Player Matchup

Ares
Ares
Gold II
ELIT3xWCHx30997
Ares
Gold II
Level 141
God Stats
15W - 24L
1,456 SR
Queue Stats
457W - 447L
1,484 MMR
Solo
Lancelot
Lancelot
Gold IV
Prime_Virgo
Lancelot
Gold IV
Level 135
God Stats
4W - 3L
1,482 SR
Queue Stats
223W - 218L
1,424 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
TehVeiQo
Zhong Kui
Gold II
Level 124
God Stats
8W - 3L
1,722 SR
Queue Stats
309W - 317L
1,499 MMR
Solo
Medusa
Medusa
Bronze V
To2-my
Medusa
Bronze V
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 39L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
trigerfinger2217
Sun Wukong
Gold III
Level 126
God Stats
50W - 36L
1,676 SR
Queue Stats
280W - 275L
1,534 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,567 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,613 SR
1,489 MMR
Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze V
 
Sylvanus
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Inoki9058
Janus
Gold IV
Level 122
God Stats
1W - 3L
1,484 SR
Queue Stats
356W - 362L
1,478 MMR
Solo
Kali
Kali
Gold I
Solidius10
Kali
Gold I
Level 128
God Stats
10W - 5L
1,811 SR
Queue Stats
112W - 107L
1,533 MMR
Solo
Jing Wei
Jing Wei
Silver III
iVisuaL2827
Jing Wei
Silver III
Level 146
God Stats
2W - 1L
1,767 SR
Queue Stats
19W - 20L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 16
12,379
516
14,065
24,303
27,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Prime_Virgo
Lancelot
20
11 / 2 / 8
14,029
585
19,254
22,158
13,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TehVeiQo
Zhong Kui
19
8 / 2 / 9
13,351
556
21,581
22,519
16,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
To2-my
Medusa
19
1 / 3 / 6
12,802
533
12,718
20,901
10,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
trigerfinger2217
Sun Wukong
20
7 / 2 / 10
14,150
590
22,231
32,186
30,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
IshtarThorCu ChulainnCharybdis

VS

Bans
AthenaSusanoKumbhakarnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
0 / 10 / 5
10,338
431
13,132
27,730
22,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
13
1 / 4 / 5
9,243
385
9,536
25,297
30,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
Inoki9058
Janus
18
2 / 6 / 4
11,797
492
14,420
17,817
8,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 5 / 0
12,929
539
17,226
26,523
13,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
iVisuaL2827
Jing Wei
18
1 / 3 / 4
11,600
483
14,767
20,088
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
28
Kills
12
12
Deaths
28
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
10
5
0.25
L
Sylvanus
 
Sylvanus
1
4
5
0.88
W
1
3
16
3
L
Janus
Inoki9058
Janus
2
6
4
0.67
W
Lancelot
Prime_Virgo
Lancelot
11
2
8
7.5
L
8
5
0
1.6
W
Zhong Kui
TehVeiQo
Zhong Kui
8
2
9
6.25
W
Medusa
To2-my
Medusa
1
3
6
1.33
L
Jing Wei
iVisuaL2827
Jing Wei
1
3
4
1
W
Sun Wukong
trigerfinger2217
Sun Wukong
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,849
Damage
69,081
122,067
Taken
117,455
99,612
Mitigated
82,857
45,730
Healing
31,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,132
2,280
0
8,385
27,730
22,409
0
6,312
21,418
0
66,524
L
Sylvanus
 
Sylvanus
9,536
876
995
6,669
25,297
30,230
0
10,883
14,414
33,198
2,528
W
14,065
726
0
4,788
24,303
27,531
96
7,556
16,699
44,447
2,730
L
Janus
Inoki9058
Janus
14,420
743
256
2,368
17,817
8,307
528
5,032
12,785
112,748
0
W
Lancelot
Prime_Virgo
Lancelot
19,254
2,085
0
2,837
22,158
13,954
201
3,832
18,278
0
130,840
L
17,226
9,181
0
5,898
26,523
13,647
0
7,502
19,021
0
109,673
W
Zhong Kui
TehVeiQo
Zhong Kui
21,581
2,547
0
10,557
22,519
16,780
1,279
7,201
15,164
122,400
0
W
Medusa
To2-my
Medusa
12,718
7,292
0
10,185
20,901
10,398
780
5,965
14,936
0
119,129
L
Jing Wei
iVisuaL2827
Jing Wei
14,767
11,529
0
6,844
20,088
8,264
0
5,989
14,099
0
119,811
W
Sun Wukong
trigerfinger2217
Sun Wukong
22,231
4,668
870
16,493
32,186
30,949
727
4,535
26,532
0
111,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,711
Gold Earned
55,907
743
Minions Killed
702
0
Camps Cleared
0
2,375,264
Distance Traveled
2,257,672
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,338
431
131
5
0
424,411
10
L
Sylvanus
9,243
385
44
2
0
451,276
3
W
Ares
12,379
516
50
2
0
453,356
10
L
Janus
11,797
492
185
8
0
435,458
3
W
Lancelot
14,029
585
162
7
0
569,764
4
L
Kali
12,929
539
158
7
0
479,011
9
W
Zhong Kui
13,351
556
203
8
0
452,958
12
W
Medusa
12,802
533
171
7
0
413,563
5
L
Jing Wei
11,600
483
184
8
0
467,516
6
W
Sun Wukong
14,150
590
157
7
0
485,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role