Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Kiwinuki
Sol
Level 14
God Stats
5W - 0L
1,500 SR
Queue Stats
61W - 29L
1,580 Elo+
Party 2
Neith
Neith
MasterKush34
Neith
Level 160
God Stats
7W - 5L
1,536 SR
Queue Stats
426W - 177L
1,786 Elo+
Party 2
Team Averages
Level 111
1,512 SR
1,622 Elo+

VS

Team Averages
Level 64
1,634 SR
1,278 Elo+
Anhur
Anhur
NolleqReformed
Anhur
Level 108
God Stats
7W - 3L
1,783 SR
Queue Stats
163W - 251L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Ob5i
Cthulhu
Level 6
God Stats
0W - 2L
1,454 SR
Queue Stats
3W - 12L
1,046 Elo+
Party 1
Anubis
Anubis
Xenoneyt
Anubis
Level 77
God Stats
8W - 5L
1,664 SR
Queue Stats
76W - 95L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 0 / 5
5,301
884
5,450
5,927
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
5 / 0 / 4
6,103
1,017
6,588
3,673
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 0 / 7
5,691
949
4,298
5,059
1,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,111
685
1,742
9,053
3,515
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Ob5i
Cthulhu
8
0 / 1 / 0
4,335
723
1,427
5,686
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Xenoneyt
Anubis
6
0 / 2 / 0
4,016
669
1,793
3,212
1,514
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
5
4.5
W
5
0
4
7
W
2
0
7
5.5
L
0
6
0
0
L
Cthulhu
Ob5i
Cthulhu
0
1
0
0
L
Anubis
Xenoneyt
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
4,962
14,659
Taken
17,951
5,888
Mitigated
9,140
3,754
Healing
2,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,450
1,292
0
500
5,927
2,957
420
873
5,054
15,885
0
W
6,588
2,720
0
2,395
3,673
1,370
1,160
1,173
2,500
22,826
2,381
W
4,298
1,535
0
859
5,059
1,561
928
1,194
3,865
0
20,808
L
1,742
483
0
585
9,053
3,515
0
6,094
2,959
0
6,754
L
Cthulhu
Ob5i
Cthulhu
1,427
99
0
913
5,686
4,111
0
3,783
1,903
7,447
0
L
Anubis
Xenoneyt
Anubis
1,793
190
0
549
3,212
1,514
0
1,859
1,353
7,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,095
Gold Earned
12,462
92
Minions Killed
35
0
Camps Cleared
0
341,669
Distance Traveled
249,770
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,301
884
19
3
0
120,359
0
W
Sol
6,103
1,017
34
6
0
111,367
1
W
Neith
5,691
949
39
7
0
109,943
2
L
Anhur
4,111
685
13
2
0
91,499
2
L
Cthulhu
4,335
723
7
1
0
98,658
0
L
Anubis
4,016
669
15
3
0
59,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role