Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AshiNML
Lancelot
Level 63
God Stats
5W - 7L
1,416 SR
Queue Stats
165W - 140L
1,578 Elo+
Party 1
Tyr
Tyr
ChainsawChanUwO
Tyr
Level 25
God Stats
1W - 0L
1,873 SR
Queue Stats
17W - 10L
1,654 Elo+
Party 1
Yemoja
Yemoja
LeCastlevania
Yemoja
Level 27
God Stats
2W - 1L
1,742 SR
Queue Stats
8W - 9L
1,584 Elo+
Party 1
Izanami
Izanami
dariushvh
Izanami
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 8L
2,034 Elo+
Party 1
Team Averages
Level 61
1,606 SR
1,670 Elo+

VS

Team Averages
Level 89
1,454 SR
1,415 Elo+
Thanatos
Thanatos
AllieMLanter
Thanatos
Level 79
God Stats
6W - 6L
1,442 SR
Queue Stats
102W - 117L
1,454 Elo+
Solo
Neith
Neith
Chente920
Neith
Level 82
God Stats
11W - 11L
1,531 SR
Queue Stats
17W - 27L
1,398 Elo+
Solo
Freya
Freya
Cowroach
Freya
Level 116
God Stats
2W - 1L
1,423 SR
Queue Stats
98W - 123L
1,393 Elo+
Solo
Apollo
Apollo
Jokerx178
Apollo
Level 47
God Stats
1W - 8L
1,515 SR
Queue Stats
37W - 45L
1,455 Elo+
Solo
Maui
Maui
djAlsoHasALife
Maui
Level 122
God Stats
5W - 10L
1,360 SR
Queue Stats
290W - 346L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 0 / 4
7,007
701
6,361
4,774
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
AshiNML
Lancelot
12
5 / 0 / 2
6,771
677
3,648
6,951
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 1
7,101
710
7,629
10,304
7,161
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 12
6,476
648
1,733
4,338
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
dariushvh
Izanami
12
11 / 0 / 2
7,768
777
8,904
9,690
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllieMLanter
Thanatos
9
0 / 3 / 0
5,219
522
1,175
8,563
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Chente920
Neith
6
0 / 6 / 0
4,271
427
4,040
8,376
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Cowroach
Freya
8
0 / 5 / 0
4,770
477
2,716
8,691
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Jokerx178
Apollo
10
2 / 4 / 0
6,123
612
3,553
8,363
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
4,620
462
1,787
7,722
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
23
Kills
2
2
Deaths
23
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
4
4
L
Thanatos
AllieMLanter
Thanatos
0
3
0
0
W
Lancelot
AshiNML
Lancelot
5
0
2
6
W
5
2
1
2.75
L
Neith
Chente920
Neith
0
6
0
0
L
Freya
Cowroach
Freya
0
5
0
0
L
Apollo
Jokerx178
Apollo
2
4
0
0.5
W
0
0
12
6
W
Izanami
dariushvh
Izanami
11
0
2
12
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
13,271
36,057
Taken
41,715
18,053
Mitigated
17,025
18,753
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,361
1,862
0
1,652
4,774
2,035
0
2,602
1,906
57,187
0
L
Thanatos
AllieMLanter
Thanatos
1,175
356
0
6,010
8,563
3,830
0
370
8,193
0
33,685
W
Lancelot
AshiNML
Lancelot
3,648
726
0
4,178
6,951
3,188
0
108
6,843
0
43,320
W
7,629
1,174
0
3,254
10,304
7,161
0
0
10,304
0
38,140
L
Neith
Chente920
Neith
4,040
1,603
0
1,966
8,376
1,736
0
1,166
7,210
0
19,273
L
Freya
Cowroach
Freya
2,716
734
0
2,540
8,691
3,679
0
4,255
4,436
25,329
0
L
Apollo
Jokerx178
Apollo
3,553
2,384
0
2,278
8,363
3,184
0
0
8,363
0
35,729
W
1,733
552
3,477
1,554
4,338
2,590
0
584
3,702
7,797
4,014
W
Izanami
dariushvh
Izanami
8,904
6,956
0
4,638
9,690
3,079
2,592
891
8,799
0
59,097
L
1,787
655
0
673
7,722
4,596
0
1,805
5,917
19,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
25,003
384
Minions Killed
225
0
Camps Cleared
0
1,069,641
Distance Traveled
895,553
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,007
701
101
10
0
207,545
3
L
Thanatos
5,219
522
68
7
0
194,588
0
W
Lancelot
6,771
677
97
10
0
261,604
4
W
Tyr
7,101
710
70
7
0
208,616
3
L
Neith
4,271
427
23
2
0
181,637
5
L
Freya
4,770
477
49
5
0
168,742
0
L
Apollo
6,123
612
62
6
0
166,204
3
W
Yemoja
6,476
648
18
2
0
203,120
2
W
Izanami
7,768
777
98
10
0
188,756
1
L
Maui
4,620
462
23
2
0
184,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role