Player Matchup

Ares
Ares
Korinn98
Ares
Level 55
God Stats
3W - 3L
1,531 SR
Queue Stats
12W - 16L
1,310 Elo+
Solo
Chaac
Chaac
Michael_Jack2007
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,387 Elo+
Solo
Thanatos
Thanatos
Nathanls104148
Thanatos
Level 55
God Stats
3W - 7L
1,247 SR
Queue Stats
66W - 82L
1,338 Elo+
Solo
Chang'e
Chang'e
Somenimi
Chang'e
Level 87
God Stats
1W - 2L
1,237 SR
Queue Stats
86W - 112L
1,335 Elo+
Solo
Neith
Neith
xXRazeFazeGionni
Neith
Level 48
God Stats
3W - 1L
1,577 SR
Queue Stats
68W - 83L
1,380 Elo+
Solo
Team Averages
Level 56
1,419 SR
1,350 Elo+

VS

Team Averages
Level 111
1,470 SR
1,356 Elo+
Neith
Neith
AcapulcoGold1994
Neith
Level 122
God Stats
26W - 25L
1,447 SR
Queue Stats
90W - 102L
1,422 Elo+
Solo
Hel
Hel
Ayan_419
Hel
Level 158
God Stats
52W - 60L
1,403 SR
Queue Stats
440W - 470L
1,319 Elo+
Solo
Bacchus
Bacchus
KingGilgame
Bacchus
Level 44
God Stats
59W - 66L
1,334 SR
Queue Stats
73W - 88L
1,221 Elo+
Solo
Geb
Geb
Skyyyyyyyyyyyyyy
Geb
Level 118
God Stats
1W - 2L
1,806 SR
Queue Stats
61W - 78L
1,379 Elo+
Solo
Da Ji
Da Ji
tristi25
Da Ji
Level 113
God Stats
4W - 10L
1,361 SR
Queue Stats
265W - 269L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 1 / 0
3,438
688
792
3,400
1,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,660
532
0
0
0
Thanatos
6
0 / 0 / 0
3,527
705
428
3,017
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Somenimi
Chang'e
7
0 / 0 / 0
3,875
775
518
2,848
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,403
681
0
1,489
445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,444
689
566
1,593
442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
1 / 0 / 0
3,618
724
1,671
2,066
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
KingGilgame
Bacchus
5
0 / 0 / 1
3,265
653
2,044
2,296
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
2,552
510
0
128
51
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
tristi25
Da Ji
4
0 / 0 / 0
3,028
606
331
1,176
306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
0
0
1
L
Bacchus
KingGilgame
Bacchus
0
0
1
0.5
W
Ares
0
1
0
0
W
0
0
0
0
W
Thanatos
0
0
0
0
L
0
0
0
0
W
Chang'e
Somenimi
Chang'e
0
0
0
0
L
Da Ji
tristi25
Da Ji
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,738
Damage
4,612
10,754
Taken
7,259
4,107
Mitigated
2,498
6,766
Healing
1,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
566
76
0
60
1,593
442
283
221
1,372
0
15,565
L
1,671
271
173
872
2,066
521
96
387
1,679
11,806
0
L
Bacchus
KingGilgame
Bacchus
2,044
169
0
115
2,296
1,178
0
702
1,594
9,169
0
W
Ares
792
0
0
1,165
3,400
1,598
38
1,948
1,090
9,103
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
428
0
0
3,119
3,017
1,215
0
433
2,486
0
17,980
L
0
0
0
0
128
51
0
0
128
825
0
W
Chang'e
Somenimi
Chang'e
518
47
58
1,758
2,848
849
0
714
1,974
18,790
0
L
Da Ji
tristi25
Da Ji
331
43
0
738
1,176
306
0
0
1,176
0
6,112
W
0
0
0
666
1,489
445
766
0
1,489
0
13,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,903
Gold Earned
15,907
125
Minions Killed
91
0
Camps Cleared
0
380,798
Distance Traveled
419,703
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,444
689
36
7
0
97,012
0
L
Hel
3,618
724
26
5
0
122,186
2
L
Bacchus
3,265
653
9
2
0
97,030
1
W
Ares
3,438
688
9
2
0
97,160
0
W
Chaac
2,660
532
0
0
0
0
0
W
Thanatos
3,527
705
48
10
0
108,189
2
L
Geb
2,552
510
0
0
0
26,689
0
W
Chang'e
3,875
775
41
8
0
104,401
1
L
Da Ji
3,028
606
20
4
0
76,786
0
W
Neith
3,403
681
27
5
0
71,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role