Player Matchup

Lancelot
Lancelot
HiddenMyth18
Lancelot
Level 107
God Stats
1W - 1L
1,248 SR
Queue Stats
172W - 179L
1,460 Elo+
Solo
Agni
Agni
INFIRNUS
Agni
Level 132
God Stats
4W - 4L
1,369 SR
Queue Stats
208W - 233L
1,472 Elo+
Solo
Terra
Terra
LLIakalenoek
Terra
Level 83
God Stats
1W - 1L
1,277 SR
Queue Stats
54W - 55L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Popsmokediior
Xing Tian
Level 24
God Stats
2W - 0L
1,719 SR
Queue Stats
82W - 54L
1,569 Elo+
Solo
Mulan
Mulan
rash1318
Mulan
Level 75
God Stats
3W - 2L
1,506 SR
Queue Stats
398W - 418L
1,441 Elo+
Solo
Team Averages
Level 84
1,424 SR
1,484 Elo+

VS

Team Averages
Level 88
1,528 SR
1,541 Elo+
Freya
Freya
AgentePatrat
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,656 Elo+
Solo
Kukulkan
Kukulkan
DazorKukki
Kukulkan
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 67L
1,499 Elo+
Party 1
Chang'e
Chang'e
DazoraKukki
Chang'e
Level 128
God Stats
1W - 2L
1,509 SR
Queue Stats
179W - 172L
1,514 Elo+
Party 1
Hera
Hera
LETH96
Hera
Level 107
God Stats
2W - 2L
1,629 SR
Queue Stats
290W - 279L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
SLurep
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HiddenMyth18
Lancelot
20
7 / 3 / 12
14,145
674
10,734
20,200
19,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
20
9 / 2 / 12
15,375
732
24,626
10,635
6,319
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 20
14,138
673
13,459
28,058
36,120
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Popsmokediior
Xing Tian
20
6 / 2 / 15
14,892
709
31,302
23,451
33,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
rash1318
Mulan
19
3 / 7 / 13
12,740
607
13,110
27,805
32,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 9
12,017
572
10,526
31,923
15,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
DazorKukki
Kukulkan
20
3 / 5 / 10
13,918
663
20,935
19,070
9,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DazoraKukki
Chang'e
20
4 / 5 / 7
12,836
611
22,201
26,930
12,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hera
LETH96
Hera
19
7 / 5 / 2
12,501
595
19,489
14,499
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SLurep
Cu Chulainn
10
0 / 3 / 5
9,359
446
802
6,964
2,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
27
Kills
16
18
Deaths
27
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
9
9
0.72
L
Kukulkan
DazorKukki
Kukulkan
3
5
10
1.6
L
Chang'e
DazoraKukki
Chang'e
4
5
7
1.5
W
Lancelot
HiddenMyth18
Lancelot
7
3
12
4.33
W
Agni
9
2
12
7.5
L
Hera
LETH96
Hera
7
5
2
1.6
W
2
4
20
3
W
Xing Tian
Popsmokediior
Xing Tian
6
2
15
6.75
L
Cu Chulainn
SLurep
Cu Chulainn
0
3
5
0.83
W
Mulan
rash1318
Mulan
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,231
Damage
73,953
110,149
Taken
99,386
128,403
Mitigated
46,520
51,278
Healing
37,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,526
2,924
830
7,935
31,923
15,703
170
22,030
9,893
27,721
0
L
Kukulkan
DazorKukki
Kukulkan
20,935
1,518
1,340
2,801
19,070
9,169
455
13,279
5,791
61,719
0
L
Chang'e
DazoraKukki
Chang'e
22,201
1,181
11,327
11,881
26,930
12,326
592
18,060
8,870
42,250
0
W
Lancelot
HiddenMyth18
Lancelot
10,734
1,175
3,128
5,901
20,200
19,981
2,874
14,131
6,069
0
46,447
W
Agni
24,626
451
2,875
2,094
10,635
6,319
2,040
7,871
2,764
69,665
0
L
Hera
LETH96
Hera
19,489
6,464
539
833
14,499
6,895
35
10,497
4,002
36,037
0
W
13,459
579
15,271
9,411
28,058
36,120
1,332
21,499
6,559
23,726
0
W
Xing Tian
Popsmokediior
Xing Tian
31,302
975
718
3,896
23,451
33,242
232
12,846
10,179
54,545
0
L
Cu Chulainn
SLurep
Cu Chulainn
802
237
0
250
6,964
2,427
0
5,521
1,443
0
1,310
W
Mulan
rash1318
Mulan
13,110
1,683
2,714
5,270
27,805
32,741
2,081
16,804
11,001
0
35,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,290
Gold Earned
60,631
224
Minions Killed
211
0
Camps Cleared
0
1,983,999
Distance Traveled
1,377,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,017
572
25
1
0
280,093
0
L
Kukulkan
13,918
663
99
5
0
310,912
0
L
Chang'e
12,836
611
36
2
0
359,697
0
W
Lancelot
14,145
674
63
3
0
452,384
0
W
Agni
15,375
732
90
4
0
356,054
4
L
Hera
12,501
595
50
2
0
273,034
0
W
Terra
14,138
673
12
1
0
427,590
0
W
Xing Tian
14,892
709
40
2
0
402,635
0
L
Cu Chulainn
9,359
446
1
0
0
153,620
0
W
Mulan
12,740
607
19
1
0
345,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role