Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Angel_castillo_7
Ah Muzen Cab
Level 84
God Stats
0W - 2L
1,690 SR
Queue Stats
23W - 27L
1,412 Elo+
Solo
Danzaburou
Danzaburou
AriZona_356
Danzaburou
Level 82
God Stats
7W - 8L
1,426 SR
Queue Stats
170W - 200L
1,434 Elo+
Solo
Arachne
Arachne
Corsu2b2b2b
Arachne
Level 129
God Stats
37W - 32L
1,540 SR
Queue Stats
342W - 375L
1,477 Elo+
Solo
Chang'e
Chang'e
arnau_17002
Chang'e
Level 35
God Stats
1W - 3L
1,287 SR
Queue Stats
29W - 39L
1,192 Elo+
Solo
Ymir
Ymir
rTural
Ymir
Level 88
God Stats
4W - 2L
1,156 SR
Queue Stats
246W - 271L
1,472 Elo+
Solo
Team Averages
Level 84
1,420 SR
1,397 Elo+

VS

Team Averages
Level 90
1,415 SR
1,437 Elo+
Thor
Thor
SussyHorus
Thor
Level 36
God Stats
3W - 0L
1,261 SR
Queue Stats
29W - 19L
1,561 Elo+
Solo
Nu Wa
Nu Wa
islandboy400
Nu Wa
Level 152
God Stats
32W - 21L
1,593 SR
Queue Stats
998W - 989L
1,482 Elo+
Solo
Ganesha
Ganesha
naabetse007
Ganesha
Level 157
God Stats
13W - 9L
1,583 SR
Queue Stats
272W - 277L
1,449 Elo+
Solo
Ishtar
Ishtar
utilisateur-peti
Ishtar
Level 65
God Stats
6W - 8L
1,344 SR
Queue Stats
177W - 197L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
vitchech
Gilgamesh
Level 41
God Stats
3W - 6L
1,292 SR
Queue Stats
48W - 76L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angel_castillo_7
Ah Muzen Cab
8
0 / 2 / 0
4,872
487
2,924
4,822
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
AriZona_356
Danzaburou
9
3 / 1 / 0
5,214
521
3,674
7,585
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Corsu2b2b2b
Arachne
5
0 / 3 / 0
4,198
420
1,280
5,999
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
arnau_17002
Chang'e
9
0 / 2 / 1
5,059
506
3,197
7,215
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
rTural
Ymir
6
0 / 5 / 1
4,532
453
1,421
9,719
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,227
623
5,024
7,484
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 3
5,651
565
5,711
3,611
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
naabetse007
Ganesha
8
0 / 2 / 9
5,706
571
4,187
7,247
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 3
5,882
588
5,688
4,586
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
vitchech
Gilgamesh
9
1 / 0 / 2
5,774
577
2,787
5,340
2,242
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
13
13
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Angel_castillo_7
Ah Muzen Cab
0
2
0
0
L
Danzaburou
AriZona_356
Danzaburou
3
1
0
3
L
Arachne
Corsu2b2b2b
Arachne
0
3
0
0
W
6
0
1
6.5
L
Chang'e
arnau_17002
Chang'e
0
2
1
0.25
W
3
0
3
4.5
W
Ganesha
naabetse007
Ganesha
0
2
9
2.25
L
Ymir
rTural
Ymir
0
5
1
0.1
W
3
1
3
4.5
W
Gilgamesh
vitchech
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,496
Damage
23,397
35,340
Taken
28,268
12,590
Mitigated
11,198
10,340
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Angel_castillo_7
Ah Muzen Cab
2,924
836
0
1,494
4,822
1,526
0
203
4,586
0
29,322
L
Danzaburou
AriZona_356
Danzaburou
3,674
1,834
0
3,501
7,585
2,118
0
2,035
5,499
0
30,200
L
Arachne
Corsu2b2b2b
Arachne
1,280
851
138
2,194
5,999
2,177
0
1,076
4,850
0
16,490
W
5,024
804
0
3,938
7,484
2,874
0
1,718
5,766
0
44,888
L
Chang'e
arnau_17002
Chang'e
3,197
371
336
2,077
7,215
2,233
0
2,984
3,994
32,509
0
W
5,711
2,256
46
1,947
3,611
1,249
0
1,355
2,256
28,054
0
W
Ganesha
naabetse007
Ganesha
4,187
316
0
2,580
7,247
3,512
0
1,047
6,200
15,518
0
L
Ymir
rTural
Ymir
1,421
289
0
600
9,719
4,536
0
3,086
6,513
15,500
0
W
5,688
2,526
0
1,769
4,586
1,321
0
374
4,212
0
33,830
W
Gilgamesh
vitchech
Gilgamesh
2,787
641
0
1,426
5,340
2,242
0
124
5,216
0
30,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
29,240
221
Minions Killed
306
0
Camps Cleared
0
838,148
Distance Traveled
939,967
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,872
487
41
4
0
156,962
0
L
Danzaburou
5,214
521
56
6
0
171,388
1
L
Arachne
4,198
420
36
4
0
137,086
0
W
Thor
6,227
623
81
8
0
217,561
0
L
Chang'e
5,059
506
65
7
0
197,379
3
W
Nu Wa
5,651
565
60
6
0
180,900
2
W
Ganesha
5,706
571
4
0
0
188,982
2
L
Ymir
4,532
453
23
2
0
175,333
2
W
Ishtar
5,882
588
77
8
0
161,010
3
W
Gilgamesh
5,774
577
84
8
0
191,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role