Player Matchup

Mercury
Mercury
GeorgesLover
Mercury
Level 111
God Stats
5W - 5L
1,485 SR
Queue Stats
159W - 198L
1,391 Elo+
Solo
Baba Yaga
Baba Yaga
NoPlusNoParty_
Baba Yaga
Level 28
God Stats
1W - 0L
1,782 SR
Queue Stats
16W - 7L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
xxNoctis_Ojixx
Hou Yi
Level 147
God Stats
22W - 30L
1,434 SR
Queue Stats
109W - 94L
1,567 Elo+
Party 1
Team Averages
Level 95
1,567 SR
1,508 Elo+

VS

Team Averages
Level 82
1,585 SR
1,384 Elo+
Scylla
Scylla
Berry1815
Scylla
Level 108
God Stats
2W - 2L
1,854 SR
Queue Stats
145W - 162L
1,405 Elo+
Party 2
Chaac
Chaac
PoohBearLaFlair
Chaac
Level 136
God Stats
2W - 9L
1,400 SR
Queue Stats
94W - 146L
1,372 Elo+
Solo
Izanami
Izanami
The SaltySpoods
Izanami
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GeorgesLover
Mercury
14
5 / 1 / 4
9,166
833
8,431
6,630
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
NoPlusNoParty_
Baba Yaga
15
1 / 1 / 10
8,832
803
13,350
5,636
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
6 / 0 / 3
9,155
832
4,903
5,899
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Berry1815
Scylla
13
2 / 5 / 0
7,962
724
3,077
9,214
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
7,122
647
6,749
12,690
11,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 2
6,914
629
3,662
9,561
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Berry1815
Scylla
2
5
0
0.4
W
Mercury
GeorgesLover
Mercury
5
1
4
7
W
Baba Yaga
NoPlusNoParty_
Baba Yaga
1
1
10
6
L
0
3
2
0.33
L
0
4
2
0.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
13,488
18,165
Taken
31,465
8,956
Mitigated
18,711
6,617
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Berry1815
Scylla
3,077
231
0
804
9,214
3,220
0
4,755
4,459
20,686
0
W
Mercury
GeorgesLover
Mercury
8,431
4,747
68
1,534
6,630
3,321
137
1,433
5,197
0
47,414
W
Baba Yaga
NoPlusNoParty_
Baba Yaga
13,350
356
0
2,281
5,636
2,872
262
387
5,249
38,382
0
L
6,749
866
147
2,676
12,690
11,891
60
4,186
8,504
0
34,722
L
3,662
2,408
0
1,037
9,561
3,600
0
4,421
5,140
0
10,897
W
4,903
1,458
0
2,734
5,899
2,763
65
1,323
4,576
0
26,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,153
Gold Earned
21,998
180
Minions Killed
105
0
Camps Cleared
0
708,147
Distance Traveled
622,049
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,962
724
44
4
0
199,837
5
W
Mercury
9,166
833
67
6
0
262,462
5
W
Baba Yaga
8,832
803
54
5
0
232,259
4
L
Chaac
7,122
647
38
3
0
229,135
1
L
Izanami
6,914
629
23
2
0
193,077
0
W
Hou Yi
9,155
832
59
5
0
213,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role