Player Matchup

Susano
Susano
ClawiLuv
Susano
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
111W - 102L
1,567 Elo+
Party 1
Eset
Eset
DelusiveLuck
Eset
Level 87
God Stats
3W - 1L
1,661 SR
Queue Stats
119W - 45L
1,676 Elo+
Party 1
Osiris
Osiris
LiquifiedGem
Osiris
Level 147
God Stats
1W - 1L
1,307 SR
Queue Stats
127W - 53L
1,770 Elo+
Party 1
Izanami
Izanami
SimpleQuotes
Izanami
Level 48
God Stats
14W - 3L
1,834 SR
Queue Stats
154W - 53L
1,732 Elo+
Party 1
Fafnir
Fafnir
Starninjalol
Fafnir
Level 27
God Stats
1W - 1L
1,257 SR
Queue Stats
48W - 15L
1,761 Elo+
Party 1
Team Averages
Level 75
1,469 SR
1,701 Elo+

VS

Team Averages
Level 92
1,659 SR
1,379 Elo+
Danzaburou
Danzaburou
Lord Frank3573
Danzaburou
Level 92
God Stats
4W - 2L
1,736 SR
Queue Stats
44W - 47L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
MadSnacks
Cthulhu
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
138W - 161L
1,444 Elo+
Party 2
Shiva
Shiva
Rlopez670
Shiva
Level 89
God Stats
1W - 1L
1,719 SR
Queue Stats
27W - 37L
1,347 Elo+
Solo
Ah Puch
Ah Puch
SoullessxWraith
Ah Puch
Level 104
God Stats
7W - 3L
1,439 SR
Queue Stats
40W - 40L
1,372 Elo+
Solo
Hun Batz
Hun Batz
fanat_fantanov
Hun Batz
Level 48
God Stats
1W - 1L
1,693 SR
Queue Stats
8W - 16L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ClawiLuv
Susano
12
6 / 2 / 6
7,677
591
6,546
9,706
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
10 / 1 / 5
8,737
672
14,601
7,836
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
13 / 0 / 6
8,737
672
13,929
12,204
11,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SimpleQuotes
Izanami
15
6 / 0 / 2
9,046
696
11,049
8,468
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
11
2 / 0 / 13
8,062
620
6,559
12,246
11,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lord Frank3573
Danzaburou
9
1 / 6 / 0
5,290
407
5,400
12,871
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MadSnacks
Cthulhu
7
0 / 7 / 1
5,300
408
5,153
16,416
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Rlopez670
Shiva
8
0 / 11 / 1
5,345
411
4,582
13,871
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 0
5,564
428
3,783
12,034
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
10
1 / 7 / 1
6,285
483
2,481
14,522
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
37
Kills
3
3
Deaths
37
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
ClawiLuv
Susano
6
2
6
4.5
W
10
1
5
12.5
W
Osiris
13
0
6
16
L
Danzaburou
Lord Frank3573
Danzaburou
1
6
0
0.17
L
Cthulhu
MadSnacks
Cthulhu
0
7
1
0.07
L
Shiva
Rlopez670
Shiva
0
11
1
0.05
W
Izanami
SimpleQuotes
Izanami
6
0
2
7
L
1
6
0
0.17
W
Fafnir
2
0
13
8.5
L
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,684
Damage
21,399
50,460
Taken
69,714
33,820
Mitigated
30,041
21,587
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ClawiLuv
Susano
6,546
931
0
3,198
9,706
3,733
57
1,327
8,379
0
41,332
W
14,601
2,222
774
1,471
7,836
3,579
548
2,372
5,464
70,936
0
W
Osiris
13,929
7,095
0
5,544
12,204
11,946
500
781
10,745
0
50,286
L
Danzaburou
Lord Frank3573
Danzaburou
5,400
2,081
0
3,404
12,871
3,974
0
4,266
8,605
0
33,440
L
Cthulhu
MadSnacks
Cthulhu
5,153
706
134
1,973
16,416
9,380
0
7,661
8,755
19,073
0
L
Shiva
Rlopez670
Shiva
4,582
1,482
0
1,346
13,871
7,491
0
1,359
12,512
0
25,279
W
Izanami
SimpleQuotes
Izanami
11,049
7,804
0
5,183
8,468
3,429
3,579
2,401
6,067
0
81,730
L
3,783
498
0
3,695
12,034
4,049
0
4,193
7,841
25,773
0
W
Fafnir
6,559
1,733
1,897
3,520
12,246
11,133
0
2,055
10,137
14,500
4,998
L
Hun Batz
2,481
383
0
4,319
14,522
5,147
0
2,796
11,726
0
32,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
27,784
432
Minions Killed
219
0
Camps Cleared
0
1,223,015
Distance Traveled
1,137,395
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,677
591
77
6
0
267,926
4
W
Eset
8,737
672
115
9
0
250,865
2
W
Osiris
8,737
672
64
5
0
243,918
3
L
Danzaburou
5,290
407
32
2
0
216,205
3
L
Cthulhu
5,300
408
35
3
0
236,449
0
L
Shiva
5,345
411
39
3
0
233,862
0
W
Izanami
9,046
696
146
11
0
211,961
2
L
Ah Puch
5,564
428
42
3
0
193,288
0
W
Fafnir
8,062
620
30
2
0
248,345
3
L
Hun Batz
6,285
483
71
5
0
257,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role