 / 24
12,613
788
26,993
16,218
8,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
138
28
Kills
34
34
Deaths
28
72
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BLiND2FEAR
Zhong Kui
6
8
9
1.31
L
1
6
22
2
L
Fenrir
CC F0X
Fenrir
9
7
10
2
W
Thanatos
Hybrid5vas
Thanatos
8
7
14
2.14
W
Xing Tian
NoobSmoothie
Xing Tian
4
7
22
2.14
W
Hachiman
7
7
23
2.64
W
Jing Wei
Soylent_Soup
Jing Wei
8
3
21
6.17
L
6
5
20
3.2
W
Baba Yaga
phannywreks
Baba Yaga
7
4
24
4.75
L
Pele
sahha
Pele
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,444
Damage
104,453
134,366
Taken
99,285
143,793
Mitigated
79,256
49,418
Healing
34,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BLiND2FEAR
Zhong Kui
17,831
2,759
2,170
8,774
26,463
19,874
2,181
6,682
19,781
36,991
0
L
9,325
944
2,303
2,445
26,796
38,150
1,205
10,391
16,405
12,955
0
L
Fenrir
CC F0X
Fenrir
22,048
4,857
1,971
5,745
23,469
23,480
653
6,184
17,285
73
28,090
W
Thanatos
Hybrid5vas
Thanatos
17,822
4,365
1,352
9,231
18,402
9,519
279
8,574
9,580
0
23,674
W
Xing Tian
NoobSmoothie
Xing Tian
10,981
1,673
1,870
6,217
32,325
43,576
667
12,716
19,148
18,804
0
W
Hachiman
19,069
12,421
1,071
2,440
17,968
9,604
2,681
7,660
10,120
0
33,138
W
Jing Wei
Soylent_Soup
Jing Wei
29,588
13,882
0
3,176
14,372
7,643
3,214
7,079
7,105
0
56,818
L
17,012
1,624
6,521
13,064
32,664
48,627
364
9,189
23,475
34,566
0
W
Baba Yaga
phannywreks
Baba Yaga
26,993
2,274
2,825
6,357
16,218
8,914
1,062
8,212
7,681
56,096
0
L
Pele
sahha
Pele
17,228
4,332
402
6,023
24,974
13,662
1,575
5,528
19,446
0
31,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,464
Gold Earned
62,492
121
Minions Killed
166
0
Camps Cleared
0
1,390,118
Distance Traveled
1,319,537
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,072
755
43
3
0
242,104
0
L
Ares
11,981
749
6
0
0
245,419
0
L
Fenrir
12,091
756
17
1
0
309,343
1
W
Thanatos
11,261
704
16
1
0
273,012
0
W
Xing Tian
12,861
804
10
1
0
247,035
0
W
Hachiman
12,896
806
39
2
0
237,257
0
W
Jing Wei
12,861
804
57
4
0
271,977
0
L
Artio
11,954
747
17
1
0
303,410
0
W
Baba Yaga
12,613
788
44
3
0
290,256
1
L
Pele
11,366
710
38
2
0
289,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role