Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MantaOceana
Poseidon
Level 145
God Stats
15W - 12L
1,570 SR
Queue Stats
164W - 159L
1,560 Elo+
Solo
Hades
Hades
Nicooas093
Hades
Level 98
God Stats
8W - 4L
1,620 SR
Queue Stats
401W - 389L
1,460 Elo+
Solo
Ishtar
Ishtar
itzMcLovin
Ishtar
Level 104
God Stats
12W - 5L
1,776 SR
Queue Stats
484W - 461L
1,579 Elo+
Solo
Team Averages
Level 114
1,593 SR
1,520 Elo+

VS

Team Averages
Level 111
1,554 SR
1,498 Elo+
Fenrir
Fenrir
TonyDan2
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,499 Elo+
Solo
Cerberus
Cerberus
blueshyguy69
Cerberus
Level 83
God Stats
10W - 7L
1,514 SR
Queue Stats
146W - 152L
1,417 Elo+
Solo
Chronos
Chronos
deflexphoenix
Chronos
Level 108
God Stats
21W - 27L
1,447 SR
Queue Stats
55W - 77L
1,418 Elo+
Solo
Da Ji
Da Ji
generalyardi365
Da Ji
Level 69
God Stats
2W - 2L
1,652 SR
Queue Stats
199W - 196L
1,591 Elo+
Solo
Neith
Neith
huskiestbuhl
Neith
Level 138
God Stats
6W - 3L
1,656 SR
Queue Stats
333W - 351L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 1 / 7
9,715
540
7,621
17,858
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
 
Arachne
15
4 / 1 / 9
9,428
524
7,973
16,003
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MantaOceana
Poseidon
17
5 / 2 / 8
10,655
592
9,311
9,764
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
16
7 / 2 / 3
10,240
569
13,463
12,652
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
itzMcLovin
Ishtar
17
2 / 2 / 3
10,388
577
8,637
12,543
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TonyDan2
Fenrir
11
1 / 6 / 5
7,735
430
5,986
17,352
18,059
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
blueshyguy69
Cerberus
12
0 / 6 / 1
8,103
450
9,493
19,188
12,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
13
2 / 7 / 0
8,357
464
9,254
12,659
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 0
8,720
484
5,306
16,188
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 3
9,487
527
12,688
6,827
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
22
Kills
8
8
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
7
7.5
W
Arachne
 
Arachne
4
1
9
8.5
W
Poseidon
MantaOceana
Poseidon
5
2
8
4.5
W
Hades
7
2
3
4.25
L
Fenrir
TonyDan2
Fenrir
1
6
5
0.58
L
Cerberus
blueshyguy69
Cerberus
0
6
1
0.08
L
Chronos
2
7
0
0.29
L
4
4
0
1
L
1
0
3
2.5
W
Ishtar
itzMcLovin
Ishtar
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
42,727
68,820
Taken
72,214
37,984
Mitigated
47,401
24,633
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,621
2,250
297
7,770
17,858
13,979
261
4,733
13,045
34,967
1,964
W
Arachne
 
Arachne
7,973
5,082
0
3,490
16,003
6,560
172
2,951
12,931
0
64,625
W
Poseidon
MantaOceana
Poseidon
9,311
1,740
0
3,546
9,764
4,030
0
3,517
6,053
105,591
0
W
Hades
13,463
2,806
575
5,880
12,652
8,279
1,427
5,562
7,066
65,746
0
L
Fenrir
TonyDan2
Fenrir
5,986
1,667
0
2,751
17,352
18,059
140
8,145
9,207
0
23,181
L
Cerberus
blueshyguy69
Cerberus
9,493
1,071
0
5,429
19,188
12,386
0
11,446
7,742
63,177
0
L
Chronos
9,254
3,090
0
916
12,659
5,688
1,036
7,103
5,556
56,502
0
L
5,306
1,080
0
6,391
16,188
7,436
994
3,106
13,082
0
52,093
L
12,688
5,311
0
2,260
6,827
3,832
0
175
6,652
0
89,094
W
Ishtar
itzMcLovin
Ishtar
8,637
6,233
0
3,075
12,543
5,136
1,578
1,521
10,978
0
106,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
42,402
601
Minions Killed
532
0
Camps Cleared
0
1,725,943
Distance Traveled
1,571,140
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,715
540
48
3
0
334,468
1
W
Arachne
9,428
524
87
5
0
394,294
2
W
Poseidon
10,655
592
178
10
0
356,446
6
W
Hades
10,240
569
116
6
0
313,768
1
L
Fenrir
7,735
430
30
2
0
309,555
3
L
Cerberus
8,103
450
147
8
0
292,062
4
L
Chronos
8,357
464
116
6
0
285,281
3
L
Da Ji
8,720
484
85
5
0
356,117
4
L
Neith
9,487
527
154
9
0
328,125
8
W
Ishtar
10,388
577
172
10
0
326,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role