Player Matchup

Horus
Horus
 
Horus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bucki3DaJOker
Jormungandr
Level 125
God Stats
14W - 15L
1,543 SR
Queue Stats
497W - 484L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
Tragic_Melodys
Cthulhu
Level 122
God Stats
6W - 10L
1,411 SR
Queue Stats
144W - 142L
1,474 Elo+
Party 3
Nu Wa
Nu Wa
afervizgz
Nu Wa
Level 48
God Stats
112W - 105L
1,453 SR
Queue Stats
140W - 158L
1,395 Elo+
Solo
Danzaburou
Danzaburou
danturel0101
Danzaburou
Level 115
God Stats
14W - 11L
1,451 SR
Queue Stats
178W - 167L
1,459 Elo+
Solo
Team Averages
Level 90
1,472 SR
1,458 Elo+

VS

Team Averages
Level 73
1,509 SR
1,463 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BongMaley76
Amaterasu
Level 43
God Stats
11W - 11L
1,197 SR
Queue Stats
117W - 189L
1,270 Elo+
Party 2
Cerberus
Cerberus
FatalAiming5
Cerberus
Level 15
God Stats
4W - 1L
1,770 SR
Queue Stats
90W - 29L
1,686 Elo+
Party 1
Cernunnos
Cernunnos
PinguBones
Cernunnos
Level 120
God Stats
44W - 15L
1,814 SR
Queue Stats
225W - 165L
1,587 Elo+
Party 1
Nemesis
Nemesis
eZ_Undercover_
Nemesis
Level 40
God Stats
21W - 27L
1,264 SR
Queue Stats
100W - 156L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 1 / 3
9,526
953
2,351
13,224
16,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Bucki3DaJOker
Jormungandr
15
1 / 1 / 4
9,760
976
11,024
17,764
19,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 3
10,332
1,033
21,188
15,620
6,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
afervizgz
Nu Wa
15
1 / 4 / 3
9,624
962
15,019
8,196
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
danturel0101
Danzaburou
15
1 / 4 / 2
9,828
983
12,619
12,379
6,407
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

195

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 0 / 9
10,693
1,069
15,659
11,329
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
BongMaley76
Amaterasu
16
4 / 1 / 6
10,364
1,036
7,531
17,489
8,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
FatalAiming5
Cerberus
16
2 / 0 / 12
10,680
1,068
8,587
12,133
12,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
PinguBones
Cernunnos
17
3 / 0 / 11
11,293
1,129
15,798
10,705
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 4
10,557
1,056
13,893
17,023
8,034
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
6
Kills
16
16
Deaths
6
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
3
1.5
W
Chang'e
 
Chang'e
3
0
9
7.5
W
Amaterasu
BongMaley76
Amaterasu
4
1
6
7
L
Jormungandr
Bucki3DaJOker
Jormungandr
1
1
4
3
W
Cerberus
FatalAiming5
Cerberus
2
0
12
8
W
Cernunnos
PinguBones
Cernunnos
3
0
11
8.5
L
3
6
3
0.75
L
Nu Wa
afervizgz
Nu Wa
1
4
3
0.63
L
Danzaburou
danturel0101
Danzaburou
1
4
2
0.5
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,201
Damage
61,468
67,183
Taken
68,679
51,942
Mitigated
39,783
7,234
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,351
742
162
1,211
13,224
16,077
0
4,296
8,788
0
12,838
W
Chang'e
 
Chang'e
15,659
381
4,388
4,997
11,329
5,118
0
8,292
3,037
44,054
0
W
Amaterasu
BongMaley76
Amaterasu
7,531
4,134
0
3,473
17,489
8,497
0
13,110
4,379
0
18,895
L
Jormungandr
Bucki3DaJOker
Jormungandr
11,024
2,283
0
678
17,764
19,823
0
6,130
10,478
30,639
0
W
Cerberus
FatalAiming5
Cerberus
8,587
349
0
2,432
12,133
12,786
0
7,275
4,858
25,311
0
W
Cernunnos
PinguBones
Cernunnos
15,798
9,387
0
5,061
10,705
5,348
0
7,151
3,554
0
43,668
L
21,188
631
472
2,614
15,620
6,326
0
9,070
6,411
34,666
0
L
Nu Wa
afervizgz
Nu Wa
15,019
3,885
0
0
8,196
3,309
0
1,498
6,670
35,957
0
L
Danzaburou
danturel0101
Danzaburou
12,619
7,440
0
2,097
12,379
6,407
0
2,679
9,666
0
28,173
W
13,893
9,644
0
2,298
17,023
8,034
0
11,403
5,620
0
31,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
53,587
172
Minions Killed
244
6
Camps Cleared
7
919,519
Distance Traveled
992,898
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,526
953
27
3
0
173,246
2
W
Chang'e
10,693
1,069
62
6
0
218,878
0
W
Amaterasu
10,364
1,036
16
2
1
219,794
0
L
Jormungandr
9,760
976
29
3
2
192,443
0
W
Cerberus
10,680
1,068
63
6
1
177,074
0
W
Cernunnos
11,293
1,129
70
7
3
191,032
0
L
Cthulhu
10,332
1,033
27
3
1
192,921
0
L
Nu Wa
9,624
962
44
4
1
191,069
4
L
Danzaburou
9,828
983
45
5
2
169,840
0
W
Nemesis
10,557
1,056
33
3
2
186,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role